How do you handle In-Game Politics?

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garhkal
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Re: How do you handle In-Game Politics?

Post by garhkal »

Why did you toss Sammy at them? IMO a decent 8-9th level RWOT would have done..
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Halaster-Blackcloak
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Re: How do you handle In-Game Politics?

Post by Halaster-Blackcloak »

I had already written random encounters for the adventure, and had informed them that sometimes even high level wizards wandered around "dispensing justice". I randomly rolled, expecting a low level wizard with low level fighters. Their luck (or my dice rolling, depending how you look at it) sucked. Their reaction sucked more. The results sucked the most! :lol:

It was one of those things where I wrote a random encounter chart with mainly appropriate leveled encounters. Some were 1st level wizards, some were 5th and 6th level wizards with gnoll guards. Since Szass Tam was known (in that campaign) to wander at night picking up "recruits" for his undead army, I put him on there as a natural roll of 20. Guess what I rolled? :roll: I probably should not have had such a high level encounter for that party, but then again, in old-school style, sometimes you simply run into something you should be running away from. The funny thing was, they were so far beneath his notice that had they simply complied and made up a good story ("we were hired to look hunt down an escaped prisoner, have you seen this man...", etc), he likely would have let them pass and went about his business.
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garhkal
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Re: How do you handle In-Game Politics?

Post by garhkal »

Halaster-Blackcloak wrote: in old-school style, sometimes you simply run into something you should be running away from. The funny thing was, they were so far beneath his notice that had they simply complied and made up a good story ("we were hired to look hunt down an escaped prisoner, have you seen this man...", etc), he likely would have let them pass and went about his business.
Which is how i like things!!
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