Minotaurs!
Minotaurs
in Vastonia dwell far to the east of the human kingdom in a land known as
The Tara Baracade in a vast glade called the Minotaur League. Here the minotaurs
make immense stone structures, mainly for housing and workshops. The main
city of the Minotaur League is entirely surrounded by a massive wall which
is constructed from huge logs, all of which stand upright and reach a maximum
height of 35 feet. The minotaurs themselves are seldom encountered outside
of the Minotaur League. Most individuals outside of the league make homes
in vast underground labyrinths and a few wander Vastonia as forgotten outcasts.
Minotaurs
view battle as a personal way of earning honor and will attack with unyielding
relentlessness. Minotaurs are feared by almost every race and find that the
outside world holds only passions of glory. Although, there are a few rare
exceptions, there are a few good hearted minotaurs and they're typically viewed
as outcasts. These are usually the PC's that have been raised outside of the
Minotaur League. One other note should be pointed out. Minotaurs venerate
strength and power and have been known to respect human fighters of great
physical prowess.
Physical
Features
Minotaurs
have large human bodies with a bulls' head. They usually have brown to black
fur which covers the entire body, although their skin can be of any color
from dark to light brown. They also have sharp teeth due to their diet of
any meat. Their eyes range in colour from blue to brown or some of the time
being red (3% chance). They stand between 7' to 8' on average and weigh between
450lbs to 650lbs. Clothing is minimal, usually being loin cloths or kilts
due to their location in Vastonia. Minotaurs are always muscular and endow
broad shouldered frames which they use to tower over their opponents. The
Minotaurs generally live to be around 200 years of age.
Rolling
Method
STR:
3d6 (maximum of 20, minimum of 14)
DEX:
3d6
CON:
3d6 (maximum of 20, minimum of 12)
INT:
3d6
WIS:
3d6
CHA:
3d6 (maximum of 15)
COM:
3d6 (-8 to other races)
Racial
Bonuses/Penalties
+2
to Str
+2
to Con
-3
to Cha
Infravision
of 60'
+2
to damage with all halberds
6'
or taller targets can be head butted for 2-8 damge (if a 30' charge can be
made the damage is increased by double)
Targets
smaller than 6' can be bitten for 1d4 points of damage
+2
to damage with all flails
Only
surprised on a 1 in 10 (receiving a +2 bonus to surprise rolls)
Can
track prey by scent with 50% acurracy
Immune
to maze spells
+3
to any morale check in a combat situation
(Base)
Armor Class 6, due to their tough skin and thick fur.
Languages;
Minotaur, Alignment tongue, 25% chance of Human common.
Preferred
Classes
- Fighter
- Ranger
- Barbarian
- Avengers
- Gladiator
- Giant Killer
- Troll Slayer
- Shaman
Warrior
- Druid
- Thief
For
a full list of applicable classes, see Vastonia's race/class
limitations chart.
-
Fighter/Thief
-
Fighter/Druid
-
Ranger/Thief
-
Ranger/Druid
Thief
Modifications
Hear
noise +5%, Climb walls -5%, Pick pockets -15%, Pick locks -25%, Find remove
traps +5%, Move silently -25%, Hide in shadows -10%, Read languages -20%.