Island
of Endless Battle!
If
you find yourself washed up on a beach in the far eastern reaches of Vastonia,
it would be in your character's best interest if they just came ashore a
gigantic island called "the Island of Endless Battle" to leave
as quickly as possible.
The
island acquired this name, not only because of the endless skirmishes that
take place amongst the natives who dwell on the island, but rather in reference
to the creatures in which ravage the islanders and their tiny communities
on a regular basis (All out feeding frenzies). The Island of Endless Battle
could quite easily be Vastonia's most dangerous place to inhabit "
just ask a local " if you can speak to them at all.
Here
hundreds of native warriors rage constant war with opposing tribes for power.
Hundreds are killed each year, with only the strong surviving to rule over
the weak. The island communities (tribes) are small in size, but house impressive
numbers compared to other small Vastonian settlements. There are 5 major
villages/tribes which reside on this island; Vistil, Soul, Kane, Crene and
the City of Pirates. All of these have hundreds of inhabitants, but none
so impressive as the City of Pirates. Here over 5,600 natives make their
homes along with several hundred merchant sailors and pirates, while all
the other tribes consist of not more than 3,000 members.
Besides
the main tribal communities there are around 300 smaller (some almost none
existent) villages, which are not detailed on my world map, mainly because
they are so small and insignificant their not worth drawing. However, with
all of these populaces combined, it increases the islands numbers 3 fold,
for an estimated population of 48,000, most of which are savage barbarians,
ruthless killers and chaotic maniacs.
Now
onto the beast, which plaque the islands furthest shores. You all know them
as dinosaurs, but the natives call them " Ush Magar Sume" meaning
" Demons of Death". When the natives are NOT fighting each other,
they prepare for the demons' next attack. Giant spears, pitfall traps and
swinging logs are all but a few of the techniques the locals use to stop
the Dinosaurs' onslaught.
A
Complete Overview of the Dinosaurs Which Inhabit the Island!
As
you can quickly tell by this list, not many of the dinosaurs that inhabit
the island are plant eaters "Omnivores" instead 90% are savage
meat eaters "Carnivores" The following chart details each separate
species and their main qualities.
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Allosaurus
Frequency:
common
Diet:
Carnivore
No App:1-2
AC: 5
HD: 15
# of
Atks: 3
Dmg Atk:
1-6/1-6/5-30
Spec
Atks: swallow man-sized or smaller victims whole on a natural 20
Size:
(G) 45' long, 20' high
The Allosaurus
is basically a smaller version of the T-Rex
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Brachiosaurus
Frequency:
rare
Diet:
Herbivore
No App:
1-8
AC: 4
HD: 40
# of
Atks:1
Dmg Atk:
3-24
Spec
Atks: trample 3-30 damage, tail swipe 3-24 damage
Size:
(G) 80-120' long
The Brach
can only be found near water or marshy areas. They feed only on plants
and rarely invade the locals.
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 |
Tyrannosaurus
Rex
Frequency:
uncommon
Diet:
Carnivore
No App:
1-2
AC: 5
HD: 18
# of
Atks: 3
Dmg Atk:
1-8/1-8/5-40
Spec
Atks:swallow any man size creatures or smaller on a roll of 18 or
higher.
Size:
(g) 60' long, 25' high
The T-Rex
is by far the largest carnivore of all the dinosaurs that inhabit
the island. It hunts down anything as prey and is relentless in it's
attack. It will eat almost anything.
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Lesothosaurus
Frequency:
common
Diet:
Carnivore
No App:
2-8
AC: 7
HD: 7
# of
Atks: 3
Dmg Atk:
1-6/1-6/2-8
Spec
Atks: speed burst (see below)
Size:
(M) 6-7' tall
The Lesoths
eat almost anything, but prefer raw meat (scarred villagers are always
fun to chase down). They attack using 2 rear claw attacks and a tearing
beak attack. A Lesoth can use it's incredible speed to charge at strong
opponents giving them a +2 to hit and damage, but only allowing them
one single attack (usually a beak).
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Mantimasaurus
Frequency:
common
Diet:
Carnivore
No App:
4-40
AC: 8
HD: 2
# of
Atks: 3
Dmg Atk:
1-6/1-6/1-4
Spec
Atks: swarm (see below)
Size:
(S) 3' high
The Mantima's
survive by attacking in large groups allowing them to bring down large
prey. They receive a +1 bonus to hit/ additional Mantima beyond 6.
They attack using their claws and beak.
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Herrerasaurus
Frequency:
common
Diet:
Carnivore
No App:
3-12
AC: 7
HD: 9
# of
Atks: 3
Dmg Atk:
1-3/1-3/4-16
Spec
Atks: Lunge (see below)
Size:
(L) 8' tall, 15' in length
The Herrerasaurus
like all of the other carnivores on this list love fresh meat, but
unlike the other dinosaurs they prefer eating other "smaller"
dinosaurs, but don't let that fool yeah. They will attack humans also.
They attack using their two front claws which cause minimal damage,
but their main attack using their large mouths can inflict more than
enough damage to kill their prey.
The Herrerasaurus
is not either the fastest or smartest dinosaur inhabiting this island
but it is by far the most nimble on it's feet. In one single lunge
they can leap up to 25' in distance forward or backward. Thus giving
them superior advantage in combat. They receive a +4 bonus to all
initiatives.
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Raptor
Frequency:
common
Diet:
Carnivore
No App:
2-8
AC: 4
HD: 6+1
# of
Atks: 3
Dmg Atk:
1-6/1-6/2-8
Spec
Atks: Jump rake
Size:
(L) 12' long, 6-7' tall
Raptors
use their long grasping forearms, large teeth and powerful rear legs
to kill their prey. They hunt by stalking down their targets, running
at them and leaping into the air clawing and biting with their razor
sharp talons and hook-like teeth. The attack large prey by jumping
onto their backs. The jump rake they use is a charge, thus giving
them a +2 to attack rolls, this rear claw attack counts only one attack
and causes 2-16 damage.
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Protoceratops
Frequency:
uncommon
Diet:
Herbivore
No App:
4-16
AC: 6
body (3 head)
HD: 10+1
# of
Atks: 1
Dmg Atk:
1-8 or trample
Spec
Atks: trample (see below)
Size:
(H) 22' long
The Protoceratops
is a dweller of the plains, eating only the islands plantlife. They
are not aggressive, but can be very protective of their young. They
attack using their sharp beak shaped mouth which can cause 1-8 damage
or trample small or medium sized opponent's for 2d12 points of damage.
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The
Natives of the Island!
Some
of the natives practice magical use as well as the skills of warriors. This
warrior-shaman class derived mainly from this culture and will most commonly
be found in use on the Island of Endless Battle. This is one of Vastonia's
many unique character classes but stands alone as the only character class
which uses the best talents of both the fighter and the cleric classes.
All other character classes that you can encounter on this island are either
rangers, fighters or plain thieves (thugs). You will almost never find magic-users,
clerics, druids, knights or any other sophisticated class.
In
general the natives who inhabit this island rage constant war with each
other not to mention with the savage beasts who can quickly slaughter off
an entire village. Trading and supplies are generally received from "Pirate
City" the capital of this island and the home of the Grand Chieftain
(basically king). Pirate city is extremely well fortified, having 45' high,
25' thick stone walls, which act as great protection from the dinosaurs
not to mention rival tribal communities. Within the city you can find just
about any kind of building or hospitality. Taverns, Inns and provisionaist
shops are easily the most common structures. However almost anything else
can be found here short of magic schools or shops, but remember these communities
are very primative, building are made of bamboo, sticks, mud etc. Most people
are to poor to afford rice and the travelers of the port are what keep the
city booming.
Pirate
city is slowly being taken over by keen, cunning pirates. The locals are
being treated fair but are typically used in smaller ploys for the benefit
of foreigners. While armor, superior weapons and other normal supplies of
the Human Kingdoms are extremely rare to find in all of the islands surrounding
communities. Pirate City has been fortunate enough to gain the benefits
of almost all of these precious items, but still lack in mass quantity.
If anyone wishes to purchase any items made of steel or iron, the price
usually exceeds even the richest local and generally can only be traded
for. Vastonia's standard monetary is almost useless here and the natives
will more than likely turn coinage away. Possession is truly 9-10ths of
the law here. All natives speak the native tougue of Khaja. 5% speak common.