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Gods
U
Ukko
(supreme god of the Kalevala)
Greater
God
Armor
Class: -2
Move:
infinite
Hit
Points: 400
No.
Of Attacks: 2
Damage/Attack:
3-30 (+14)
Special
Attacks: see below
Special
Defenses: Nil
Magic
Resistance: 85%
Size:
M (7')
Alignment:
Lawful good
Worshiper's
Alignment: Good alignments
Symbol:
Flaming sword
Plane:
Twin paradises
Cleric
/ Druid: 20th level cleric
Fighter:
20th level paladin
M-U
/ Illusionist: 25th level M-U
Thief
/Assassin: Nil
Monk
/ Bard: 15th level bard
Psionic
Ability: VI
Attributes
Strength:
25 (+7, +14 )
Intelligence:
24
Wisdom:
25
Dexterity:
23
Constitution:
25
Charisma:
23
Ukko
is represented as an old man. He is very supportive of all the good hero's in
the mythos. While he usually uses a magic attack, when hard pressed in battle
he uses a flaming sword that does 3-30 points of damage and has the power to
slay anything it hits (as a death spell; saving throw at -6 applicable).
This
god is master of the sky and air, and supports the world. He thus is responsible
for all the weather and protects all avian life.
Because
Ukko is the supreme god he will never directly intervene in worldly affairs
unless there is a strong possibility of the world being destroyed by evil (especially
chaotics). Instead, when a devout follower of his calls his name he is 30% likely
to send a warrior maiden: first to advise; then to rescue the imperiled believer.
These powerful warriors will be sent by Ukko only when worshipers face certain
death at the hands of demons, devils or very powerful evil characters.
Ulbreg
( god of dwarves "war and death" )
Greater
God
Armour class: -7
Move:
6
Hit
Points: 152
No
Of Attacks: 4
Damage/Attack:
2d8 +4 +str bonus
Special
Attacks: nil
Special
Defenses: nil
Magic
Resistance: 20%
Size:
M (4'5)
Alignment:
Chaotic Good
Worshiper's
Alignment: All dwarven warriors
Symbol:
skull
Plane:
Olympus
Cleric
/ Druid: nil
Fighter:
20th level fighter
M-U
/ Illusionist: nil
Thief
/Assassin: 12th level assassin
Monk
/ Bard: nil
Psionic
Ability: nil
Attributes
Strength:
25 (+7, +14 )
Intelligence:
17
Wisdom:
19
Dexterity:
20
Constitution:
25
Charisma:
17 (19)
Ulbreg
is the Dwarven God of War and Death. It is he who calls Dwarves to battle and
decides who shall live and who shall die. He appears as a large dwarf with only
a short beard, his face is never seen as he always wears a skull-faced horned
helm. His pure mithril plate armour is covered by a full length maroon cloak,
and he wields a large two-handed mace. This mace is a +4 mace of speed, that
gives +4 to initiative, one extra attack per round, and does 2d8 damage per
strike. Priests of Ulbreg can use any armour and shield, but are limited to
those weapons normally allowed a cleric. However, they use fighter tables for
their Thac0 and may specialise in the mace as a fighter. If a magical staff
mace is ever used by a priest of Ulbreg it will also gain the benefit of +2
to their initiative and one extra attack every other round. Spheres allowable
for Ulbreg's priests are:- Major - All, Combat, War, Healing, Necromantic (but
not raise dead, resurrect, or reincarnate, unless reversed) Minor - Protection,
Guardian, Divination, Summoning.
Uller
( God of Hunting, Archery and Winter)
Lesser
God
Armor
Class: -3
Move:
24''
Hit
Points: 390
No.
Of Attacks: 2
Damage/Attack:
2-20 +11
Special
Attacks: longbow
Special
Defenses: +2 or better weapon to hit; immune to fire, cold, lightning and elementals
Magic
Resistance: 50%
Size:
M (7')
Alignment:
Chaotic Neutral
Worshiper's
Alignment: Chaotic Neutral
Symbol:
Longbow
Plane:
Gladsheim
Cleric / Druid: 13th level druid
Fighter:
18th level ranger
M-U
/ Illusionist: 12th level Illusionist
Thief
/Assassin: 12th level assassin
Monk
/ Bard: 12th level bard
Psionic
Ability: I
Attributes
Strength:
23 ( +5, +11 )
Intelligence:
24
Wisdom:
24
Dexterity:
25
Constitution:
25
Charisma:
25
Uller
was once a great god, but his power has waned with the ascension of Odin. As
the greatest hunter of Aesir, Uller spends a great deal of time in the wilderness
areas of Asgard, and is thus immune to the effects of the elements. He can not
be harmed by fire, cold, lightning, or any of the various elementals. Though
Uller is in many ways an outsider, the Aesir's have a high regard for his capabilities,
and he has been known to temporally rule in Odin's place when Odin was elsewhere.
Uller is the patron of archery and a mighty bowman. He uses a +5 longbow; he
can shoot it a any target that he can see, with no range penalties, and he never
misses targets less than 200'' away. He also wields a two-handed sword that
strikes for 2-20 points of damage (plus strength bonus).
Uller
is also the god of winter, and sometimes gives aid to those less able to survive
it than he.
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