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Introduction
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The Evolution
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Character Races

Amazons
Avarians

Bugbears
Crystalline Elves
Drow
Dwelves
Groundlings
Half-Giants
Half-Nymphs
Half-Ogres
Minorcs
Minotaurs
Tarmarians
Wolf-Shaman
Character Classes

Assassins
Avengers
Buccaneer
Dragonslayers
Elven Archers
Giant Killers
Gladiators
Knights
Lycan Hunter
Ninja
Shaman Warrior
Sword Master
Troll Slayers

Undead Slayers
Witch

 

Minotaurs!

Minotaurs in Vastonia dwell far to the east of the human kingdom in a land known as The Tara Baracade in a vast glade called the Minotaur League. Here the minotaurs make immense stone structures, mainly for housing and workshops. The main city of the Minotaur League is entirely surrounded by a massive wall which is constructed from huge logs, all of which stand upright and reach a maximum height of 35 feet. The minotaurs themselves are seldom encountered outside of the Minotaur League. Most individuals outside of the league make homes in vast underground labyrinths and a few wander Vastonia as forgotten outcasts.

Minotaurs view battle as a personal way of earning honor and will attack with unyielding relentlessness. Minotaurs are feared by almost every race and find that the outside world holds only passions of glory. Although, there are a few rare exceptions, there are a few good hearted minotaurs and they're typically viewed as outcasts. These are usually the PC's that have been raised outside of the Minotaur League. One other note should be pointed out. Minotaurs venerate strength and power and have been known to respect human fighters of great physical prowess.

Physical Features

Minotaurs have large human bodies with a bulls' head. They usually have brown to black fur which covers the entire body, although their skin can be of any color from dark to light brown. They also have sharp teeth due to their diet of any meat. Their eyes range in colour from blue to brown or some of the time being red (3% chance). They stand between 7' to 8' on average and weigh between 450lbs to 650lbs. Clothing is minimal, usually being loin cloths or kilts due to their location in Vastonia. Minotaurs are always muscular and endow broad shouldered frames which they use to tower over their opponents. The Minotaurs generally live to be around 200 years of age.

Rolling Method

STR: 3d6 (maximum of 20, minimum of 14)

DEX: 3d6

CON: 3d6 (maximum of 20, minimum of 12)

INT: 3d6

WIS: 3d6

CHA: 3d6 (maximum of 15)

COM: 3d6 (-8 to other races)

Racial Bonuses/Penalties

+2 to Str

+2 to Con

-3 to Cha

Infravision of 60'

+2 to damage with all halberds

6' or taller targets can be head butted for 2-8 damge (if a 30' charge can be made the damage is increased by double)

Targets smaller than 6' can be bitten for 1d4 points of damage

+2 to damage with all flails

Only surprised on a 1 in 10 (receiving a +2 bonus to surprise rolls)

Can track prey by scent with 50% acurracy

Immune to maze spells

+3 to any morale check in a combat situation

(Base) Armor Class 6, due to their tough skin and thick fur.

Languages; Minotaur, Alignment tongue, 25% chance of Human common.

Preferred Classes

  • Fighter
  • Ranger
  • Barbarian
  • Avengers
  • Gladiator
  • Giant Killer
  • Troll Slayer
  • Shaman Warrior
  • Druid
  • Thief

For a full list of applicable classes, see Vastonia's race/class limitations chart.

Multi Class: yes

  • Fighter/Thief
  • Fighter/Druid
  • Ranger/Thief
  • Ranger/Druid

Thief Modifications

Hear noise +5%, Climb walls -5%, Pick pockets -15%, Pick locks -25%, Find remove traps +5%, Move silently -25%, Hide in shadows -10%, Read languages -20%.

 
The World of Vastonia Copyright © 1989-2001
Cole E Austin