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Into the castle!
Moderator: Breila
- Ismaels-Legacy
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Re: Into the castle!
"Nay, they just scurried away like wild hares!" Saul replies, perturbed.
"as long as you don't talk about one anchor fellating someone."-TSD
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- Vagabond
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Re: Into the castle!
"What was your plan for coming up here?", Thelma asks with a smile on her face.
Re: Into the castle!
"Well honestly I didn't have a plan exactly, but down there we are sitting ducks." She turns to look at the assembled group, one hand in her hair. "But that inner door won't budge from the outside... that means someone locked it..." She grins and looks into the courtyard. "So we go in.."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
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Demiplane of Dread - Mira Human Bard (Searching for the Crown)
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Re: Into the castle!
"Which room are we going into?", Thelma asks and looks down the hole. "We should let the others know our plan," she reminds Eloise.
Re: Into the castle!
"The first one we can get to.." she grins, "But I like the the idea of that one." she motions to building 7 below her.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
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- Vagabond
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Re: Into the castle!
Nodding, Thelma moves over to the hole and gesture to get the attention of the others. Point towards building 7, she says in a low voice, "We're going to try and get us inside."
Re: Into the castle!
The men can see Thelma and Eloise appearing between the battlements as they run along the rampart of the inner courtyard. They are about 15 feet above the ground of the inner courtyard, and more than 30 feet higher than the men. Building #7, to the left of the gate tower in the men's view, is directly at the wall separating the two courts, and ist roof is as high as the battlements. It has a few windows designed as loopholes directed at the upper courtyard. The door leading onto the rampart is not locked, so the girls can go in without trouble. This is perhaps all the better, because they are in full view of anyone in the inner courtyard (have they looked down into it at all?).
The door of the building leads into a corridor that is quite wide. Directly ahead, hugging the wall, is a set of stairs that goes down one story and back up again. The corridor leads along the stairs to the other side of the building with another door. A scond corridor branches off to the left approximately three quarters of the way through the building. The side of the corridor is a wooden wall, the floor is of wood.
(OOC: Maybe the players of the male characters should read these descriptions again. There is a hint in there that allows you to reach the ladies without having to climb walls)
The door of the building leads into a corridor that is quite wide. Directly ahead, hugging the wall, is a set of stairs that goes down one story and back up again. The corridor leads along the stairs to the other side of the building with another door. A scond corridor branches off to the left approximately three quarters of the way through the building. The side of the corridor is a wooden wall, the floor is of wood.
(OOC: Maybe the players of the male characters should read these descriptions again. There is a hint in there that allows you to reach the ladies without having to climb walls)
... he remembers that the rampart between the outer gate tower and the outside of the inner wall was made of stone, not wood, it might be worth looking if maybe there is an access there. It would make sense, from a defender's point of view, to have direct access to the outer gate tower from the inner court, after all, especially since none of the buildings in the outer courtyard seem to have served as barracks in the castle's heyday.
At the moment, of course, inner gate of the outer gate tower is still open. Christopher thought of closing them, but never said he did.The wings of the gate to the courtyard are leaning against the walls of the tower. Above them on each side, two small rectangular windows are visible, as if they were allowing light to shine into a spiral staircase, and one window is over the center of the arch, at the height of the ramparts.
Last edited by Breila on Mon Sep 09, 2013 1:32 pm, edited 1 time in total.
Reason: changed the heights of the walls I got wrong previously
Reason: changed the heights of the walls I got wrong previously
There's more to me than meets the eye...
Re: Into the castle!
Dale looks for any obvious open doors or stairs that are overlooked.
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
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Re: Into the castle!
Saul returns to the main entrance (Where the gates were already open) and looks behind the doors that are ajar, thinking that perhaps there is another entrance hidden behind the gates.
"as long as you don't talk about one anchor fellating someone."-TSD
Re: Into the castle!
When Saul pulls back the heavy gate from its resting place against the wall (as if closing it), he soon sees a small, man-sized door with an iron ring to pull it open once the gate is closed.
There's more to me than meets the eye...
Re: Into the castle!
"What do you see?" Dale asks Saul in a low level voice.
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
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Re: Into the castle!
Matthias groans loudly as the door is revealed, devolving into self-reproaching mutters as he takes a few steps toward it. "Obvious and expected! Of course the guard ~tower~ must have a stair, and of course this stair must connect between towers. I spend too many days in my woodland fastness!"
Re: Into the castle!
"Shall we try the stairs? We planned to get down and open gate for the others?" Eloise asks as she walks softly on her tip toes to the top of the stairs and looks down.
Move Silently: 1d100=98 Fail
"Lets not spilt up." She adds shaking again. "I'm not scared when I'm moving."
Move Silently: 1d100=98 Fail
"Lets not spilt up." She adds shaking again. "I'm not scared when I'm moving."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Into the castle!
Standing at the top of the stairs, Eloise gets a whiff of smell she can't quite place, but that reminds her of the pub she had been working in before setting out to Valckenburg.
There's more to me than meets the eye...
Re: Into the castle!
"Hmmm... Beer." Eloise raises her nose and sniffs, "I smell beer and sweat, you know that smell."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi