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Untangling the Webs - Everyone

Two cities fates intertwined, yet paths divergent. Join the race of Technology and Sorcery, finding the best blend of each. With destruction in the west, what trouble is headed out to the coast?

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Re: Untangling the Webs - Everyone

Post by Nocturno »

He is basically at the end of his 50' rope. He cannot see the bottom, if there is one.

Nature(Int) or Perception(Wis) which ever is better for looking at the walls.

He hears the commotion above. He hears Renwick shout.

Renwick rounds the corner but noone follows him quite yet.

Rayman sees the two who came through the second secret door, using some hand signals to communicate.

Initiative, no surprises.
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Re: Untangling the Webs - Everyone

Post by counterkid »

Initiative: [1d20+4] = 3+4 = 7
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Re: Untangling the Webs - Everyone

Post by Squirrellord »

Tornak knows Common, Goblin, Dwarvish and Thieves' cant
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Initiative(4): [1d20+4] = 2+4 = 6

Tornak continues moving toward and through the door. He will turn and face the way he came, hand xbow at the ready.
If no target is present, he will hold his action (fire hand xbow) as a reaction with an enemy moving within 5ft of an ally triggering his shot. (trying to get sneak attack)

To Hit: [1d20+7] = 11+7 = 18 , Damage: [1d6+4] = 2+4 = 6

and if it applies - Sneak Attack Damage: [3d6] = 13
-------------------
It's been awhile so just a reminder - my ranged weapons ignore half cover and three-quarters cover
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Re: Untangling the Webs - Everyone

Post by Chris1234 »

With a swing and a bounce GG tries to acrobatically ascend.

======
GG's Nature & Perception are both +5.

GG Nature or Perception [1d20+5] = 18+5 = 23
GG Init [1d20+4] = 7+4 = 11
GG Acrobatics [1d20+4] = 4+4 = 8
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Re: Untangling the Webs - Everyone

Post by BishGada »

"Come quickly, I'll cover you!" Flatbelly says focus for a moment as small clouds of frost flies from his fingers toward the pursuers.

==================================================
Initiative: [1d20] = 7 What do you add to it? DEX?

I'm not sure what should I throw for Chill touch Cantrip. it has 120' range.

Flatbelly knows: Common, Gnomish, Dwarfish
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Re: Untangling the Webs - Everyone

Post by Nocturno »

Initiative
Rogues 16
Barbarian 12
GG 11
Rayman 10
Renwick 9
Wizard 8
Adrik 7
Tornak 6

GG sees shadows move around the top of the hole. Suddenly his rope goes extra taught, then LOOSE! with his quick judgement he finds the natural ladder whoever was using this hole before was using.(Nature 23) The second Rogue will make Her way to Rayman and give a stabbing action a try.(Attack1 14 Attack2 11) The Drow Rogue gives a quizical look as Her Daggers drag across a sturdy Breastplate, protecting the Gnome.

The Drow Barbarian steps up to Renwick, and with a mighty swing of His Two-Handed Sword clearly under estimates how short Renwick is, and swings so hard and high that the sword whooshes past His head in a huge arc throwing him off balance.

GG holds firm to the wall, and even makes 15' of progress towards the top.(Acrobatics 8, 35' to the top)

Flatbelly attacks the Rogue with his newly glowing club.(9 bludgeoning)

Renwick starts to grow, in size and in attitude. He is soon a few inches taller, and considerably bulkier than he one was. To go with his new size he is now seething, and slobbering, muttering loudly about how his clan once had to fight off a cell of Drow that were raiding their farms in the night. He will swing back at the Drow Barbarian.(Attack 18, 14 Slashing). His Great Axe connects and slashes through armour and flesh alike.

Taking advantage of the enemy being off balance Renwick will move away, and as he expected the Drow does not take a swing.

Another Drow walks into sigh behind Renwick, and is clearly casting a spell as She turns and fires it at Renwick. Renwick and Adrik have the hair on their arms and necks stand up as a bolt of crackling electricity shoots into the stone above them.

Just after the the spells goes high, Adrik lets loose two arrows.(Attack1 11, Attack2 18, 10 Damage) The first one goes high and wide splintering on the stone. The second penetrates the Drows robes, and sticks, causing considerable damage as She partially buckles from the pain of the wound.

Tornak turns to move through the door, but sees Flatbelly tangling with a Drow Rogue. He turns to see what Adrik shot at, and takes aim at the Drow Wizard.(Attack 18, Damage 6). The Wizards face clearly betrays the fact that She is thinking she should not have moved without her Barbarian ally. Starting to look like a porcupine, She is clearly in a large amount of pain.
Combat1.JPG
Combat1.JPG (155.49 KiB) Viewed 6620 times

NPC Rolls
Renwick Ini [1d20+3] = 6+3 = 9
Rogues: [1d20+4] = 12+4 = 16 Barb[1d20+3] = 9+3 = 12 Wizard [1d20] = 8[
DBarb 2H: [1d20+6] = 1+6 = 7 [2d6+5] = 10+5 = 15
Drogue: [1d20+7] = 7+7 = 14 [1d4+4] = 4+4 = 8 [1d20+7] = 4+7 = 11 [1d4] = 3
Renwick GreatAxe(Raging): [1d20+6] = 12+6 = 18 [1d12+5] = 9+5 = 14
DWizard Spell Attack: [1d20+6] = 7+6 = 13
Adrik Bow Shots:[1d20+9] = 2+9 = 11 Damage:[1d6+4] = 1+4 = 5
Adrik Bow Shots:[1d20+9] = 9+9 = 18 Damage:[1d6+4] = 6+4 = 10
Tornak To Hit: [1d20+7] = 11+7 = 18 , Damage: [1d6+4] = 2+4 = 6
GG Nature or Perception [1d20+5] = 18+5 = 23
GG Init [1d20+4] = 7+4 = 11
GG Acrobatics [1d20+4] = 4+4 = 8
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Re: Untangling the Webs - Everyone

Post by Chris1234 »

GG tries to move (climb) upwards.

======
GG Climbs [1d20+4] = 11+4 = 15
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Re: Untangling the Webs - Everyone

Post by BishGada »

Flatbelly calls upon the powers of Auril. 'Mother of all life, bless us with your power, make this staff a weapon to smite our enemies.'
=============================================
(OOC:
BishGada wrote:I wrote that flatbelly casts chill touch cantrip when they were still in range. I just don't know what to roll... now I see it is 1d8
[1d8] = 4
Sorry, scratch that. :)

I'm casting Shillelagh
)
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Re: Untangling the Webs - Everyone

Post by counterkid »

Adrik will fire two more arrows if he can. They will target the wizard if he is still alive by his turn. If the wizard is dead he will target the other figure.

Arrow 1: [1d20+9] = 10+9 = 19
Damage: [1d6+4] = 5+4 = 9
Arrow 2: [1d20+9] = 10+9 = 19
Damage:[1d6+4] = 3+4 = 7
Last edited by counterkid on Thu Nov 12, 2020 6:04 pm, edited 1 time in total.
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Re: Untangling the Webs - Everyone

Post by BishGada »

Flatbelly attacks the Drow closest to him with the glowing club that formed in his hands.

==================================================
(OOC:
To hit: [1d20+5] = 17+5 = 22
Damage: [1d8+5] = 6+5 = 11
Not sure what bonus action means right now... it appears in the spell description. It is only the casting?)
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Re: Untangling the Webs - Everyone

Post by Squirrellord »

Seeing his companions between him and the elves, Tornak turns back to the gnome and lines up a shot (using bonus action to use the scope) on the dark elf tangling with the small one.
OOC - sneak attack should apply - elf is within 5ft of the the gnome as well as Tornak having advantage on the shot
To Hit: [1d20+7] = 3+7 = 10 , Damage: [1d6+4] = 3+4 = 7
Dis(Advantage): [1d20] = 3
Sneak Attack Damage: [3d6] = 10

Pretty sure Tornak missed lol.
10 to hit, 17 damage
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Re: Untangling the Webs - Everyone

Post by Nocturno »

(OOC: The Barbarian might actually be down. I need to find his sheet I made up to check his HP)
Initiative
Rogues 16
Barbarian 12
GG 11
Rayman 10
Renwick 9
Wizard 8
Adrik 7
Tornak 6

Thinking the job is done the Rogue at the top of the hole moves over to assist Her companion with stabbing the Gnome.
The newly arrived Rogue manages to find two openings on Raymans armour.(Attack1 21 Dmg 7, Attack2 18 Dmg 2). The wounds burn with a horrible sensation.(Poison, please make constitution save throw, twice if you fail give me your Club attack with dis advantage, if you succeed I still need an attack roll for this round.)

The Rogue who was there from the start still cannot find a chink the armour, and has Her Attacks(14,11) turned aside by Rayman's armour.

The Barbarian closes the gap wth Renwick, enraged at seeing His Mistress become a pin cushion. Clearly attacking with only death in mind His reckless swings swing past Renwick, but catch him on the backswing(Attack 21, 11 Dmg). In a primal roar he shouts in a language noone understands.

GG gets onto the floor at the top of the hole. Assessing the situation, he can now determine how to act.(Next round)

Rayman despite feeling the effects of the Drow poison clubs the Rogue square in the face. It takes a moment to clear their head.

Renwick lines up his foe and swings wildly with his weapon. His first swing scores a terrible blow on the Dark Skinned Elf(CRIT 24 dmg), his second attack clearly catching the Barbarian in a moment of confusion from his rage also lands(18, 14dmg). Even in his enraged state you can tell the enemy felt those mighty blows.

The Wizards lets loose a horrible ringing bell around Adrik's head.(Wisdom Save please. 5 dmg if failed DC14)

Adrik nocks his arrow ready to shoot. With Renwick and the Drow in the hallway he finds it hard to get a good aim at the Wizard(DisAdv), he lets his arrows fly at the Barbarian. Both hitting! (19x2, 9,7 dmg).

Tornak turns around to see what is affecting his mates. He sees the Gnome alone with the Rogue. He calms himself, even breathing looking through the scope. BUT just as he is pulling the trigger the terrible bell sound from behind him causes his aim to become untrue, and he misses the Rogue in the doorway.(Attack 10)
Combat2.JPG
Combat2.JPG (109.87 KiB) Viewed 5284 times
Drogue: [1d20+7] = 14+7 = 21 [1d4+4] = 3+4 = 7 [1d20+7] = 11+7 = 18 [1d4] = 2
Drogue: [1d20+7] = 7+7 = 14 [1d4+4] = 4+4 = 8 [1d20+7] = 4+7 = 11 [1d4] = 3
DBarb 2H: [1d20+6] = 10+6 = 16 [2d6+5] = 6+5 = 11
Reckless Attacks: [1d20] = 15
Toll Dmg if needed: [2d8] = 5
Renwick GreatAxe(R&R): [1d20+6] = 3+6 = 9 [1d12+5] = 12+5 = 17 [1d20+6] = 20+6 = 26 [1d12+5] = 7+5 = 12
Renwick GreatAxe(R&R): [1d20+6] = 12+6 = 18 [1d12+5] = 9+5 = 14 [1d20+6] = 9+6 = 15 [1d12+5] = 4+5 = 9
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Re: Untangling the Webs - Everyone

Post by counterkid »

Wisdom save Adrik: [1d20] = 19
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Re: Untangling the Webs - Everyone

Post by Nocturno »

No damage for you from the Toll the Dead.

Actions for next round, just waiting for Rayman to club one of the rogues.
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Re: Untangling the Webs - Everyone

Post by Chris1234 »

GG moves up quietly to try and flank one of the rogues attacking his newfound diminutive friend.
He evokes 'Greenflame Blade' which envelopes his rapier with a sluggish emerald fire that seeks to leap from his target to scorch another nearby foe.

Uncertain how many more of the dark elves, or other foes, are inside the sound-proofed house, GG decides to preserve his remaining bladesong.

======
GG Rapier flanking [1d20+7] = 15+7 = 22, [1d20+7] = 12+7 = 19, [1d8+4] = 4+4 = 8
A foe within 5' of a successfully hit enemy takes 5 points of magical fire damage; e.g. the second drow rogue.
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