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Vastonia's
Monster Gallery!
GELATINOUS
MULTIPLIER
Climate/
Terrain: Underground ruins
Frequency:
Very rare
Organization:
Single
Activity
Cycle: Anytime
Diet:
Tissue
Intelligence:
Standard- high
Treasure:
G,K,L,M
Alignment:
Neutral Evil
NO.Appearing:
1-2
Armor
Class: 3
Movement:
12''
Hit
Dice: 9+9
Thaco:
12
NO.
of Attacks: 2
Damage/Attack:
1d6 + 8/ 1d6 +8 (see below)
Special
Attacks: see below
Special
Defenses: see below
Magic
Resistance: 50%
Size:
10-14' (L)
Morale:
19 fearless
XP
Value: 2,700
Appearance:
The Gelatinous Multiplier (GM's) appears as a massive jelly like bipedal being,
one arm being a gelatinous hand and the other arm having a gelatinous absorption
cup, which allows the multiplier to ingest it's victims.
Combat:
When in combat the Multiplier swings with it's massive arms, clubbing all within
it's path. When a strike is made 1d6 is rolled for standard damage and an additional
8 points of damage is added to any who fail to save Vs paralyze. This reflects
the GM's natural secretion damage. The GM cannot actually be damaged by edged
weapons, in-turn it multiplies when suffering slashing damage (see ecology).
Blunt and magical weapons do full damage. Holy water and fire are useless against
this creature and it's somewhat high magic resistance allows it to effectively
attack almost any party with success. A severed piece of GM can rebirth itself
in 4-8 rounds and function as normal Gelatinous Multiplier.
Habitat/Society:
The Multiplier roams through dark, dank caverns, underground waterways and on
occasion underground ruins. It's life cycle is never ending, simply because
some stupid adventurer always try's to hack a GM to pieces, only to find a few
more of them within rounds. They just multiply over and over again and exceptionally
smart GM's will find sharp edges to amputate limbs on their own.
Ecology:
The GM doesn't mate or give birth in any fashion, in-turn it multiplies through
physical amputation. Every time a blow strikes the GM that causes a total of
15 or more points of slashing damage, a part separates falling to the ground
and reforming into an entire new GM.
Variants:
Each multiplier is a little different from the last, having different dimensions
and perhaps additional resistance. (DM's description)
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