(Muffin Man seems to have misread my post, we are unboarding, not boarding. No idea why he wants to stay in the cabin

)
XP is as follows:
* 2400 for the battle with the sea cats and the Sea Hag (a little more than given in the Monstrous Manual, but this figure was easier for the Maths), divided among the six participants (Amon and Echo were still part of the group then), makes 400 each
* 1000 XP each for the successful completion of the mission
* 100 XP bonus for good roleplay to Searos, Brax and Gunter (sorry Luna, you were a bit vacant)
So everyone gets a total of 1400 or 1500 XP. I will note the 400 on Amon's and Echo's sheets, should they ever want to return.
Brax is now level 3, because of her wisdom bonus, she now has access to 3 1st leve and 3 2nd level spells per day, and she needs to roll 1d8+2 for addidtional HP.
Gunter is level 3, too. His saving throws and THAC0 have improved, and he needs to roll 1d10 for his new HP score.
Searos is now level 4! He can distribute another 30% success rate on his various thieving skills, and roll 1d6 for his new HP.
Veeleyana has levelled to 3 as well, THAC0 and saving throws have improved, 1d10 is needed for new HP.
Kim has also levelled and needs to see Daos Soulstaff who hopefully keeps Sanbalet's spellbook for study.
Coren's player has disappeared from the planet since hurricane Sandy. I sincerely hope it is only his computer or internet access that has been taken, nothing worse. He will be welcome back, but for the time being, I have not updated his sheet.
I hope you are all OK with this summary way of giving XP, it allows characters to progress without much fuss and rewards cooperation and roleplay. Also, I find it fairer than giving XP for little things that often depend on the luck of the dice.
I will start a new thread tomorrow, reuniting the groups.