Ankhur - Main Menu - D&D
 
Main Menu
* Home Page
* House Rules

* The Begining
* Astrology
* History
* Arkuthian Calendars
* Global Info
* Gods & Deities
* Nations of Arkuth
* Nations by Religion
* NPCs of Arkuth

* Government
* General Laws
* Area Alignments
* Tech Levels
* Wealth Levels
* Monetary System

* Social Hierarchy
* Precedence
* Courtesy Titles
* Primogenitures
* Noble Succession
* Armies/Commanders

* Ship Information
* Sea Vessels

* Alignments
* Armor Descriptions
* Weapon Tables
* Equipment List
* Non-Weapon Profs.
* Occupations
* Race/Class Limits

 
Races of Arkuth
* The Elves (álfr)
* The Dwarves
* The Gnomes
* The Halflings
* The Orcs
 
Places in Arkuth
* BlaydKurn
* Shaleton
* Graemoore
* Furra'zan Reach
* Barnweal
* Elspir
 
Monsters
* Jungle Gnomes
* Jungle Trolg
* Jungle Rhino
* Orkvren
* Gobo
* Dray
* Vineman
 
PC Classes
* 2E Monk
* 2E Barbarian
* 2E Assassin
* Shaman Warrior
* Dwarven Bard
* Arkuthic Knight
* Giant Killer
 
PC Races
* Bugbears
* Half Dwarves

 
 

Arkuth- Nations by Religion

Ehriidore Nations By Religion

Arkuth, unlike many other fantasy worlds contains a multi polytheistic style pantheon. The history of the realm unfolded in a uniquely diverse way and thus a large number of different mythos appeared across the face of the globe. Below you will find a color-coded maps which shows each religion / mythos by nation as they currently stand at our game's starting point.

Religions By Color Continent Map of Ehriidore
  Spaordyk / Norscand (variant of spaordyk)
  Dwarven/ Gnomish
  Athiests/ Heavily Mixed
  Contested Regions/ Unestablished Nations
  Arkuthic
  Darcathian
  Ekothic
  Mysanic
  Elven
  Mixed or non-existing.

Other World Religions Beyond Ehriidore

  Cerdish
  Kuldrite
  Masonite
  Altasian

 

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