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LSO OOC Thread II
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- chese780
- Magistrate
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- http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
- Joined: Tue Mar 24, 2015 10:31 am
Re: LSO OOC Thread II
Character is close to being done, at least it is stat/description wise, I should be done by like Saturday because I'm a bit busy later.
Characters:
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Re: LSO OOC Thread II
Advantage I can see of Multiclassing: longer playing time and two classes 
Disadvantage: Slower levelup and no WP's

Disadvantage: Slower levelup and no WP's
Characters:
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Re: LSO OOC Thread II
We actually have a multi-classed character in the party (thief/illusionist) and you can see for yourself the level differences between him and the single-classed characters.
Our cleric is level 5.
Our mage is level 4.
Our fighter is level 5.
Our ranger is level 4.
Our thief is level 5.
Our illusionist/thief is level 3 and 4.
So he's about 1 level behind the others (the other mage is level 4, the other thief is level 5). Which isn't too bad. That gap may grow over time, I'm not sure. I haven't had many multi-class characters in my games before.
Our cleric is level 5.
Our mage is level 4.
Our fighter is level 5.
Our ranger is level 4.
Our thief is level 5.
Our illusionist/thief is level 3 and 4.
So he's about 1 level behind the others (the other mage is level 4, the other thief is level 5). Which isn't too bad. That gap may grow over time, I'm not sure. I haven't had many multi-class characters in my games before.
Re: LSO OOC Thread II
I thought they couldn't have WP's though...
Characters:
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Re: LSO OOC Thread II
You can't have weapon specialization if you multi-class, but you still get weapon proficiency slots to spend on learning weapons.
Re: LSO OOC Thread II
So, then would all weapons I use just do the base damage, or would they do less for not being specialized.
Characters:
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Re: LSO OOC Thread II
Basically, yes. If you have weapon specialization, then that particular weapon gets an extra +1 to hit and +2 to damage. All fighters get that ability, unless they multi-class.
Re: LSO OOC Thread II
I can deal with that, so how close do you think I am to having a PC done
Characters:
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Re: LSO OOC Thread II
Well, since he has two classes, that means twice as much work!
Let's see. We need to roll his hit points. But I guess I'll have to do that for you, since you cannot access the dice roller.
We need to pick his proficiencies and languages. He gets 5 weapon proficiency slots, 6 nonweapon proficiency slots and 2 languages. We'll also need to decide his height, weight, date of birth, alignment, his inventory, his starting gold, and we need to distribute his thief skill points. So yeah, quite a lot.
For his height and weight, an average male elf is between 55 and 65 inches tall (so between 4'7" and 5'5"), as elves are fairly short. An average male elf weighs between 100 and 130 lbs, usually. For birthday, there are 12 months in the year and each month has 30 days.
His alignment...ehh, instead of going into detail on what alignment is and which you should choose, I'm just going to do what I did with Gallath and set him at True Neutral for now and I'll change it once I see him in play and can see for myself whether he's good or evil or whatever. So don't worry about that one.
He gets two languages, so I would recommend Elvish and Common. Common is the most popular language, hence the name, and just about everyone speaks it, including everyone in the party, so it's useful to have.
For his proficiencies, well...that's trickier. There's a full list of choices in the Player's Handbook, which you cannot access. So...for your weapons, just tell me what kind of weapons you would like and we'll go from there. As for nonweapon proficiencies, that's even trickier. There are a lot to choose from. I could type up a whole list, if you like. Or you can just tell me what sorts of things he knows, and I can make my own suggestions, too.
For starting gold, we'll just average the party's current total...and that comes to 475 gold pieces. You can use that to buy his starting equipment.
And finally, thief skill points. Whew. Okay, here we go. Thieves gets lots of abilities, which are determined with a percentage. For instance, a 20% chance to pick pockets means just that, you need 20 or less on a 1d100.
The thief skills are: Pick pockets, open locks, find/remove traps, move silently, hide in shadows, detect noise, climb walls, read languages.
Those are mostly self-explanatory, I think. To clarify, detect noise is if you are concentrating really hard to hear something, or have your ear at a door, or something like that. Read languages means that if you come across some text in a language you cannot read, you have a chance to possibly gleam some of its meaning because you've picked up a lot of odd knowledge over the years.
Your current scores are thus:
Pick Pockets (35%)
Open Locks (35%)
Find/Remove Traps (05%)
Move Silently (35%)
Hide in Shadows (30%)
Detect Noise (20%)
Climb Walls (70%)
Read Languages (0%)
Now then, you get 60 points at first level and another 30 points at each level up that you can add to these. As you are starting at level 4, that means you have 150 points. No score may be raised over 95%. Just let me know how many points you are putting into each skill.
Let's see. We need to roll his hit points. But I guess I'll have to do that for you, since you cannot access the dice roller.
We need to pick his proficiencies and languages. He gets 5 weapon proficiency slots, 6 nonweapon proficiency slots and 2 languages. We'll also need to decide his height, weight, date of birth, alignment, his inventory, his starting gold, and we need to distribute his thief skill points. So yeah, quite a lot.
For his height and weight, an average male elf is between 55 and 65 inches tall (so between 4'7" and 5'5"), as elves are fairly short. An average male elf weighs between 100 and 130 lbs, usually. For birthday, there are 12 months in the year and each month has 30 days.
His alignment...ehh, instead of going into detail on what alignment is and which you should choose, I'm just going to do what I did with Gallath and set him at True Neutral for now and I'll change it once I see him in play and can see for myself whether he's good or evil or whatever. So don't worry about that one.
He gets two languages, so I would recommend Elvish and Common. Common is the most popular language, hence the name, and just about everyone speaks it, including everyone in the party, so it's useful to have.
For his proficiencies, well...that's trickier. There's a full list of choices in the Player's Handbook, which you cannot access. So...for your weapons, just tell me what kind of weapons you would like and we'll go from there. As for nonweapon proficiencies, that's even trickier. There are a lot to choose from. I could type up a whole list, if you like. Or you can just tell me what sorts of things he knows, and I can make my own suggestions, too.
For starting gold, we'll just average the party's current total...and that comes to 475 gold pieces. You can use that to buy his starting equipment.
And finally, thief skill points. Whew. Okay, here we go. Thieves gets lots of abilities, which are determined with a percentage. For instance, a 20% chance to pick pockets means just that, you need 20 or less on a 1d100.
The thief skills are: Pick pockets, open locks, find/remove traps, move silently, hide in shadows, detect noise, climb walls, read languages.
Those are mostly self-explanatory, I think. To clarify, detect noise is if you are concentrating really hard to hear something, or have your ear at a door, or something like that. Read languages means that if you come across some text in a language you cannot read, you have a chance to possibly gleam some of its meaning because you've picked up a lot of odd knowledge over the years.
Your current scores are thus:
Pick Pockets (35%)
Open Locks (35%)
Find/Remove Traps (05%)
Move Silently (35%)
Hide in Shadows (30%)
Detect Noise (20%)
Climb Walls (70%)
Read Languages (0%)
Now then, you get 60 points at first level and another 30 points at each level up that you can add to these. As you are starting at level 4, that means you have 150 points. No score may be raised over 95%. Just let me know how many points you are putting into each skill.
Re: LSO OOC Thread II
So I just add 150 points spread between all of these skills
Characters:
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Drav - Lost Souls: Octhania
Elf - Fighter/Thief - Smith
The Dragon
The Phoenix
The Eagle
Felran - War of teh Lance
Phaethon - Fighter
Unnamed - Ravenloft
Grey Elf - Wu-jen Elementalist (Fire)
Re: LSO OOC Thread II
Yeah, you have a pool of 150 points that you can distribute how you like among those skills. You can spread them out evenly, raising all of your skills slightly, or you can pour a lot of points into only a couple of skills, becoming very good at them, but then leaving you weak in the other skills. Up to you.
Re: LSO OOC Thread II
I'm really tempted to have the party find an old religion tome now instead of an actual weapon.
Canon - A religious book, such as the Holy Bible or the Koran.
Cannon - A big weapon mounted on a ship that fires large metal orbs.

Canon - A religious book, such as the Holy Bible or the Koran.
Cannon - A big weapon mounted on a ship that fires large metal orbs.
Re: LSO OOC Thread II
Yeah, everyone's been spelling it wrong this entire time so far. 
