SquirrelLord (Private Thread) Tomb of Horrors
Posted: Fri Mar 09, 2018 10:49 am
This is a Private Thread for SquirrelLord. It will contain:
-Character sheets (maintained by the DM)
-Character creation details for any/all of SquirrelLord's characters
-Experiences separate from the party
Bryce Mondoon by SquirrelLord
Male Dwarf Thief: (19), Troubleshooter Kit
XP: 2,000,000 (TNL: 2.2M) (+10% for high Dex)
Stats: Str 13 (wt allw 45/140), (w/Gauntlets 18/00: +3 to hit, +6 to dmg, OD 16(6), Bb/Lg 40%); Dex 18 (+2 mssl attk, +2 react adj, -4 AC); Con 16 (+2 hp/die); Int 14; Wis 9; Cha 4 (-5 loyalty base, -4 reaction adj)
Ht: 4’ Wt: 150 lbs Age: 53 yrs
AC: 0 (-6 Magical leather armor of Blending-4 dex )
Current Hp: 60/75. Status: Hurt (Mv 6/6)
Spells in effect:
-Stoneskin: [9+1d4]: => [0/] hits. Expires 8 pm day 1
Saves: PPDM (9); RSW (2); PetPoly (8); BW (12); Sp (7).(+4 evasion from Dex, +4 dwarven Con save vs poison, RSW already included)
Special: Fear: (2); Horror (3); Madness (8) [+2 vs nonmagical Fear]
THAC0: base 11, melee 8 (6 w/Longtooth, 5 w/buckle knife, 4 w/Dagger of Throwing in melee), ranged 9 (2 Dagger of Throwing when thrown)
WP:
Club, Two Weapon Style, Ambidexterity, Broad Group- Blades
Longtooth+2 (1d6+8/1d8+8), Dagger of Throwing +4 melee (1d4+10/1d3+10 melee) (2d4+10/2d3+10: thrown R10/20/30), Buckle Knife +3 (1d4+9/1d3+9)
(includes +3 to hit +6 to damage for melee from Gauntlets of Ogre Power)
NWP: Alertness (18), Awareness (9), Danger Sense (12), Observation (14), Locksmithing (18)
Languages: Dwarven, Common, Elven, Orc, Giant
[4 extra slots spent on alertness, 1 extra spent on Danger Sense]
Racial bonuses/abilities: (Dwarf)
+4 save vs RSW and poison (based on con)
20% chance magic item not suited for class malfunctions when used
+1 to hit Orcs, half-orcs, goblins and hobgoblins
Ogres, trolls, ogre magi, giants or titans get -4 vs Dwarf
Infravision 60 feet
Underground:
-when w/in 10 feet of phenomenon, certain chance to detect the following:
Grade or slope in passage; New tunnel/passage construction: 5/6
Sliding/shifting walls or rooms: 4/6
Stonework traps, pits, deadfalls, depth underground: 3/6
Class/Kit bonuses/abilities (Thief)
Thief: Thief skills, backstab (x5), Thieves’ Cant
Thief Skills:
Skill: Base + Race + Dex + points - armor =
PP (15 +0 +10 +75 - ) = 100
OL (10 +10 +15 +70 - ) = 105
F/RT (5 +15 +5 +80 - ) = 105
MS (10 +0 +10 +80 - ) = 100
HS (5 +0 +10 +80 - ) = 95
DN (15 +0 +0 +60 - ) =75
CW (60 -10 +0 +25 - ) = 75
RL (0 -5 +0 +70 ) = 65
(+5%PP&HS, 10%MS&CW when not wearing armor)
Troubleshooter: "Murphy's Law": "If anything can go wrong, it will." works equally for and against the character
Equipment: [weight in lbs], {objects in container}
Worn:
belt {Dagger Longtooth[1], Dagger of throwing+4[1]}, Buckle knife +3[1], pouch (sm)[0.5]{healing potion 2x [2]} Armor of Blending+4 [15], Gauntlets of Ogre Power, clothing, bandolier {dagger 10x[10]}
Wt Carried: 15.5 lbs [his magical armor is effectively 'weightless' with respect to encumbrance]
Bag of Holding [15] {mittens, , fishing net [5], iron pot [2], Hooded lantern [2], spyglass [1], wineskin (full)[5], ale 1 gal [8], flask of oil 5x [5], Paper 10x [0.1], ink[0.1], quill, whetstone [1], 50 ft x2 silk rope [16], 10 weeks dry rations [10], winter blanket [3], waterskin (full)[5], small tent [10], torches 5x [5], grappling hook [4], 50 ft hemp rope [20], spare set of clothing, leatherworking tools [3], survival kit (basic) [0.1], darksuit [2.5] }
Wt Stored: 15 lbs [Bag of holding always weighs 15 lbs]
Bag of holding
Weight: 15 lbs
Wt capacity: 500 lbs
Max Volume: 70 cu ft
Magic items
Dagger +2, Longtooth - 300
Dagger of Throwing +4 - 550 (The potential to save 150 is not worth the chance of getting only +1)
Armour of Blending +4(Leather Does not affect Thief Skills?) 500 (Blending) 2000(+4) = 2500
Gauntlets of Ogre Power (18/00 str In Hands, arms and shoulders) -1000
Buckle Knife +3
Healing Potion (2x)
??gp
Total Eq wt: 30.5 lbs
===
Elidyr Pafiel
Male Elven Fighter/Mage (5/11)
XP: 16,000/ 375,000 [32,000x2/ 750,000 TNL](10% xp bonus)
Stats: STR: 17 (+1 to hit, +1 dmg, wt allw/max 85/220, OD 10, Bb/Lg 13%), DEX: 15 (-1 AC), CON: 15 (+1 hp/die, Sys Shock 90%, Res surv 94%), INT: 18 (7 bonus prof, chance to learn 85%, max spell 18), WIS: 12, CHA: 14 (hench 6, +1 loyalty, +2 reaction adj)
Age: 34 Height: 5'1" Weight:
AC: -1 (-1 dex, -6 elven chain [+1], -4 magic shield [+3])
Current HP: / Status: (Mv: 12/12)
Saves: PPDM (11), RSW (7), PP (9), BW (11), S (8)
THAC0: base 16, melee 15 (14 w/longsword, 12 w/+2 ss)
Dmg: short sword +2 (1d8+3), dagger (1d4+1), short bow (1d6)
ROF: short bow (2/1), Thrown Dagger (2/1)
WP(8), Penalty (-2): short sword, short bow, Dagger, Trident, Mace
NWP(13): Blindfighting(NA), Direction Sense (13), Endurance (15), Gaming (14), Languages, Ancient (18), Navigation (18), Reading/Writing (19), Riding, land based (15), Rope Use (15), Set Snares (17), Spellcraft (16) Swimming (17)
Languages:
Elven (free), Abyssal, Celestial, Centaur, Common, Deep speech, Draconic, Dwarven, Halfling, orc, giant, gnoll, Gnomish, Goblin, Sylvan
Racial bonuses/abilities: High Elf
90% resistance to sleep/charm, Infravision (60 ft),
Detect Concealed or Secret doors (10 ft): Inactive(0;1/6); Active(2/6;3/6)
+1 to hit with longsword, short sword, longbows & short bows
-4 to opponent surprise roll when with other Elves or Halflings and not in metal armor
Class/Kit bonuses/abilities:
Arcane casting, Arcane scroll use
Gear
+1 Elven chain, +3 shield, +2 short sword, scroll (Mage: burning hands, Disintegrate, Dispel Magic)
Magic: Arcane
85% chance to learn. Max spells/lvl: 1st (14/18), 2nd (14/18), 3rd (12/18), 4th (8/18), 5th (9/18). Max spell lvl 8th
Spellbook (266/400 used)
Spells Known:
Lvl1: Burning Hands, Colour Spray, Comprehend Languages, Copy, Detect Magic, Erase, Identify, Magic Missile, Mending, Protection from Evil, Protection from Hunger & Thirst, Read Magic, Shield, Unseen Servant;
Lvl2: Blur, Camouflage, Deeppockets, Filter, Glitterdust, Knock, Levitate, Mirror Image, Rope Trick, Seeking, Strength, Vocalise, Web, Wizard Lock;
Lvl3: Dispel Magic, Fireball, Fly, Haste, Hold Undead, Lightning Bolt, Protection from Normal Missiles, Phantasmal Steed, Slow, Tongues, Water Breathing, Wraithform;
Lvl4: Dig, Dimension Door, Fire Shield, Ice Storm, Improved Invisibility, Remove Curse, Stoneskin, Wall of Fire;
Lvl5: Conduit, Cone of Cold, Dismissal, Lower Resistance, Prying eyes, Stoneshape, Teleport, Telekinesis, Wall of Iron.
Memorized Spells: (4/4/4/3/3/-/-/-/na)
1st Level: Detect Magic, Identify, Identify, Protection from Evil
2nd Level: Glitterdust, Knock, Levitate, Mirror Image
3rd Level: Dispel Magic, Fly, Lightning Bolt, Slow
4th Level: Improved Invisibility, Stoneskin, Stoneskin
5th Level: Teleport, Telekenesis, Wall of Stone
Spellbook 1: [1st and 4th lvl spells, 94/100 pgs used]
Spellbook 2: [2nd lvl spells, 64/100 pgs used]
Spellbook 3: [3rd lvl spells, 74/100 pgs used]
Spellbook 4: [5th lvl spells and misc, 66/100 pgs used]
-Character sheets (maintained by the DM)
-Character creation details for any/all of SquirrelLord's characters
-Experiences separate from the party
Bryce Mondoon by SquirrelLord
Male Dwarf Thief: (19), Troubleshooter Kit
XP: 2,000,000 (TNL: 2.2M) (+10% for high Dex)
Stats: Str 13 (wt allw 45/140), (w/Gauntlets 18/00: +3 to hit, +6 to dmg, OD 16(6), Bb/Lg 40%); Dex 18 (+2 mssl attk, +2 react adj, -4 AC); Con 16 (+2 hp/die); Int 14; Wis 9; Cha 4 (-5 loyalty base, -4 reaction adj)
Ht: 4’ Wt: 150 lbs Age: 53 yrs
AC: 0 (-6 Magical leather armor of Blending-4 dex )
Current Hp: 60/75. Status: Hurt (Mv 6/6)
Spells in effect:
-Stoneskin: [9+1d4]: => [0/] hits. Expires 8 pm day 1
Saves: PPDM (9); RSW (2); PetPoly (8); BW (12); Sp (7).(+4 evasion from Dex, +4 dwarven Con save vs poison, RSW already included)
Special: Fear: (2); Horror (3); Madness (8) [+2 vs nonmagical Fear]
THAC0: base 11, melee 8 (6 w/Longtooth, 5 w/buckle knife, 4 w/Dagger of Throwing in melee), ranged 9 (2 Dagger of Throwing when thrown)
WP:
Club, Two Weapon Style, Ambidexterity, Broad Group- Blades
Longtooth+2 (1d6+8/1d8+8), Dagger of Throwing +4 melee (1d4+10/1d3+10 melee) (2d4+10/2d3+10: thrown R10/20/30), Buckle Knife +3 (1d4+9/1d3+9)
(includes +3 to hit +6 to damage for melee from Gauntlets of Ogre Power)
NWP: Alertness (18), Awareness (9), Danger Sense (12), Observation (14), Locksmithing (18)
Languages: Dwarven, Common, Elven, Orc, Giant
[4 extra slots spent on alertness, 1 extra spent on Danger Sense]
Racial bonuses/abilities: (Dwarf)
+4 save vs RSW and poison (based on con)
20% chance magic item not suited for class malfunctions when used
+1 to hit Orcs, half-orcs, goblins and hobgoblins
Ogres, trolls, ogre magi, giants or titans get -4 vs Dwarf
Infravision 60 feet
Underground:
-when w/in 10 feet of phenomenon, certain chance to detect the following:
Grade or slope in passage; New tunnel/passage construction: 5/6
Sliding/shifting walls or rooms: 4/6
Stonework traps, pits, deadfalls, depth underground: 3/6
Class/Kit bonuses/abilities (Thief)
Thief: Thief skills, backstab (x5), Thieves’ Cant
Thief Skills:
Skill: Base + Race + Dex + points - armor =
PP (15 +0 +10 +75 - ) = 100
OL (10 +10 +15 +70 - ) = 105
F/RT (5 +15 +5 +80 - ) = 105
MS (10 +0 +10 +80 - ) = 100
HS (5 +0 +10 +80 - ) = 95
DN (15 +0 +0 +60 - ) =75
CW (60 -10 +0 +25 - ) = 75
RL (0 -5 +0 +70 ) = 65
(+5%PP&HS, 10%MS&CW when not wearing armor)
Troubleshooter: "Murphy's Law": "If anything can go wrong, it will." works equally for and against the character
Equipment: [weight in lbs], {objects in container}
Worn:
belt {Dagger Longtooth[1], Dagger of throwing+4[1]}, Buckle knife +3[1], pouch (sm)[0.5]{healing potion 2x [2]} Armor of Blending+4 [15], Gauntlets of Ogre Power, clothing, bandolier {dagger 10x[10]}
Wt Carried: 15.5 lbs [his magical armor is effectively 'weightless' with respect to encumbrance]
Bag of Holding [15] {mittens, , fishing net [5], iron pot [2], Hooded lantern [2], spyglass [1], wineskin (full)[5], ale 1 gal [8], flask of oil 5x [5], Paper 10x [0.1], ink[0.1], quill, whetstone [1], 50 ft x2 silk rope [16], 10 weeks dry rations [10], winter blanket [3], waterskin (full)[5], small tent [10], torches 5x [5], grappling hook [4], 50 ft hemp rope [20], spare set of clothing, leatherworking tools [3], survival kit (basic) [0.1], darksuit [2.5] }
Wt Stored: 15 lbs [Bag of holding always weighs 15 lbs]
Bag of holding
Weight: 15 lbs
Wt capacity: 500 lbs
Max Volume: 70 cu ft
Magic items
Dagger +2, Longtooth - 300
Dagger of Throwing +4 - 550 (The potential to save 150 is not worth the chance of getting only +1)
Armour of Blending +4(Leather Does not affect Thief Skills?) 500 (Blending) 2000(+4) = 2500
Gauntlets of Ogre Power (18/00 str In Hands, arms and shoulders) -1000
Buckle Knife +3
Healing Potion (2x)
??gp
Total Eq wt: 30.5 lbs
===
Elidyr Pafiel
Male Elven Fighter/Mage (5/11)
XP: 16,000/ 375,000 [32,000x2/ 750,000 TNL](10% xp bonus)
Stats: STR: 17 (+1 to hit, +1 dmg, wt allw/max 85/220, OD 10, Bb/Lg 13%), DEX: 15 (-1 AC), CON: 15 (+1 hp/die, Sys Shock 90%, Res surv 94%), INT: 18 (7 bonus prof, chance to learn 85%, max spell 18), WIS: 12, CHA: 14 (hench 6, +1 loyalty, +2 reaction adj)
Age: 34 Height: 5'1" Weight:
AC: -1 (-1 dex, -6 elven chain [+1], -4 magic shield [+3])
Current HP: / Status: (Mv: 12/12)
Saves: PPDM (11), RSW (7), PP (9), BW (11), S (8)
THAC0: base 16, melee 15 (14 w/longsword, 12 w/+2 ss)
Dmg: short sword +2 (1d8+3), dagger (1d4+1), short bow (1d6)
ROF: short bow (2/1), Thrown Dagger (2/1)
WP(8), Penalty (-2): short sword, short bow, Dagger, Trident, Mace
NWP(13): Blindfighting(NA), Direction Sense (13), Endurance (15), Gaming (14), Languages, Ancient (18), Navigation (18), Reading/Writing (19), Riding, land based (15), Rope Use (15), Set Snares (17), Spellcraft (16) Swimming (17)
Languages:
Elven (free), Abyssal, Celestial, Centaur, Common, Deep speech, Draconic, Dwarven, Halfling, orc, giant, gnoll, Gnomish, Goblin, Sylvan
Racial bonuses/abilities: High Elf
90% resistance to sleep/charm, Infravision (60 ft),
Detect Concealed or Secret doors (10 ft): Inactive(0;1/6); Active(2/6;3/6)
+1 to hit with longsword, short sword, longbows & short bows
-4 to opponent surprise roll when with other Elves or Halflings and not in metal armor
Class/Kit bonuses/abilities:
Arcane casting, Arcane scroll use
Gear
+1 Elven chain, +3 shield, +2 short sword, scroll (Mage: burning hands, Disintegrate, Dispel Magic)
Magic: Arcane
85% chance to learn. Max spells/lvl: 1st (14/18), 2nd (14/18), 3rd (12/18), 4th (8/18), 5th (9/18). Max spell lvl 8th
Spellbook (266/400 used)
Spells Known:
Lvl1: Burning Hands, Colour Spray, Comprehend Languages, Copy, Detect Magic, Erase, Identify, Magic Missile, Mending, Protection from Evil, Protection from Hunger & Thirst, Read Magic, Shield, Unseen Servant;
Lvl2: Blur, Camouflage, Deeppockets, Filter, Glitterdust, Knock, Levitate, Mirror Image, Rope Trick, Seeking, Strength, Vocalise, Web, Wizard Lock;
Lvl3: Dispel Magic, Fireball, Fly, Haste, Hold Undead, Lightning Bolt, Protection from Normal Missiles, Phantasmal Steed, Slow, Tongues, Water Breathing, Wraithform;
Lvl4: Dig, Dimension Door, Fire Shield, Ice Storm, Improved Invisibility, Remove Curse, Stoneskin, Wall of Fire;
Lvl5: Conduit, Cone of Cold, Dismissal, Lower Resistance, Prying eyes, Stoneshape, Teleport, Telekinesis, Wall of Iron.
Memorized Spells: (4/4/4/3/3/-/-/-/na)
1st Level: Detect Magic, Identify, Identify, Protection from Evil
2nd Level: Glitterdust, Knock, Levitate, Mirror Image
3rd Level: Dispel Magic, Fly, Lightning Bolt, Slow
4th Level: Improved Invisibility, Stoneskin, Stoneskin
5th Level: Teleport, Telekenesis, Wall of Stone
Spellbook 1: [1st and 4th lvl spells, 94/100 pgs used]
Spellbook 2: [2nd lvl spells, 64/100 pgs used]
Spellbook 3: [3rd lvl spells, 74/100 pgs used]
Spellbook 4: [5th lvl spells and misc, 66/100 pgs used]