Re: Day Five
Posted: Sat Nov 05, 2011 10:03 pm
An errant rock flies through the air, clobbering one of the goblins Tavi faced by accident. It went down. She quickly cuts down the other goblin, then looks toward her companions. She hears Arvin speaking rapidly in elvish. Hopping back over the log, she slices at a goblin attacking Barlemus from behind, causing it to whirl around to face her.
Suddenly, the ground begins to rumble. To her great surprise, as well as that of the goblins, the tree to the south of her begins to stir, then shake. It comes to life, attempting to swat at the two goblins in its bough. It knocks one out, which falls to the ground, lifeless. The other one holds on for dear life, screaming in its own language.
======================
Round 2!
Initiative Order
Goblin Rockthrowers (1d10+3): 8
Goblin Leaders (1d10+6): 9
Tavi (1d10+5): 9
Goblin Infantry (1d10+6): 10
Barlemus (1d10+5): 12
Arvin (1d10+8): 14
????? (1d10+9): 16
Goblin Rockthrower 01 throws a rock at Barlemus (1d20+3): 21, hit for (1d4): 4 damage.
Goblin Rockthrower 02 throws a rock at Barlemus (1d20+3): 16, hit (1d4): 2 damage.
Goblin Rockthrower 03 goes into full defense (AC improves by 2).
Goblin Rockthrower 05 goes into full defense (AC improves by 2).
Goblin Rockthrower 06 throws a rock at Arvin (1d20): 1, critical fumble! Accidentally hits Goblin Rockthrower 05 for (1d4): 3 damage. Goblin Rockthrower 05 falls.
Goblin Rockthrower 07 throws a rock at Arvin (1d20): 4, miss.
Goblin Leader 01 remains in full defense.
Goblin Leader 02 remains in full defense.
Goblin Assistant Leader 01 remains in full defense.
Goblin Assistant Leader 02 remains in full defense.
Tavi attacks Goblin Rockthrower 03 with her long sword (16), hit for (5) damage. Goblin Rockthrower 03 falls.
Goblin Infantry 01 remains in full defense.
Goblin Infantry 02 remains in full defense.
Goblin Infantry 03 attacks Barlemus with his mace from behind (1d20+4): 9, miss.
Goblin Infantry 04 attacks Arvin with his mace (1d20): 13, miss.
Goblin Infantry 05 attacks Barlemus with his mace (1d20+2): 15, miss.
Goblin Infantry 06 attacks Barlemus with his mace (1d20+2): 15, miss.
Goblin Infantry 07 attacks Arvin with his mace (1d20): 12, miss.
Goblin Infantry 08 attacks Barlemus with his mace (1d20+2): 12, miss.
Goblin Infantry 09 picks up his mace.
Goblin Infantry 10 attacks Barlemus with his mace (1d20+2): 9, miss.
Goblin Infantry 11 remains in full defense.
Goblin Infantry 12 remains in full defense.
Goblin Infantry 13 remains in full defense.
Goblin Infantry 14 remains in full defense.
Barlemus attacks Goblin Infantry 09 with his long sword (1d20+4): 24, critical hit! for (2d8+6): 20 damage. Goblin Infantry 09 dies.
Arvin fires his long bow at Goblin Infantry 04 at point blank range (1d20+7): 27, critical hit! for (2d8): 12 damage. Goblin Infantry 04 falls.
Treant attacks Goblin Rockthrower 06 with its limbs (1d20): 8, hit for (2d8): 14 damage. Rockthrower 06 falls. It then attacks Rockthower 07 with its limbs (1d20): 4, miss.
Tavi attacks Goblin Infantry 08 with her long sword (16, hit) for (5) damage.
Barlemus attacks Goblin Infantry 10 with his long sword (1d20+4): 23, hit for (1d8+6): 9 damage.
Arvin fires his long bow at Goblin Infantry 07 at point blank range (1d20+7): 9, miss.
(Actions for Round 3?)
Suddenly, the ground begins to rumble. To her great surprise, as well as that of the goblins, the tree to the south of her begins to stir, then shake. It comes to life, attempting to swat at the two goblins in its bough. It knocks one out, which falls to the ground, lifeless. The other one holds on for dear life, screaming in its own language.
======================
Round 2!
Initiative Order
Goblin Rockthrowers (1d10+3): 8
Goblin Leaders (1d10+6): 9
Tavi (1d10+5): 9
Goblin Infantry (1d10+6): 10
Barlemus (1d10+5): 12
Arvin (1d10+8): 14
????? (1d10+9): 16
Goblin Rockthrower 01 throws a rock at Barlemus (1d20+3): 21, hit for (1d4): 4 damage.
Goblin Rockthrower 02 throws a rock at Barlemus (1d20+3): 16, hit (1d4): 2 damage.
Goblin Rockthrower 03 goes into full defense (AC improves by 2).
Goblin Rockthrower 05 goes into full defense (AC improves by 2).
Goblin Rockthrower 06 throws a rock at Arvin (1d20): 1, critical fumble! Accidentally hits Goblin Rockthrower 05 for (1d4): 3 damage. Goblin Rockthrower 05 falls.
Goblin Rockthrower 07 throws a rock at Arvin (1d20): 4, miss.
Goblin Leader 01 remains in full defense.
Goblin Leader 02 remains in full defense.
Goblin Assistant Leader 01 remains in full defense.
Goblin Assistant Leader 02 remains in full defense.
Tavi attacks Goblin Rockthrower 03 with her long sword (16), hit for (5) damage. Goblin Rockthrower 03 falls.
Goblin Infantry 01 remains in full defense.
Goblin Infantry 02 remains in full defense.
Goblin Infantry 03 attacks Barlemus with his mace from behind (1d20+4): 9, miss.
Goblin Infantry 04 attacks Arvin with his mace (1d20): 13, miss.
Goblin Infantry 05 attacks Barlemus with his mace (1d20+2): 15, miss.
Goblin Infantry 06 attacks Barlemus with his mace (1d20+2): 15, miss.
Goblin Infantry 07 attacks Arvin with his mace (1d20): 12, miss.
Goblin Infantry 08 attacks Barlemus with his mace (1d20+2): 12, miss.
Goblin Infantry 09 picks up his mace.
Goblin Infantry 10 attacks Barlemus with his mace (1d20+2): 9, miss.
Goblin Infantry 11 remains in full defense.
Goblin Infantry 12 remains in full defense.
Goblin Infantry 13 remains in full defense.
Goblin Infantry 14 remains in full defense.
Barlemus attacks Goblin Infantry 09 with his long sword (1d20+4): 24, critical hit! for (2d8+6): 20 damage. Goblin Infantry 09 dies.
Arvin fires his long bow at Goblin Infantry 04 at point blank range (1d20+7): 27, critical hit! for (2d8): 12 damage. Goblin Infantry 04 falls.
Treant attacks Goblin Rockthrower 06 with its limbs (1d20): 8, hit for (2d8): 14 damage. Rockthrower 06 falls. It then attacks Rockthower 07 with its limbs (1d20): 4, miss.
Tavi attacks Goblin Infantry 08 with her long sword (16, hit) for (5) damage.
Barlemus attacks Goblin Infantry 10 with his long sword (1d20+4): 23, hit for (1d8+6): 9 damage.
Arvin fires his long bow at Goblin Infantry 07 at point blank range (1d20+7): 9, miss.
(Actions for Round 3?)