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Sinister Secret of Saltmarsh (This is the Game Thread)
Moderator: Breila
Forum rules
AD&D 2nd Edition.
PHB and Complete Books are Acceptable.
Mages Can use the Spell compendium.
4d6, drop lowest arrange to taste.
One +1 Weapon/Armor, 1 Misc Item.
Daily posts are preferred, if you are gone for over a week with no explanation your PC will be NPC'ed
AD&D 2nd Edition.
PHB and Complete Books are Acceptable.
Mages Can use the Spell compendium.
4d6, drop lowest arrange to taste.
One +1 Weapon/Armor, 1 Misc Item.
Daily posts are preferred, if you are gone for over a week with no explanation your PC will be NPC'ed
- Robbo
- Artisan

- Posts: 386
- http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
- Joined: Fri May 20, 2011 12:29 pm
- Location: Pittsburgh, PA
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
(Are there any other doors in this room?)
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
Ten single beds stand with heads to the south wall, each with a small wooden locker at its foot. In the center of the flagged floor is a long wooden trestle table on which there is a variety of cheap metal cutlery and earthenware crockery together with a large jug about half full of a light brown liquid. There are a dozen wooden stools round the table.
Against the north wall are two casks, one larger than the other, a metal dipper hangs on the outside of the rim of the larger cask.
Next to the casks is a large wooden bin. Above it, hanging on hooks on the wall, are a large ham, a long string of sausages and a small side of meat.
Next to the bin is what appears to be a crude, metal wood-fired stove standing in a fireplace. Above the stove, on a shelf, are some iron and earthenware-cooking utensils, while next to it is a small pile of logs.
The room appears to be empty however, with no signs of life from anywhere.
There are three doors, a small plain wooden affair (the one they entered from). Two more are just visible to the left.
"Are you injured?" Brax asks quietly, her eyes scanning the room cautiously.
Against the north wall are two casks, one larger than the other, a metal dipper hangs on the outside of the rim of the larger cask.
Next to the casks is a large wooden bin. Above it, hanging on hooks on the wall, are a large ham, a long string of sausages and a small side of meat.
Next to the bin is what appears to be a crude, metal wood-fired stove standing in a fireplace. Above the stove, on a shelf, are some iron and earthenware-cooking utensils, while next to it is a small pile of logs.
The room appears to be empty however, with no signs of life from anywhere.
There are three doors, a small plain wooden affair (the one they entered from). Two more are just visible to the left.
"Are you injured?" Brax asks quietly, her eyes scanning the room cautiously.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
Kim moves over to the table, takes the jug and sniffs at its content.
There's more to me than meets the eye...
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
The jug appears to contain watered down beer
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
"I'm fine," Amon says. "And it seems there's only one place we haven't looked yet. The door marked 'danger.' When I passed by it, it triggered another illusion, Brax's 'ghost.' That says to me they're hiding something in there."
-
The_Muffin_Man
- Merchant

- Posts: 542
- Joined: Fri May 20, 2011 12:39 pm
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
Searos pulls out his dagger, walks over to the ham, and cuts himself off a slice, quietly snacking on it as he surveys the room. He does a couple circuits of the table, slicing more ham each time he comes close to it, thinking about all this.
"Very very odd... hey, Your Lordship, how much of this place have you explored already?"
"Very very odd... hey, Your Lordship, how much of this place have you explored already?"
Do YOU know the muffin man?
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
"Just this room, and the room I just stepped out of," Amon says.
- HorizonsDream
- Duke

- Posts: 5159
- Joined: Sat Jul 02, 2011 5:36 pm
- Location: Washington
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
"Searos, why don't you check that danger door over there?" Echo suggests. "Seems we are going there next, and I don't want to be caught in the middle of a trap."
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
Gunter takes the lead from Searos and helps himself to some of the ham as well.
Chewing, he claps Searos on the back and agrees, "Alright thief, earn your gold!"
Chewing, he claps Searos on the back and agrees, "Alright thief, earn your gold!"
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
Kim starts to search the walls for more secret passages.
1d6=4
(ooc: I really should leave that to Brax)
1d6=4
(ooc: I really should leave that to Brax)
There's more to me than meets the eye...
-
The_Muffin_Man
- Merchant

- Posts: 542
- Joined: Fri May 20, 2011 12:39 pm
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
(ooc: i'm sorry... isn't the door marked "danger" the door we just came out of?)
Do YOU know the muffin man?
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
(ooc: Luna asked me to post this, she's out of the house from 7 am to 10 pm these days)
Vee goes towards the door, her hand outstretched, and asks: "Why don't we just open this door?"
Vee goes towards the door, her hand outstretched, and asks: "Why don't we just open this door?"
There's more to me than meets the eye...
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
(Will post in about 30mins.. Sorry)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
(Alright)
There are three doors in the room, the small wooden one the group entered from (this was marked danger from the inside). The first of the doors (north) to the right is now slightly ajar (having been opened by Amon). The other is also marked "Danger", barred by a reasonably new looking plank which is held in place by two old rusty metal brackets.
Kim's search for doors reveals nothing.
Brax glances around, her gaze covering the room in a few moments.
(The plank is quite heavy and would require a Lift gates check to lift it)
There are three doors in the room, the small wooden one the group entered from (this was marked danger from the inside). The first of the doors (north) to the right is now slightly ajar (having been opened by Amon). The other is also marked "Danger", barred by a reasonably new looking plank which is held in place by two old rusty metal brackets.
Kim's search for doors reveals nothing.
Brax glances around, her gaze covering the room in a few moments.
(The plank is quite heavy and would require a Lift gates check to lift it)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Sinister Secret of Saltmarsh (This is the Game Thread)
"So that room you came out of has no other doors, Amon?" Kim asks the other mage.
There's more to me than meets the eye...


