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Gods U

 

Ukko (supreme god of the Kalevala)

Greater God

Armor Class: -2

Move: infinite

Hit Points: 400

No. Of Attacks: 2

Damage/Attack: 3-30 (+14)

Special Attacks: see below

Special Defenses: Nil

Magic Resistance: 85%

Size: M (7')

Alignment: Lawful good

Worshiper's Alignment: Good alignments

Symbol: Flaming sword

Plane: Twin paradises

Cleric / Druid: 20th level cleric

Fighter: 20th level paladin

M-U / Illusionist: 25th level M-U

Thief /Assassin: Nil

Monk / Bard: 15th level bard

Psionic Ability: VI

Attributes

Strength: 25 (+7, +14 )

Intelligence: 24

Wisdom: 25

Dexterity: 23

Constitution: 25

Charisma: 23

Ukko is represented as an old man. He is very supportive of all the good hero's in the mythos. While he usually uses a magic attack, when hard pressed in battle he uses a flaming sword that does 3-30 points of damage and has the power to slay anything it hits (as a death spell; saving throw at -6 applicable).

This god is master of the sky and air, and supports the world. He thus is responsible for all the weather and protects all avian life.

Because Ukko is the supreme god he will never directly intervene in worldly affairs unless there is a strong possibility of the world being destroyed by evil (especially chaotics). Instead, when a devout follower of his calls his name he is 30% likely to send a warrior maiden: first to advise; then to rescue the imperiled believer. These powerful warriors will be sent by Ukko only when worshipers face certain death at the hands of demons, devils or very powerful evil characters.

Ulbreg ( god of dwarves "war and death" )

Greater God

Armour class: -7

Move: 6

Hit Points: 152

No Of Attacks: 4

Damage/Attack: 2d8 +4 +str bonus

Special Attacks: nil

Special Defenses: nil

Magic Resistance: 20%

Size: M (4'5)

Alignment: Chaotic Good

Worshiper's Alignment: All dwarven warriors

Symbol: skull

Plane: Olympus

Cleric / Druid: nil

Fighter: 20th level fighter

M-U / Illusionist: nil

Thief /Assassin: 12th level assassin

Monk / Bard: nil

Psionic Ability: nil

Attributes

Strength: 25 (+7, +14 )

Intelligence: 17

Wisdom: 19

Dexterity: 20

Constitution: 25

Charisma: 17 (19)

Ulbreg is the Dwarven God of War and Death. It is he who calls Dwarves to battle and decides who shall live and who shall die. He appears as a large dwarf with only a short beard, his face is never seen as he always wears a skull-faced horned helm. His pure mithril plate armour is covered by a full length maroon cloak, and he wields a large two-handed mace. This mace is a +4 mace of speed, that gives +4 to initiative, one extra attack per round, and does 2d8 damage per strike. Priests of Ulbreg can use any armour and shield, but are limited to those weapons normally allowed a cleric. However, they use fighter tables for their Thac0 and may specialise in the mace as a fighter. If a magical staff mace is ever used by a priest of Ulbreg it will also gain the benefit of +2 to their initiative and one extra attack every other round. Spheres allowable for Ulbreg's priests are:- Major - All, Combat, War, Healing, Necromantic (but not raise dead, resurrect, or reincarnate, unless reversed) Minor - Protection, Guardian, Divination, Summoning.

Uller ( God of Hunting, Archery and Winter)

Lesser God

Armor Class: -3

Move: 24''

Hit Points: 390

No. Of Attacks: 2

Damage/Attack: 2-20 +11

Special Attacks: longbow

Special Defenses: +2 or better weapon to hit; immune to fire, cold, lightning and elementals

Magic Resistance: 50%

Size: M (7')

Alignment: Chaotic Neutral

Worshiper's Alignment: Chaotic Neutral

Symbol: Longbow

Plane: Gladsheim

Cleric / Druid: 13th level druid

Fighter: 18th level ranger

M-U / Illusionist: 12th level Illusionist

Thief /Assassin: 12th level assassin

Monk / Bard: 12th level bard

Psionic Ability: I

Attributes

Strength: 23 ( +5, +11 )

Intelligence: 24

Wisdom: 24

Dexterity: 25

Constitution: 25

Charisma: 25

Uller was once a great god, but his power has waned with the ascension of Odin. As the greatest hunter of Aesir, Uller spends a great deal of time in the wilderness areas of Asgard, and is thus immune to the effects of the elements. He can not be harmed by fire, cold, lightning, or any of the various elementals. Though Uller is in many ways an outsider, the Aesir's have a high regard for his capabilities, and he has been known to temporally rule in Odin's place when Odin was elsewhere. Uller is the patron of archery and a mighty bowman. He uses a +5 longbow; he can shoot it a any target that he can see, with no range penalties, and he never misses targets less than 200'' away. He also wields a two-handed sword that strikes for 2-20 points of damage (plus strength bonus).

Uller is also the god of winter, and sometimes gives aid to those less able to survive it than he.

 
The World of Vastonia Copyright © 1989-2001
Cole E Austin