[ooc] It wasn’t clear to me if Iscind was moving through the commons to follow Esker or if she meant to stay there. On the map I put her with Esker, if that is not correct, please let me know and I will fix it [/ooc]
The Broken Wheel (int):
Pyros hurls a second stone at the creature, but the shot sails far past. Merrick crams his head and shoulders through the window beside the kender and recites his magical mnemonics yet again. Another trio of magical missiles sails through the night, striking the undead in the back! The Vampire snarls but continues moving towards the barn at an angle to make similar further attacks impossible.
Mira takes Sabrina’s hand and leads her into the commons. With a Charismatic energy she assembles the remaining patron (the young man), the two servers and the bartender to one corner of the commons away from the doors. She takes up a position near the center of the room, ready and watching in case the creature returns inside.
With the escape of the creature, those upstairs scramble yet again to catch up with their enemy. Kybalion snatches a nearby lantern against the night as he, Esker, Iscind and the local man Airand charge back through the commons, past the kitchen and out into the night. Elsa hustles behind, trying to keep up.
The Broken Wheel (ext):
Cross utters an evocation and twin streaks of light fly from his fingertips as the Vampire approaches. The bolts of force slam into the undead figure of his friend’s father just seconds after Merrick’s missiles do the same. The enemy’s expression darkens and deepens with hatred as each new blow lands,
That’s it, You are FIRST!!! He sneers, closing the distance. Invisibly the Knight stands, poised to strike. Just before the monster reaches the white-haired elf, Sir Karl’s magical blade clips his foe’s shoulder; halting his approach and revealing the armored man!
With a vicious snarl the Vampire slams his fist into the Knight’s chest. The prodigious blow dents his armor, sending him reeling. Deathly pale fingers wrap around his throat and his vision narrows as if he is being pulled down a long hallway and looking at the world through a shrinking window in a sea of pitch. A sinking like the descent into a boggy marsh
pulls at his soul, his heartbeat slowing and fluttering as the life force begins to drain from him!
Foolish creatures… so many eager to be First to die! A wry grin of pure malice slowly forms on leathery lips.
Yes… I will drain you to the last drop… then force you to destroy your former friends! Hideous laughter erupts from that maggot-white face.
What fate more fitting could there be for one such as you?!
Gregor finally manages to get the fire-flask lit, but with the others in such close proximity he hesitates to keep from harming his friends.
[Sir Karl has been Drained, but he is still in the fight! I can’t remember if the party asked about Restoration when they were at the Church earlier, but it would be a good follow up for tomorrow!]
[Esker and the others near the back door are about 90 feet away so if they want to close the distance and attack this round it would probably require a Charge maneuver]
[Actions R3?]
====
Init: R2
Mira (1+move): 1
Merrick (1+1 MM): 2
Pyros (1+3 throw): 4
Elsa (4+move): 4
Cross (4+1 MM): 5
Karl (3+4 MagLS): 7
Kybalion (7+move): 7
Esker: (8+move): 8
Vampire (6+3 melee): 9
Jerry (10+move): 10
Iscind: (10+move): 10
Airand (10+move): 10
Gregor (10+3 throw): 13
init Esker, Iscind, Kybalion, Jerry, Karl, Mira [1d10]=8,[1d10]=10,[1d10]=7,[1d10]=10,[1d10]=3,[1d10]=1
Mira moves with Sabrina into the Common room
Merrick moves to the window and casts
Magic Missile at the Vampire
Merrick vs V MM [3d4+3]=7+3=10 damage
The Vampire is
Hurt!
Pyros runs up the stairs and throws a stone at the Vampire (AC ?) (+1 Prayer)
Thac0 15 vs AC ? (+1)
[1d20] = 5, miss!
Elsa Moves 60 feet down the stairs and to the Kitchen
Cross casts
Magic Missile at the Vampire
Cross vs V MM [2d4+2]=5+2=7
The Vampire is
Hurt Badly!
Sir Karl holds, waiting for the Vampire to close the distance
Kybalion moves 120 feet along the hall, down the stairs, past the common room (grabbing a lantern) through the kitchen and to the back door of the inn
Esker moves 110 feet down the stairs, past the common room, through the kitchen and out the back of the inn
The Vampire moves 50 feet towards Cross
Sir Karl (invisible, ready) Intercepts him!
Sir Karl slashes with his Magical Longsword at the Vampire (AC???) (+1 Prayer)
Thac0 13 vs AC ?? (+1)
[1d20] = 13, Hit! (hits AC -1)
The Vampire is
Hurt Critically!
[Invisibility Ends]
Sir Karl vs Vamp [1d20]=13, [1d8+4]=1+4=5
The Vampire bashes (-1 bash vs Banded mail) at Sir Karl (AC 2)
Thac0 ?? vs AC 2(-1)
[1d20] = 17, hit!!
For [1d4+4] = 8 damage!
Sir Karl is
Hurt! [30/44]
Sir Karl is
Drained 2 experience levels!
(Various effects, listed on char sheet. Can be restored by magic)
Vamp vs Sir Karl [1d20]=17, [1d4+4]=4+4=8
Jerry moves 120 feet along the hall, down the stairs, past the common room (grabbing a lantern) through the kitchen and to the back door of the inn
Iscind moves 120 feet along the hall, down the stairs, past the common room (grabbing a lantern) through the kitchen and to the back door of the inn
Airand moves 120 feet along the hall, down the stairs, past the common room (grabbing a lantern) through the kitchen and to the back door of the inn
Gregor lights the Oil flask and holds for an opening (none, target is in melee, will avoid splash damage on allies)
The Vampire regenerates 3 hps and is no longer
Hurt Critically
One hex is 5 feet. The map may be a little fuzzy in the thumbnail, just click on it for the full-res version