Register Here!


Introduction
General Info
Vastonian Trivia
Role Playing
House Rules
Race/Class Limits
Realm Features

The Evolution
Immortality
Gods of Vastonia
Government
World Map
Regional Index
NPC Index
Cultured Races
Monsters
Powerful Fiends
Dragons
The Dumite
Legends/Lore
Artifacts/Relics
Misc. Magic
Magic Weapons
Arsenal
Organizations
Sea Vessels
Stories/Tales
Recent Timeline
Magic Pentagrams
Character Races

Amazons
Avarians

Bugbears
Crystalline Elves
Drow
Dwelves
Groundlings
Half-Giants
Half-Nymphs
Half-Ogres
Minorcs
Minotaurs
Tarmarians
Wolf-Shaman
Character Classes

Assassins
Avengers
Buccaneer
Dragonslayers
Elven Archers
Giant Killers
Gladiators
Knights
Lycan Hunter
Ninja
Shaman Warrior
Sword Master
Troll Slayers

Undead Slayers
Witch

 

Immortal Quickenings!

In Vastonia Immortals do not receive experience in the same fashion as that of normal Mortals. Instead they earn experience and power through the defeat of other Immortals. When an Immortal defeats an opposing Immortal they receive an extraordinary occurrence called a Quickening. A Quickening is not the only way in which an Immortal can advance in personal power and influence but is by far the most expedient and rewarding for themselves and their personal Spheres.

However, if an Immortal is to receive a Quickening, he/she must not only slay an opposing Immortal. They must kill them by removing their heads, thus forever removing them from the eternal multiverse

What a Quickening Does

All Immortals have a certain number of experience points called "Power Points" (PP.) which allow them to use their powers as they so choose, either in the creation of artifacts/magic items, in the casting of spells or perhaps to travel the multiverse. The more PP an Immortal attains, the more power they possess as Immortals and the higher they advance in Immortal rank (levels). For the purpose of Vastonian campaigns, PP will be used as an Immortals experience level and the Immortals general level of power.

Now the only thing which remains untold is how many PP each Immortal receives upon the slaying of another Immortal. Well this could NOT be any more simple. Once an Immortal has been slain in personal combat, their life essence returns into the multiverse and is consequently given to the victorious Immortal as a reward of his/her Sphere (received through a Quickening). The exact number of Power Points received through the Quickening is the exact number of Power Points of the defeated Immortal opponent. To simple, kill an Immortal with 5,000 PP and you'll receive 5,000 PP in your Quickening.

Immortal Advancement

Initiate Levels Power Points (XP)
1 300
2 325
3 350
4 375
5 400
6 450
Temporal Levels  
7 500
8 600
9 700
10 800
11 900
12 1,000
Celestial Levels  
13 1,200
14 1,400
15 1,600
16 1,800
17 2,000
18 2,200
Empyreal Levels  
19 2,500
20 3,000
21 3,500
22 4,000
23 4,500
24 5,000
Eternal Levels  
25 5,500
26 6,000
27 7,000
28 8,000
29 9,000
30 10,000
Hierarch Levels  
31 11,000
32 12,000
33 13,000
34 14,000
35 15,000
36 16,000

Special Note: Mortals cannot receive Quickenings under any circumstances, but do receive an exceptional amount of experience. This is determined also by consulting an Immortals PP. The amount of experience received, is the Immortals PP x 10 for temporary banishment or the Immortals PP x 50 for permanently slaying them. This may seem like allot of experience but remember, YOU HAVE TO KILL THEM FIRST - Not in my lifetime as a DM....mo hahaha.

Also, take note that a 1st level Immortal is actually a 30th level being (see The Path of Immortals for details).

 
The World of Vastonia Copyright © 1989-2001
Cole E Austin