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Dungeons & Dragons - PlanetADnD.com

Don't You Hate It When...

Don't you hate it when...




  • Your ring of free action gets stuck on your finger.
    Your Bucknard's Everfull Purse starts producing only chocolate coins.
    The case holding your chime of opening jams shut.
    Your ring of swimming rusts.
    Your necklace of adaptation doesn't fit.
    Your wings of flying start molting.
    You forget where you left your gem of insight.
    Your ring of blinking has the command word of "Cliff".
    Your robe of eyes needs glasses.
    You can't find your cloak of elvenkind.
    Your ring of invisibility just vanishes one day.
    Your gloves of missile snaring steal all of your +3 arrows.
    You cut yourself on your periapt of health.
    Your plate mail of etherealness goes on a trip without you.
    Your sheet of smallness shrinks in the wash.
    Your manual of stealthy pilfering is stolen.
    Your potion of gaseous form evaporates.
    You notice your ring of sustenance is losing weight.
    Your rod of passage gets caught in the door all the time.
    Your Holy Avenger converts.
    Your staff of the woodlands catches the blight.
    You trip over your manual of quickness of action.
    Your wand of negation stops working.
    Your amulet of proof against detection and location is nowhere to be found.
    Your gem of seeing turns opaque.
    Your staff of withering wilts.
    Your cloak of displacement only projects your image straight UP.
    You find your Nolzur's Marvelous Pigments are water-colors.
    Your rope of entaglement gets a snarl.
    Your pipes of the sewers back up.
    You lose your luck blade in a poker game.
    That tavern hobo you've been insulting turns out to be a Hierophant Druid
    {remember hierophant druids?}
    Your assassin {remember assassins?} tiptoes around the corner... Right into the
    middle of a Paladin's association meeting.
    You realize that those aren't skeletons racing at you, they're Githyanki.
    You realize that those aren't Githyanki racing at you, they're liches.
    Your character says "Orcus" for kicks, and the DM rolls a 04%.
    The DM rolls positive for a wandering monster, and turns to the "D" section in
    his Monster Manual {Devils, Demons, Dragons, Demodands, Daemons, Dinosaurs...}
    You realize that the halflings you offered to help weren't fighting "th-the
    rats," but "the Tarrasque."
    Your new DM reassures you that HIS copy of Deities and Demigods has the Cthulhu
    Mythos in it.
    You remember too late why that albino with the black sword sounded familiar.

 
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