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Re: Chapter 3 - Fresh Air
Posted: Sun Dec 27, 2020 12:56 pm
by Chris1234
The group go back to their individual activities, temple research, befriending street waifs and so forth until it's time to meet up at seven bells in Weirdbottle's Concoctions. The potion is ready. It's in a small earthenware vial with a tight-fitting coarse thread stopper. The potion fizzes if one listens carefully and a single drop on one's finger tickles slightly. The liquid looks like blue water. When Jim, Woody and Sue finish their business with Skeemo he ushers them out and locks the door behind them.
The rendezvous in the Purple Palace is at nine bells but it's strictly by invitation. Only one may be admitted.
What next?
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Mundane tems listed in pHB can be bought from the markets without consulting the GM. Just deduct the gps and add the item to your character sheet. You can tell me if you want, but it's fine if not. Chris1234 wrote:...A perusal of stalls in the open air market on Bazaar Street shows a single onion costs one neb whereas a sack of onions costs nine shards. [How many in a sack? "Lots, mate! A sackful! Ha!" Actually a hundred or so; weighs about fifty pounds.]...

- Bazaar Street market.png (128.24 KiB) Viewed 9503 times
This includes onions, eiher individual or sackfuls. 
Re: Chapter 3 - Fresh Air
Posted: Thu Dec 31, 2020 11:39 am
by Nocturno
The onions will wait until we are after the bounty.
Sue has no need for anything mundane at this point.
Re: Chapter 3 - Fresh Air
Posted: Thu Dec 31, 2020 11:42 am
by Chris1234
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Nine bells, or any time up to that, can arrive as soon as you all want it to be so..
Re: Chapter 3 - Fresh Air
Posted: Thu Dec 31, 2020 7:16 pm
by counterkid
Did Skeemo tell us how long the potion last?
Re: Chapter 3 - Fresh Air
Posted: Fri Jan 01, 2021 3:04 am
by Chris1234
Skeemo told you that the potion effects should last about an hour.
Re: Chapter 3 - Fresh Air
Posted: Thu Jan 07, 2021 10:35 am
by Nocturno
Sue tries to think of some places where there are known cultists at this time, on his way to the party.
"How will you get our attention if you need our help?" He looks at Woody in the get-up.
Re: Chapter 3 - Fresh Air
Posted: Thu Jan 14, 2021 5:17 pm
by counterkid
"I'm out of idea as I don't have anyway of communicating with you when I'm inside. Let's go scope out the place before the party starts. Maybe we can get some idea or sneak you in."
Re: Chapter 3 - Fresh Air
Posted: Thu Jan 14, 2021 8:07 pm
by Squirrellord
Jim pipes up "And that is one reason this plan makes me uneasy. Unfortunately I don't have any good ideas either."
Re: Chapter 3 - Fresh Air
Posted: Fri Jan 15, 2021 8:21 am
by Chris1234
Nine bells approaches..
Re: Chapter 3 - Fresh Air
Posted: Fri Jan 15, 2021 12:36 pm
by counterkid
The team heads out to the party, he will not bring any weapons or extra equipment since it's a party.
" Maybe I can find a way to sneak you in but I think you might need to dress differently."
Re: Chapter 3 - Fresh Air
Posted: Sun Jan 17, 2021 3:37 pm
by Nocturno
"We could always try to bribe our way in. Or see if you are allowed to bring security to a certain point."
Re: Chapter 3 - Fresh Air
Posted: Sun Jan 17, 2021 8:08 pm
by counterkid
Security is interesting and maybe a good idea.
Re: Chapter 3 - Fresh Air
Posted: Mon Jan 18, 2021 9:08 am
by Chris1234
The landmark to find the Purple Palace is the Old Xoblob Shop on the northwest corner of the meeting of Fillet Lane and Slut Street. The festhall is an anonymous four story tenement bookended between the Old Xoblob Shop and Aurora's Realms Catalogue Shop.
Metal shutters cover the windows of the festhall's two lowest floors; those above are secured with bars. Entrance is through a heavy-looking door cut into an arched gateway. It's unattended.
A calash* pulls up outside the door and the coachman, dressed in a navy blue cloak and long-brimmed cap, scurries round to place steps for the heavily cloaked passenger's descent. The hooded cloak shimmers in the torchlight. Two others alight, both men, one thin and robed, the other heavy set and clad in platemail. Sue recognises the guild crest on the thin fellow's bracer: the Watchful Order of Magists and Protectors. The other fellow looks around for threats, then nods. The pair escort the shimmering cloak safely through the doorway and then start to head back to the calash. The coachman is already aboard.
What next?
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*A calash is a light horse-drawn vehicle with a folding top. This one has four wheels, seats four and is pulled by a pair of fine horses.
Re: Chapter 3 - Fresh Air
Posted: Wed Jan 20, 2021 7:02 pm
by counterkid
OCC
I need a reminder of why we are here. We have a meeting with whom and about what? Can someone jug my memory so I don't need to go over all the old messages.
We should come up with a plan to see if Woody can have his bodyguards enter with him when he is in disguise.
Re: Chapter 3 - Fresh Air
Posted: Thu Jan 21, 2021 4:58 am
by Chris1234
Nine bells peals across the city.
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The boss of the deceased Taffis Bornam left something for Taffis at a dead drop in the Hanging Lantern. It was a numbered invitation from 'Yellow Canary' (the boss) for the 'Red Parrot' (Taffis) to a party at the 'Bird Sanctuary' hosted at The Purple Palace at nine bells. The invitation gains entrance for one.