So I was wondering what the views were on this?
I actually like the system a lot, the basic nature of the game, and the way the game is defined by players actions reminds me a lot of the more classic editions, hell there is even an add on to make your game just like 1e!!
Some of you, especially Jaded will know that I am well, I am getting too old for too many rules, I much prefer to let the players actions define the outcome, dice can be useful, but not everything should be left to the element of chance, and well... I feel like this system offers that.
So thoughts? Have any of you played it recently?
I am playing in a Savage Worlds Game with Kafen, Brelia and a few others via Google Docs, although it is far more storytelling than gaming, something I like a great deal!
Savage Worlds
Moderator: Stik
Savage Worlds
"Doors and corners, I told him. Doors and corners."
- BryantTheSwordsman
- Freeman

- Posts: 140
- Favorite D&D Edition: 2nd Edition
- Location: San Diego, CA
- Contact:
Re: Savage Worlds
I'm a big fan of savage world's. Wizard of Wumbo is too
I have many books for it too, like fantasy companion and
Weird Wars 2. I done renaissance games like Solomon Kane
easier too. Good system all around.
I have many books for it too, like fantasy companion and
Weird Wars 2. I done renaissance games like Solomon Kane
easier too. Good system all around.
"The Gerbil of Andor and Alera"
Re: Savage Worlds
Yup seems to be popular eh guys. Nice to see RP making a comeback. I've been looking at game mechanics for years now and it seems to appeal to the older crowd again for sure.
Can't seem to get young folks to RP any more
Kids just don't have any imagination nowadays. Exception being the few RARE high-school kids.
Can't seem to get young folks to RP any more
The Borg of Dungeons & Dragons
