| STR: 14 |
DEX: 15 |
CON: 17 |
COM: 13 |
AC: 4 (3) |
THAC0: 16 (14 with his spear) |
| INT: 11 |
WIS: 13 |
CHR: 12 |
Align: TN |
HP: 46 |
ATKS: 3/2 |
Clothing/Gear: Ardun wears chainmail armor with a blue overcoat and a furred cape, plus a set of brown leather gloves and high soft boots. He also carries a knife on his belt.
Special Abilities: All the abilities of a 4th level fighter. He specializes in spears, receiving a +1 to hit and +2 to damage rolls when using these types of weapons. Ardun is also very good at navigating his local area and receives a +2 bonus to all checks made within 100 miles of Elspir. He also has proficiency in rope use, cooking and shield tactics.
Special Possessions: Ardun wields a +1 spear and a medium shield with his families coat of arms on the front (A sea of swirling snakes).
Combat: Ardun is a go for the quick kill kind of fellow. He will always provoke or encourage a frontal assault. He is fearless, set on proving himself to others and yields to no man, woman or creature. Ardun however is not insane or suicidal, he will listen to reason, yet more often then not, he will find a way to instigate trouble. retreat is only an option if he is severely overwhelmed. Ardun seeks a seat in Valhalla and will most likely visit the gods in the near future or die trying.
Personality: Ardun doesn't believe in good or evil, right or wrong, law or chaos, he simply believes in the all mighty coin. Whoever pays him the most, will gain his services. However, once he is hired, he is loyal until the job is complete. Ardun does have a few moral values, a family he cares about and a guild he is most passionate to serve. He did swear an oath right?
Occupation/Title: Warrior / Member of the Dragons Paw Guild. |