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What
Are Immortals!
Special
Notes
In
Vastonia I have combined AD&D's official rules and the legends of Highlander
the movie. Together I'm sure this combination makes for a far more exciting
campaign than the original AD&D rules. On a further note, it allows my Immortals
the opportunity to become way more powerful than that of normal AD&D and
the presence of an Immortal should NOT be taken lightly.
In
Vastonia, Immortals are beings of eternal life and great power. Some of which
are protectors of heroes, some sponsors of evil and others simple watchers of
the realm.
Most
Immortals within Vastonia were at one time or another former Mortals, whether
human, demi human, humanoid or some other being. During their mortal life, these
people somehow gained the knowledge that there was another, higher level of
existence and set goals for themselves to attain that level.
Each
of these Mortals beseeched Immortal mentors; undertaking near impossible tasks
attempting to prove their worth in becoming divine beings; and the ones wise
enough, thereafter, attained Immortality.
However
there are a few Immortals which existed before Mortal man and have grown to
extreme levels of power, representing what remains of Vastonia's magnificent
origin. These beings are referred to as divine representatives, and hold great
power in each of the collective divinates as Hierarchs of the 5 Sphere's of
Power. This will be discussed in further detail at a later time.
Immortals
do NOT die of old age, disease or damage, though it is possible for an Immortal
to die under special circumstances (see When
Immortals Clash) for details. They do not need to eat, drink or breathe,
although all of these activities are greatly enjoyed.
They
possess powers which only Mortals dream of, including spell casting ability,
which far exceeds normal Mortal magic capabilities and are completely immune
to the magic cast by that of Mortals.
All
Immortals live in supernatural places of existence and visit the Mortal Plane
only in times of extreme need, personal tasks or in times of Immortal conflict.
Immortal
Goals
An
Immortal seeks to advance the influence of their Sphere, gain personal power
and achieve personal goals whether this being through Mortal manipulation or
otherwise.
Immortals
advance their Spheres by countering/slaying the members of opposing Spheres
and by increasing their overall knowledge of the multiverse They gain personal
power by serving greater Immortals who may reward them with advancements of
power, but generally gain power through the slaying of other Immortals, called
a Quickening.
Immortals
also have personal goals and interests. For example Odin, a former Mortal warlord
who now lives eternity in the halls of Valhalla as god of the norse people.
Seeks not to slay other Immortals, but rather - promotes his followers and clerics
to spread the word of wise ruling and peaceful existence, through either the
skills of a warrior or through the proper use of magic hopefully leading to
long prosperous lives.
The
Sphere's of Power and Immortals
Each
Sphere is a source of power in the multiverse. Every Immortal is a servant of
one, and ONLY one. In order for someone to attain Immortality he/she must first
gain the patronage of an existing Immortal. That Immortal is the servant of
one specific Sphere or collective divinate. All Immortals belonging to the same
Sphere and have a common interest - the advancement and preservation of their
collective Spheres. Although they are far from a cooperative team or united
whole. Remember that Immortals were once different races, different classes
and had different outlooks on life (alignments). They work together to advance
their Spheres but also plot against one another to accomplish personal goals
and/or interests. In the end THERE CAN ONLY BE ONE!!!
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