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The Pod-Caverns of the Sinister Shroom (Game Thread VII)

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

Ulster follows Locky's voice, arriving at the nesting ground. His eyes widen at the sight of the coins, and he quickly starts counting them up. It turns out there are 900 steel pieces, 3,000 silver pieces, and 8,000 copper pieces. Altogether, these coins weigh 238 lbs, which will make transporting all of them difficult. Ulster doesn't have a backpack or sack or anything to carry more than a handful of them in, though. "I can't carry all of these by myself," he complains as he runs his fingers through the money.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

"Ohhh my, thats a lot of money isnt it?" Locky smiles despite the invisibility and shrugs. "Lets leave it here, we can't carry it, I doubt there is anyone down here to take it." She rubs her head, (she really forgets she cant been seen) "Lets hide it in the mushrooms, then no one will realise." She turns watching Babuskha with Jerrard, "How sweet..." she mutters.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

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"I think this money is well-hidden as it is," Ulster says. "We'll need a couple of big chests to carry all of this money. Although if we ignore the coppers, we could probably get away with a couple of backpacks. Let's get back to the others, before this torch goes out."
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

Locky nods, and walks back to the river. "Yes that is a good idea, ummm could you help me back across? It was rather hard work, but fun." If he helps she paddles across, otherwise she jumps in and swims as hard as she can.

"Say there is so much treasure back there!" She says, clapping Babuskha on the back with a smile. "What are you guys doing?"
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Breila »

Babushka lays her hand on Jerrard's, to show the touch and closeness are OK with her.

"Oh, I think we should just wait here for the others, and go on together" she says.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

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Ulster returns to the others with the torch. "She's right...wherever she is." He looks around. "Uh, anyway, there's enough coin in there to buy a home in Palanthas and retire. Lots of bones, too. Probably the remains on whatever the Abyss that thing--" he gestures to the burned out husk of the Funghemoth, "fed upon. Also, another sword. Kind of rusty, but it's always good to have a spare." He slips the rusty long sword into his belt.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Breila »

"Well then, I will fetch my donkey, Dekker, to carry it all while you haul it up to ground level - once we've killed the villain." Babushka smiles up at Ulster.

"Locky, will you follow us, or go ahead?" she calls out to the Kender.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jenara »

"I'll go ahead, just a little way." She uses her Kendersight to look down the path, unlike herself she goes slowly, using her Hoopak to find the path.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Breila »

Babushka follows carefully, listening to the hoopak scraping over the rocks (if it's audible over the rush of the water), slowly enough to allow Jerrard to keep his hand on her shoulder if he wishes to.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

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The party continues down the tunnel, Locky way up front (and still invisible), using her infravision while Babushka, Jerrard and Ulster are further back, relying on the torchlight. After a short while, the river bends slightly, and at the point of the bend a pile of bones sits in a small puddle beside the river. The bones resemble those of goblins or possibly kobolds (it's difficult to tell) and seem to have been washed up to the riverbank.

From this point, the tunnel descends rather sharply, making the footing a little more precarious.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Breila »

"Jerrard, how long will Locky's invisibility last?" Babushka asks quietly.

She bends down to examine the bones. Are they recent, or do they appear to have been worn down by the river water somewhat (like pebbles)?
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by JadedDM »

The bones do not appear to have been worn down by the river's water, suggesting they are fairly recent.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Jerrard »

"Yes, thank you Babuskha, I would appreciate the help." He says with a friendly smile, "She will be invisible for a day, unless she attacks someone, in that instance she will be visible once more." He pauses and investigates the pile of bones, moving them aside with his blade. "Hmmm, the creature no doubt." He walks slowly down the slope, bracing himself and cursing the lack of his walking staff.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

Post by Breila »

"Ulster, is everything fine with you?" Babushka inquires. For her, of course, it is no problem to go down the slope, she could even run, but she walks slowly to support Jerrard and to avoid bumping into the invisible Locky.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread VII)

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Ulster slows his own pace a bit, so he doesn't accidentally slip. "Yeah, I'm just peachy," he says. "Just trying to keep my mind off the horrible demise that likely awaits us down in this dank tomb. I'll think of pleasant things instead. Fresh air. Warm beds. Delicious food and wine. Fine women." He pauses a moment. "Damn, I've been down here way too long."
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