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Gods F

 

Forseti (god of justice)

Greater God

Armor Class: -4

Move: 18''

Hit Points: 389

No. Of Attacks: 3/2

Damage/Attack: 1-10 (+12)

Special Attacks: See below

Special Defenses: See below

Magic Resistance: 85%

Size: M (6')

Alignment: Lawful good

Worshiper's Alignment: Lawful good

Symbol: The head of a bearded man

Plane: Gladsheim

Cleric / Druid: 10th level druid

Fighter: 15th level ranger

M-U / Illusionist: 10th level in each

Thief /Assassin: Nil

Monk / Bard: Nil

Psionic Ability: II

Attributes

Strength: 24 (+6, +12 )

Intelligence: 25

Wisdom: 24

Dexterity: 22

Constitution: 25

Charisma: 23

The gods hall is Glitner, which is said to be made out of gold and silver. He is the son of Balder and has never been known to lie. His sword does 1-10 points of damage and always hits a being that has lied in the last 7 days or is chaotic.

All evil beings suffer a -1 on their chance to hit this god, and he attacks all evil beings at a +2 bonus, both "to hit" and damage. A +3 or better weapon is required to hit this god.

Forseti is called on time and time again to decide matters in which Odin cannot be impartial. With his ability to detect lies, he is often needed to attain the truth of certain stories the gods hear.

Frey ( god of sunshine & the elves)

Greater God

Armor Class: -5

Move: 18''

Hit Points: 388

No. Of Attacks: 3/2

Damage/Attack: 2-20

Special Attacks: See below

Special Defenses: +3 or better weapon to hit

Magic Resistance: 75%

Size: M (6')

Alignment: Neutral Good

Worshiper's Alignment: Neutral Good

Symbol: Ice-blue two handed sword

Plane: Gladsheim

Cleric / Druid: 13th level in each

Fighter: 15th level ranger

M-U / Illusionist: 20th level M-U

Thief /Assassin: Nil

Monk / Bard: 15th level bard

Psionic Ability: II

Attributes

Strength: 24 (+6, +12 )

Intelligence: 24

Wisdom: 23

Dexterity: 24

Constitution: 25

Charisma: 23

Frey is not an Aesir, but a Vanir, the son of Njord and Skadi. He is the god of Fairlyland and has at his command all the elves of that land. He is also a weather deity and controls all manner of storms and clams.

Frey's ship Skidbladnir, a gift from the dwarves, can hold all the gods and their mounts, and travels at a rate of 60''. When not in use, it folds to fit the god's pocket as a 1 inch cube. It sails according to the verbal direction of Frey.

Frey owns a magical boar and horse (details follow later).

The god lives and rules in Alfheim (fairyland) and when not there, is served by a special mortal called Skirnir.

Frey's +4 two-handed sword does 2-20 points of damage per hit on all creatures but giants; it does 10-100 points to fire giants, and 5-50 to all others.

Freya ( goddess of love and fertility)

Greater Goddess

Armor Class: -3

Move: 18''/ 48''

Hit Points: 339

No. Of Attacks: 1

Damage/Attack: By weapon type

Special Attacks: See below

Special Defenses: +3 or better weapon to hit, also see below

Magic Resistance: 80%

Size: M (6')

Alignment: Neutral good

Worshiper's Alignment: Neutral good and all lovers

Symbol: Falcon

Plane: Gladsheim

Cleric / Druid: 15th level cleric/ 10th level druid

Fighter: 7th level ranger

M-U / Illusionist: 15th level illusionist

Thief /Assassin: Nil

Monk / Bard: 12th bard

Psionic Ability: VI

Attributes

Strength: 24 (+6, 12 )

Intelligence: 24

Wisdom: 24

Dexterity: 24

Constitution: 25

Charisma: 20

Freya commands all fire spells as a 30th level spell caster, and is able to remove any curse with the touch of her hand. She often travels in falcon guise, but she can change into any bird form. When traveling in human form she rides a chariot pulled by two gigantic cats (AC 5, HD 5, HP 30, D 1-8/1-8/1-12 ) which moves at a rate of 18''.

Freya uses a +3 frostband in battle. No avian or fire attack can hurt her.

Freya possesses the necklace Brisingamen, a piece of jewelry of fantastic value ( 1 million gold pieces) that glows when a lie is told in it's presence. She also has a cloak of falcon feathers that allows her to fly in falcon form at 48''.

This goddess is the leader of the Valkyries, and sometimes accompanies them to choose the slain at the greatest battles.

Freya is actually a Vanir, and the twin sister of Frey.

Frigga ( goddess of the atmosphere) "wife of Odin"

Greater Goddess

Armor Class: -4

Move: 15''

Hit Points: 366

No. Of Attacks: As per shape

Damage/Attack: As per shape

Special Attacks: See below

Special Defenses: +3 or better weapon to hit, also as per shape

Magic Resistance: 75%

Size: M (6')

Alignment: Lawful neutral

Worshiper's Alignment: Lawful neutral

Symbol: Large cat

Plane: Gladsheim

Cleric / Druid: 15th level cleric

Fighter: 7th level ranger

M-U / Illusionist: 18th level M-U

Thief /Assassin: Nil

Monk / Bard: 10th level bard

Psionic Ability: II

Attributes

Strength: 20 (+3, +8 )

Intelligence: 23

Wisdom: 20

Dexterity: 24

Constitution: 25

Charisma: 25

Frigga is able to control all forms of weather and is able to view any area that has a breeze blowing through it. She has a magical necklace of black opals that will charm anyone of anything she wishes within sight of it (magic saving throw applicable). The charmed being will then be able to do nothing but flatter the goddess.

There is a 1% chance (once a month) that the goddess will personally deliver one worshiper who calls out her name from mortal danger.

In battle, the goddess shape changes into creatures and fights with their powers. She starts out with dragon forms and goes to avian forms towards the end of any given battle.

Her handmaidens are Valkyries; the names of some of them are Fulla, Vara, Lofn, Vor, Gna, Eira, Hlin, Syn, Vjofn and Snotra.

In her role as Odin's wife, she is often worshiped by housewives and those seeking marriage. She spins flax into gold foe Odin's clothes.

 
The World of Vastonia Copyright © 1989-2001
Cole E Austin