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CH 4: Lair of the Dragon
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The original Dragonlance modules (DL1-DL14), updated to 2E.
Placed on Hiatus....
The original Dragonlance modules (DL1-DL14), updated to 2E.
Placed on Hiatus....
- Breila
- Grey Eminence
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- http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
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Re: CH 4: Lair of the Dragon
"So, do we go right?" Goldmoon asks Riverwind and Sturm.
There's more to me than meets the eye...
Re: CH 4: Lair of the Dragon
"Let the little one do his work first. We will see."
Re: CH 4: Lair of the Dragon
"Well, we would be swimming if there was water behind it." Tas says softly with excitement in his voice. "Should we open it? I think we should."
(( GM can roll if need be to speed up posts once Tas his reply ))
(( GM can roll if need be to speed up posts once Tas his reply ))
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
Re: CH 4: Lair of the Dragon
"If you think its safe, lets open it." She moves to the door,
"On three." She says with a nervous smile.
"On three." She says with a nervous smile.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: CH 4: Lair of the Dragon
Pushing open the door, they find a small room that opens up into a hallway. Ancient bronze weapons dangle from broken racks on all the walls. A low ceiling, heavy with moisture, strains on sagging beams. In the center of the room, two squat shapes bat their leathery wings, chattering loudly and tugging a steel weapon between them. Three more of the creatures examine some of the weapons, ignoring their squabbling companions.
All five of the draconians turn and face the kender and elf maid and immediately draw their weapons. The steel weapon the two were fighting over clatters to the ground, forgotten. "Intruders! Get them!"
(OOC: Well, it wasn't a flood, right?)
All five of the draconians turn and face the kender and elf maid and immediately draw their weapons. The steel weapon the two were fighting over clatters to the ground, forgotten. "Intruders! Get them!"
(OOC: Well, it wasn't a flood, right?)
Re: CH 4: Lair of the Dragon
"Tas, get the others!" Laurana shouts to Tas in Elven drawing her blade, moving back slowly. "Now!" (Full defense, improving her AC)
How narrow is the hallway? And what type do these appear to be? The same as the ones in the camp? (the thick ones?)
How narrow is the hallway? And what type do these appear to be? The same as the ones in the camp? (the thick ones?)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: CH 4: Lair of the Dragon
Standing in the middle of the large room, Sturm keeps his sword drawn, his eyes vigilant on both doors, ready to aid if needed.
Re: CH 4: Lair of the Dragon
(OOC: I drew up a crude map of the area. Should be self-explanatory, I hope. Raistlin, Magpie, Tanis, Flint and Caramon are still outside. Goldmoon, Riverwind and Sturm are in the hallway. Tas and Laurana just stumbled upon the five Baaz. Each square is five feet.
Also, bad timing, I know...but I'm going to visit my sister tomorrow for Thanksgiving and won't be back until Tuesday. I probably won't post in that time, so you all have a couple of days to decide what your actions are going to be.)
Also, bad timing, I know...but I'm going to visit my sister tomorrow for Thanksgiving and won't be back until Tuesday. I probably won't post in that time, so you all have a couple of days to decide what your actions are going to be.)
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Re: CH 4: Lair of the Dragon
Tas shuts his mouth and widens his eyes. He turns and hustles back to the group without any words. While exciting, the bad guys are an issue for more than two people.
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
Re: CH 4: Lair of the Dragon
Goldmoon notices him first. "Is anything wrong, Tas?" she asks.
There's more to me than meets the eye...
Re: CH 4: Lair of the Dragon
(Posting for Kafen at his request)
"Well, We opened this door, and I thought there might be a flood behind it, but there wasn't. Can you imagine that?" Tas rambled on, suddenly remembering the reason he ran back.
"Draco thingys! Lots of them, Laurana wanted help, at least I think she did! She told me in Elven."
"Well, We opened this door, and I thought there might be a flood behind it, but there wasn't. Can you imagine that?" Tas rambled on, suddenly remembering the reason he ran back.
"Draco thingys! Lots of them, Laurana wanted help, at least I think she did! She told me in Elven."
The lack of the defiler in SC2 makes my pants sad. ~ Anon Internet Guy
Re: CH 4: Lair of the Dragon
Without a further word, Goldmoon strides past the kender, her staff ready, looking into the room he came out of.
There's more to me than meets the eye...
Re: CH 4: Lair of the Dragon
"Thank you Tas, go tell Tanis, we shall help her." Sturm places Brightblade before him, clapping Riverwind on the shoulder.
"Come, let us draw our Blades together."
(Bringing Riverwind along, to help Nuke.)
"Come, let us draw our Blades together."
(Bringing Riverwind along, to help Nuke.)
Re: CH 4: Lair of the Dragon
Tas runs off, but within moments Sturm and Goldmoon come running to help. Sturm stands beside the elf maiden, Brightblade at the ready. Goldmoon gets behind her, unable to get any closer as the other two are blocking her way.
Two of the draconians charge, one attacking Laurana and the other going for Sturm. Both of their attacks are deflected. Riverwind then shows up, his long sword drawn, but like Goldmoon, he cannot get close enough to attack.
Luckily, by bottle-necking the draconians in the doorway like this, the other three Baaz cannot attack either.
====================
Initiative Order
Tas (1d10): 4
Laurana (1d10): 5
Sturm (1d10): 5
Goldmoon (1d10): 6
Baaz 05 (1d10+5): 7
Baaz 02 (1d10+5): 8
Riverwind (1d10): 9
Baaz 03 (1d10+5): 10
Baaz 01 (1d10+5): 12
Baaz 04 (1d10+5): 13
Round 1!
Tasslehoff runs and warns those in the hallway of the attack.
Laurana goes into full defense (her AC improves by 3 points).
Sturm hurries to Laurana's side to aid her.
Goldmoon hurries to Laurana's flank to aid her.
Baaz 05 attacks Laurana with his long sword (1d20-3): 8, miss.
Baaz 02 attacks Sturm with his long sword (1d20): 9
Riverwind hurries to Laurana's flank to aid her.
Baaz 03 cannot attack as they are bottle-necked.
Baaz 01 cannot attack as they are bottle-necked.
Baaz 04 cannot attack as they are bottle-necked.
(Actions for Round 2?)
Two of the draconians charge, one attacking Laurana and the other going for Sturm. Both of their attacks are deflected. Riverwind then shows up, his long sword drawn, but like Goldmoon, he cannot get close enough to attack.
Luckily, by bottle-necking the draconians in the doorway like this, the other three Baaz cannot attack either.
====================
Initiative Order
Tas (1d10): 4
Laurana (1d10): 5
Sturm (1d10): 5
Goldmoon (1d10): 6
Baaz 05 (1d10+5): 7
Baaz 02 (1d10+5): 8
Riverwind (1d10): 9
Baaz 03 (1d10+5): 10
Baaz 01 (1d10+5): 12
Baaz 04 (1d10+5): 13
Round 1!
Tasslehoff runs and warns those in the hallway of the attack.
Laurana goes into full defense (her AC improves by 3 points).
Sturm hurries to Laurana's side to aid her.
Goldmoon hurries to Laurana's flank to aid her.
Baaz 05 attacks Laurana with his long sword (1d20-3): 8, miss.
Baaz 02 attacks Sturm with his long sword (1d20): 9
Riverwind hurries to Laurana's flank to aid her.
Baaz 03 cannot attack as they are bottle-necked.
Baaz 01 cannot attack as they are bottle-necked.
Baaz 04 cannot attack as they are bottle-necked.
(Actions for Round 2?)
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