Your own quote explains the situation.
Your character is outside, in the forest. There is plenty of room for the orc to dodge around in or move. It doesn't matter that you're using daggers or fists. It matters that you are not in cramped areas.Ausie wrote: Humanoids with this proficiency have learned to fight in the cramped confines of dungeons and underground lairs. In such loca- tions, or in other extremely close fighting con- ditions, characters armed with bludgeoning or piercing weapons (or their own natural weapons) receive a +2 bonus to attack rolls.
I listed "inside buildings designed only for M sized creatures (since Garroth is Large)." in order to give you more areas where it would apply for Garroth since he is a larger creature. It's an advantage for you. I don't know why you're arguing about it. If you don't want it, that's fine.
You're correct that I failed to apply the species enemy and ranger 2-wep fighting bonuses. I'll correct those. That was a copy-over from the goblin cave I should have double-checked.
in the future just list the adjusted thac0 and roll a bare d20 for to-hit numbers please.





