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Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread)
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- Nocturno
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Nocturno follows.
"Once more into the cave!"
"Once more into the cave!"
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Squirrellord
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Jordek scrambles after the others over the incline trying to keep low, out of sight and will attempt to engage melee combat only on an enemy already fighting one of his companions if an opportunity presents itself.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
[Chris did you want to do the healing roll since you’re back from travel now?]
Katten fires the burning arrows blindly over the ramp. The shots arc perfectly past the lip of the ramp. One clatters loudly on the stones, the other makes little noise. The light from the burning oil and cloth flickers over the edge; making it easy enough for those without infravision to see.
Linar pauses a moment to heal himself before climbing up one-handed; his bow stowed and longsword out. The handholds and gaps along the incline make scaling it simple enough. The others follow suit, keeping rank and file.
Once above the lip, they see that the passage inclines gently downward. One of Kattens arrows struck the body of the goblin she had previously killed; his hide armor slowly beginning to stink and smolder from the fire arrow. The other arrow struck the stone floor, head broken but oil and cloth still burning.
The passage continues on as far as the light allows. The oil itself doesn’t smoke much, but the smoldering hide armor threatens to eventually. It is only 30 yards until the passage opens into a chamber with several exits. We should be careful…
==
Gently downward here is roughly 10 deg. Not steep by any means, just implying it goes down into the earth a little.
Her expended arrows could be used as torches, but won’t fire properly now that they are damaged.
Katten fires the burning arrows blindly over the ramp. The shots arc perfectly past the lip of the ramp. One clatters loudly on the stones, the other makes little noise. The light from the burning oil and cloth flickers over the edge; making it easy enough for those without infravision to see.
Linar pauses a moment to heal himself before climbing up one-handed; his bow stowed and longsword out. The handholds and gaps along the incline make scaling it simple enough. The others follow suit, keeping rank and file.
Once above the lip, they see that the passage inclines gently downward. One of Kattens arrows struck the body of the goblin she had previously killed; his hide armor slowly beginning to stink and smolder from the fire arrow. The other arrow struck the stone floor, head broken but oil and cloth still burning.
The passage continues on as far as the light allows. The oil itself doesn’t smoke much, but the smoldering hide armor threatens to eventually. It is only 30 yards until the passage opens into a chamber with several exits. We should be careful…
==
Gently downward here is roughly 10 deg. Not steep by any means, just implying it goes down into the earth a little.
Her expended arrows could be used as torches, but won’t fire properly now that they are damaged.
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Linar checks out the unburning orc for the usual (keys, valuables. paperwork e.g. maps) as well as trying to recover his arrows.
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CLW [1d8] = 4
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CLW [1d8] = 4
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
"Passage goes down, opens to wider room. You take." She collects the still flaming arrow in her gloved hand, passing to to the human she turns her attention to Linar, "It was me or you. Thank you." Placing her hand on the Elf's shoulder she moves back to the fore.
"We take point, kill anything that moves." With that and with a final check of Linar she moves forward, hugging the wall while keeping out of range of the 'torch' if she can.
"We take point, kill anything that moves." With that and with a final check of Linar she moves forward, hugging the wall while keeping out of range of the 'torch' if she can.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Linar smiles at her, nods, and falls in step with her, questioningly brandishing his sword and then touching the bow.
Unless Katten indicates he should stay with sword, the elf will switch back to bow.
Unless Katten indicates he should stay with sword, the elf will switch back to bow.
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
"Bow, if you are able." She speaks in Elven, "Stay by the wall, room opens quickly. There were many in here before."
Move silently: [1d100] = 52 Pass
Move silently: [1d100] = 52 Pass
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Linar nods and takes his best efforts to approach stealthily.
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Nocturno stays back with the torch.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Linar finds the goblin has little in the way of posessions aside from some useless trrinkets of bone or stone and a handfull (6) of copper pieces.
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just waiting on squirrely.
so they want elden and nocturno waiting in back w/ arrow-torches while katten and Linar sneak forward?. what of dran and the wild elves?
====
just waiting on squirrely.
so they want elden and nocturno waiting in back w/ arrow-torches while katten and Linar sneak forward?. what of dran and the wild elves?
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Up to Katten & Dran.
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Squirrellord
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Jordek will stick near the members with the torches. "I need light to see what I am doing so I shall stick by the moving wall of metal here. Besides, he will make a much better pincushion than I!"
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
"Dran, stay back." Katten order's, accented with a quiet growl, ordering him near the wild elves.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Linar listens then, if nothing takes a pace forwards, looking for Katten to similarly advance.
Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread
Katten moves along the wall, bow drawn as she keeps her self hidden as much as she can.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
