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Act 3, Scene 1: Assembly and Supplication

The 2E AD&D Homebrew Sandbox world of Genwald is large, ancient, and magical. There are many undiscovered/untamed places. The Sun Kingdom (European style, Late Medieval Human NG Monarchy) is the basic Campaign area, but PCs can end up anywhere.

The scars of ancient battles of titanic proportions mark the land. Wild magic zones, fantastical terrain, grand adventure, political strife, and even artifacts of wonder await. Choose your part and come make your mark on the world. A wide array of unconventional races and classes are available.

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TristenC
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Re: Act 3, Scene 1: Assembly and Supplication

Post by TristenC »

I had heard the pieces were given away to different communities with the charge to guard them. They were separated so that they would not attract creatures seeking to use the device for evil purposes It seems few who were trusted with them managed to protect them properly. Indeed, this Ossunin seemed to know about them. You must take great care with what you have, that they not fall into the wrong hands. Penlemmir says with some gravity.


====
Anything else the PCs want to do before resting?
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Nocturno »

Nocturno will use any of his Cure spells if anyone in the party is still wounded. Otherwise he will make pleasant with the cousin High Elves.
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Chris1234 »

Linar pauses his whittling and comments to Katten, "Commonly done to prevent a powerful item's abuse by those of little conscience and evil intent." He looks intently at her and then focuses back on his woodwork.


OOC
Linar is whittling away at the piece of hardwood. It seems to be roughed out as a humanoid.
Linar has actually cheated a little, using some cantrips to remoce some of the larger unwanted regions of hardwood.
Alteration cantrips:
"Fingers strong, wood here begone!"
"Gently shaped, this bit's been vape'd!"
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Re: Act 3, Scene 1: Assembly and Supplication

Post by TristenC »

Nocturno wrote: Mon May 18, 2026 9:57 am Nocturno will use any of his Cure spells if anyone in the party is still wounded. Otherwise he will make pleasant with the cousin High Elves.
[Nocturno and Fin have about 4 damage each remaining. Everyone else is at full hps]
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Re: Act 3, Scene 1: Assembly and Supplication

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Re: Act 3, Scene 1: Assembly and Supplication

Post by TristenC »

Nocturno spends some time in prayer, healing both himself and his Svirfneblin ally so that all their injuries are removed. Linar employs a few cantrips to ease the process as he crafts

[If there is nothing else, I'll go ahead and end the scene. As I mentioned before, I'll lump xp for the travel together when they get to Bordertown at the end of the next game day.]
====
Linar carving cantrips [1d20]=8, [1d20]=5,
both pass

Nocturno casts Cure Moderate Wounds on Findalsip.
Fin is Fully Healed!

Nocturno casts Cure Moderate Wounds on himself.
Nocturno is Fully Healed!
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Nocturno »

Nocturno is ready to retire.
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Jenara »

Katten nods In understanding, she raises her arms and then stifles a little yawn..

"Dran is tired, we sleep now." She states In her usual blunt way. "Meal good."
"The songbird is not the eagle and the eagle is not the songbird. Mira, you cannot be everything to everyone - if you do, you end up exhausted, slumped against a wall, in the room of someone you don't particularly like." - Artanis Auir

Demiplane of Dread - Mira Human Bard (Searching for a Monster)
Genwald - Nesserrr (Katten) Feliz Ranger (Hunting Goblins.)
- Stardust (Jade) Pixie Warlock (Seeking answers)
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Styrius »

FIndalsip offers thanks for the healing. "I appreciate that. You are most kind my... friend". Findalsip, in a way stammers over the word friend. He isn't accustomed to such things as Deep Gnomes are very reclusive by nature and aren't in the custom of making friends easily. His wanderings have kept him away from his village for some time now. He knows he the like a vein of coal in dolomite when it comes to his kin. This group with their mission however, have somewhat accepted him and they are becoming more like his tribe, whatever that might be. He ponders these things and is grateful that his deity is on good terms with those of the elven pantheon. Before retiring he will give thanks to Callarduran while lying on the unseen rock he has found. He will try his best to sleep while there is no roof of stone above him.
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Chris1234 »

If there's any response from the fellow's offer to see if any wish to exhchange spells with him then Linar will be interested.
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Re: Act 3, Scene 1: Assembly and Supplication

Post by TristenC »

[Ooc] No one has come forward to exchange spells after Penlemmir spread the word. He admitted it was kind of a slim chance since this is a very small community and the type of magic they use isn't really associated with spellbooks the same way. It's more like a natural or druidic magic.[/color]
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Chris1234 »

Linar does miore slow, methodical whittling, getting closer and closer to the desired shape, some detail starting to appear.
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Re: Act 3, Scene 1: Assembly and Supplication

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As the evening wears on the group and their hosts begin to retire, one by one until the last settles in for rest...
..
.


In the morning, a small group come to see the travellers off; reiterating their thanks and wishing the group well. Penlemmir hands Nocturno a sealed scroll tube. Our advisement for the Council of Lesoger. The seal should remain in place so they will know that our intentions come to them unaltered. I do not know how much help it will be in your request, but many peoples' fates hinge on their decision. Be well, and always you and your friends are welcome here.

====
Start Blade, 9th of Flourish, 7AM
Casters pick your spells for the day

The next stop is Bordertown, about 1 day's journey. The quickest way is basically SouthEast through the forest to where the bridge lies along the main road, then following the road south. The party should arrive a little before dark, if there are no interruptions.
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Nocturno »

"Many thanks for this, and the meal. I hope this helps our cause." He will carefully pack away the letter. Bringing up the rear as normal once they get moving.
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Re: Act 3, Scene 1: Assembly and Supplication

Post by Styrius »

Findalsip falls into the back end of the traveling group. Just in front of Nocturno. “I hope lifting me above your head doesn’t count as bringing up the rear.” He jokes trying to get the adventure of to a light hearted start.
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
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