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Gods
L
Loki
( god of mischief, strife and fire)
Greater
God
Armor
Class: -4
Move:
12''/12''
Hit
Points: 300
No.
Of Attacks: 3/2
Damage/Attack:
by weapon type
Special
Attacks: see below
Special
Defenses: immune to fire and magical control, +3 or better weapon to hit
Magic
Resistance: 75%
Size:
M (6')
Alignment:
chaotic evil
Worshiper's
Alignment: chaotic evil
Symbol:
flame
Plane:
Pandemonium or Gladsheim
Cleric
/ Druid: 12th level in each
Fighter:
12th level ranger
M-U
/ Illusionist: 11th level M-U /20th level illusionist
Thief
/Assassin: 15th level assassin
Monk
/ Bard: 5th level in each
Psionic
Ability: IV
Attributes
Strength:
24 ( +4, +12 )
Intelligence:
25
Wisdom:
19
Dexterity:
24
Constitution:
24
Charisma:
24
While
this god moves among the others in Asgard, he is known to be the one most likely
to betray them to the giants. Depending upon his current status with the other
gods, he makes his home in Gladsheim or Pandemonium. He is tolerated because
he is blood brother to Odin and has acted in the past to save the Asgardians
from certain death and destruction. while the god can shape change at will,
he usually relies on his power to force beings to do what he desires via his
suggestion power. Looking at the god for 3 melee rounds or more negates all
saving throws against that suggestion, and this applies to al beings. (Magic
resistance is still effective). He wears a pair of boots that combine the powers
of water walking, flying, traveling and speed.
Through
Loki cannot be magically controlled, illusions will work on him, but only when
cast by beings of greater than the 20th level.
The
god's colors are red and black and wears them at all times, even when in the
guise of something else.
Lolth
(goddess of Drow)
Lesser
Goddess
Armor
Class: -10(-2)
Move:
1" *9" (15")
Hit
Points: 66
No.
Of Attacks: 1 and 1 (1)
Damage/Attack:
4-16 and webs (by weapon type)
Special
Attacks: poison
Special
Defenses: see below
Magic
Resistance: 70%
Size:
L (M)
Alignment:
Chaotic evil
Worshiper's
Alignment: Chaotic evil (Drow)
Symbol:
Spider
Plane:
Abyss
Cleric
/ Druid: See below
Fighter:
as 16+HD monster
M-U
/ : See Below
Thief
/Assassin: Nil
Monk
/ Bard: Nil
Psionic
Ability: See below
Attributes
Strength:
21(+4,+9)
Intelligence:
21
Wisdom:
16
Dexterity:
21
Constitution:
21
Charisma:
3 (23)
The dark elves worship demon lords from the Abyss. The best known example is
the worship of the Demon Queen Lolth. Drow sacrifice both blood (of others)
and riches to her.
The
demoness Lolth is a very powerful and feared demon Lord. She usally takes the
form of a giant black widow spider when she is on the prime material plane,
and sometimes assumes this form on her own plane as well , but she also enjoys
appearing as an exquisitely beautiful dark elf (the statistics for this form
are given in parenthesis). Little is known about her aims, and only the fact
that the Drow worship of Lolth causes her to assume form on the earth permits
compilation of any substantial information whatsoever .
Lolth
enjoys the company of spiders of all sorts - giant species while in her arachnid
shape, those of normal, large and even huge species while in her humanoid form.
She is able to converse with all kinds of spiders, and they understand her unquestioningly.
Although
the Queen of spiders has but 66 hit points, her high armor class prevents most
damage, and she is able to heal herself at will, up to thrice/day. As Lolth
enjoys roving about in one form or another, she will seldom be encountered in
her lair no matter what the plane, unless worshipers have invoked her to some
special shrine or temple.
In
the form of a giant spider, Lolth is able to cast web strands 30' long from
her abdominal spinnerets which are equal to web spell with the addition of 1-4
points of damage per round occurring to webbed victims due to poisonous excretion
upon the strands; and during the same melee round she is able to deliver a vicious
biting attack for 4-16 hit points of damage plus death if the victim fails to
make his/her, or it's saving throw vs. poison at -4. In her humanoid form, Lolth
will use weapons common to Drow.
As
a giant spider, the demoness can use any one of the following powers, one per
melee round, at will: comprehend languages, confusion (creature looked at only),
darkness (10' radius), dispel magic; once per day gate in a type 1 (45%), type
11 (35%) ,or type 111 (20%),demon (with 66% chance of success ),summon 9-16
large (20%),7-12 huge (30%), 2-8 giant (40%) or 1 4 phase (10%) spiders, teleport
with no error, tongues, true seeing ; twice per day use phase door, read magic,
and shape change. In her humanoid shape, Lolth is a 16th level cleric/14th level
magic-user with commensurate abilities. However, in spider form she is unable
to wear armor of any sort, and psionic powers are lost.
Lolth
is not affected by weapons which are not magical, silver does her no harm (unless
magicked to at least +1), and cold, electrical and gas attack forms cause only
one-half damage. Acid ,magic missiles (if her magic resistance fails her, of
course), and poison affect the demoness normally. Lolth is especially susceptible
to holy water, taking 6 points of damage from a splash and 6-21 points (3d6+3)
from a direct hit .
The
visual range of the demoness extends into the infared and ultraviolet spectrums
to a normal distance of 120'. Lolth has limited telepathic communication ability
as do demons in general.
Lolth's
psionic disciplines are the minor devotions of body equilibrium, clairvoyance,
domination, and the major sciences of dimension walking, mind bar, molecular
rearrangement, and probiblity travel. These disciplines (as well as her magical
powers) are performed at the 16th level of ability (experience).
Loviatar
( goddess of hurt ) "maiden of pain"
Greater
Goddess
Armor
Class: 2
Move:
24''/ 48''
Hit
Points: 227
No.
Of Attacks: 1
Damage/Attack:
by weapon type
Special
Attacks: see below
Special
Defenses: see below
Magic
Resistance: 25%
Size:
M (5')
Alignment:
Lawful Evil
Worshiper's
Alignment: Evil alignments
Symbol:
White dagger held in a pallid hand
Plane:
Gehenna
Cleric
/ Druid: 12th in each
Fighter:
5th level fighter
M-U
/ Illusionist: 10th level M-U/ 15th level illusionist
Thief
/Assassin: 10th level assassin
Monk
/ Bard: 10th level bard
Psionic
Ability: VI
Attributes
Strength:
16 ( 0, +1 )
Intelligence:
20
Wisdom:
20
Dexterity:
16
Constitution:
22
Charisma:
20
Loviatar,
described as a beautiful cold maiden is usually dressed in white silks, and
when she speaks a cold wind blows. Her main concern is the inflicting of pain.
She owns a dagger of ice that makes her immune to all magical spells. When she
is attacked or magic is used against her the attacker will once again re experience
the worst pain he or she has ever suffered. In other words, if the worse thing
that ever happened to a character was to take 49 hit points of damage from a
fireball, then that will happen to him or her again (no save). A second attack
on the part of this character would result in the second most painful thing
hurting him, etc.
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