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* Government
* General Laws
* Area Alignments
* Tech Levels
* Wealth Levels
* Monetary System

* Social Hierarchy
* Precedence
* Courtesy Titles
* Primogenitures
* Noble Succession
* Armies/Commanders

* Ship Information
* Sea Vessels

* Alignments
* Armor Descriptions
* Weapon Tables
* Equipment List
* Non-Weapon Profs.
* Occupations
* Race/Class Limits

Races of Arkuth
* The Elves (álfr)
* The Dwarves
* The Gnomes
* The Halflings
* The Orcs
Places in Arkuth
* BlaydKurn
* Shaleton
* Graemoore
* Furra'zan Reach
* Barnweal
* Elspir
* Jungle Gnomes
* Jungle Trolg
* Jungle Rhino
* Orkvren
* Gobo
* Dray
* Vineman
PC Classes
* 2E Monk
* 2E Barbarian
* 2E Assassin
* Shaman Warrior
* Dwarven Bard
* Arkuthic Knight
* Giant Killer
PC Races
* Bugbears
* Half Dwarves





In Arkuth all kingdoms and/or nations typically follow a strict set of social ranks. Use the following social hierarchy lists to help flush out important NPC's and perhaps political ranks within various regions of Arkuth.

  • Nobles; One of nobility and noble rights.
  • Norse Equivalent; Expressly used as Norse mythology is the largest mythos used in the world of Arkuth.
  • Explanation: A short description of each noble or their responsibilities.
  • Land Jurisdictions; The type of land / region that the individual was given, inherited or is responsible for.

HUMAN: (Arkuthian Feudal System)

Nobles Norse Equivalent Explanation Land Jurisdictions
Emperor Keiser Ruler over an empire and all people within it Empire (all land under his rule)
Empress Keiserinne The Emperor's wife Empire (all land under her rule)
King Konge Ruler of a kingdom Kingdom (all land under his rule)
Queen Dronning The King's wife Kingdom (all land under her rule)
Grand Prince/Grand Princess Storhertug/Storhertuginne The eldest son and daughter of the king, heirs to the throne n/a
Grand Duke/Grand Duchess Storhertug/Storhertuginne Typically a Royal Price or Princess in charge of a grand duchy Grand duchy
Prince/Princess Prins/Prinsesse All of the King's other sons and daughters except the eldest of each n/a
Arch Priest (not a peer) Kengr Godi Highest clergy rank within human kingdom All churches within the kingdom
Duke/Duchess Hertug/Hertuginne Highest Peerage next to the king/queen Duchy
Marquis/Marchioness Marki/Markise Second highest Peerage next to the king/queen March
Earl or Count/Countess Jarl or Greve/Grevinne Third highest Peerage next to the king/queen Earldom / County
Viscount/Viscountess Visegreve/Visegrevinne Fourth highest Peerage next to the king/queen Viscountship or Viscounty
High Priest (not a peer) Hár Godi Highest clergy rank within a district of a human kingdom A district/region of churches (usually up to 6)
Baron/Baroness (lowest noble rank) Baron/Baronesse Fifth and final Peerage next to the king/queen Barony
--- Lowest Stations of Nobility ---      
Baronet/Baronetess (not a peer) Baronet/Baronesset A holder of a hereditary baronetcy n/a
Knight - Banneret (not a peer) Ridder A mounted warrior of chivalry. Possibly a Keep and/or Fief
Knight (not a peer) * Ridder A mounted warrior of chivalry. Possibly a Keep and/or Fief
High Clergymen (not a peer) Goðahús Godi The highest clergy member / cleric within a local church or temple Church/Temple

*A knight in Arkuth is a person granted an honorary title of knighthood by a monarch or other political leader for service to the monarch or country, especially in a military capacity. Historically, knighthood was conferred upon mounted warriors, however in Arkuth, this title can be granted to anyone who has earned the title. DM decretion is strongly advised.

Military Leaders

  • Commander/High Constable
  • Field Marshall
  • Knight Banneret (Head/Lead Knight)
  • Knights (low nobility)
  • Man-At-Arms (often knights)
  • Constables (if of nobility, can rank higher than knight banneret)
  • Captains
  • Vintanars (similar to modern day lieutenant)

Religious Leaders

  • Patriarch (highest Arch Priest in charge of an empire)
  • Arch Priest
  • High Priest
  • High Clergymen

Lowest Classes

  • Servitors-include; foreign traders, serfs, peasants, villeins, indentured servants and slaves

Jurisdiction Explanations, Titles & Proper Names:

Empire: Politically, an empire is a geographically extensive group of kingdoms/states and peoples united and ruled either by an emperor, empress or an oligarchy.

Kingdom: A realm ruled by a king or queen. All within the realm are ruled by them and all other regions of land within are controlled by those individuals they appoint.

Grand Duchy: Typically, a grand duchy was an independent and sovereign territory ruled over by a Grand Duke or Grand Duchess. They are often an independent country conquered by a King or Queen and left to be ruled by their closest of bloodline (ie a Grand Prince or Princess).

Duchy: A duchy is a territory, fief, or domain ruled by a duke or duchess.

March: A marquess's land, called a march, was on the border of the country, while a count's land, called a county, often wasn't. Thus a marquess was expected to defend and fortify against potentially hostile neighbors and was thus more important and ranked higher than a count.

Earldom/County: A smaller section of land then a march usually subdivided into townships or other administrative jurisdictions under the county's control. The boundaries of a county usually, but not always, contain cities, villages, towns, or other municipal corporations. Depending on the particular nation, municipalities might or might not be subject to direct or indirect county control. Also known as a shire.

Fief: A fief was the central element of feudalism and consisted of heritable property or rights granted by an overlord to a vassal who held it in fealty (or "in fee") in return for a form of feudal allegiance and service, usually given by the personal ceremonies of homage and fealty. The fees were often lands or revenue-producing real property held in feudal tenure. Fief's were land usually carved out of the estates of the upper nobility (ie small parcels of land divided within a duchy, march or county).

Baronetcy: A baronetcy is a dignity that passes down from generation to generation within a family, like a peerage. But a baronet is not a peer. In the Tables of Arkuthian Precedence, a baronet is below a baron and above a knight. A baronet's written and spoken title would be, for example;

"Ser Brodan Guardian of Adan, Baronet". This is distinct from a peer, who would be styled "Brodan, Lord of Adan" (if he were a baron, viscount, earl, or marquess) or "His Grace, the Duke of Adan" if he were a Duke. 

This is similar to the title of a knight, but unlike a knighthood a baronetcy can be inherited. Baronets and knights are not lords and are never addressed as "my lord";  however, their wives are called "Lady" prefixed to their surnames only, and can be called "my lady."

ELVES; (Elven System)


  • King or Queen
  • House royal (ambassador of the realm)
  • House cleric (high priest / priestess)

Guild Masters

  • House Mystic (arch mage)
  • House Mason (head of architecture)
  • House Gardener (arch druid)
  • House Chief (head of all guilds)

Military Leaders

  • House protector (head of military)
  • Paladins (holy warriors of all elf kind)
  • Cavaliers/Knights (mounted noble warriors)
  • Commander (Captain)
  • Crusader (Lieutenant)
  • Guardian (Sergeant)
  • Protector (Corporal)

Lowest Classes

  • House Servitor- includes apprentices, foreign traders, indentured servants and slaves

DWARVES; (Dwarven System)


  • King/Clan master (leader of the clan)

Military Leaders

  • Warlord (military leader of the clan, appointed by the King)
  • Chief Commander (appointed by the Warlord)
  • Captain (appointed by the Warlord)
  • Lieutenant (appointed by the Warlord)
  • Sergeant (appointed by the Warlord)

Guild Masters

  • Head Advisor (elected by all other guild masters)
  • Master Metal smith (Head of all smiths)
  • Master Jeweler (Head of Gem cutters)
  • Master Architect (Head of Stonecutters)
  • Master Far Tunneler (Head of Miners)
  • Master Artisan (Head of Merchants)
  • Master Berserker (Head of Warriors)
  • Master of Rituals (Head of Clergy)
  • Master Envoy (Head Diplomat)
Lowest Classes
  • Clan Servitors- includes apprentices, foreign traders, indentured servants and slaves.

AZTECS; (Central American System)


Huey Tlatoani (Emperor)

The Snake Woman (In charge while the Tlatoani is absent, was aways a man though)

Tecuhtli (Lords) & Pilli (Nobles)

Middle Classes

Pīpiltin (ranked according to their achievements)

Pochtecatl (Merchants, Traders, Spies)

Lowest Classes

Macehualli (Commoners, Artisans, Soldiers)

Mayeque (Peasants, Farmers, Laborers)

Tlacotin (Slaves)





High Priests & Other Nobles

Middle Classes

Priests, Engineers, Doctors

Officials, Scribes

Lowest Classes




Tomb Builders

Unskilled workers, Slaves


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Owned and Maintained by Cole E Austin
Original site design and world design by Cole Austin
World of Arkuth (The Sundered Lands) - Copyright © 2010-2012
All artwork is copyright © by the original artists