Page 23 of 29
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 1:13 am
by JadedDM
"Nonsense!" Dalaim exclaims. "Starvation takes weeks, not hours. We'll have to head back this way to reach the boat, and we won't be gone nearly that long."
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 1:33 am
by Breila
"Arei, you have been looking around, which way do you suggest we go?" Ouragana asks the elven swashbuckler. "Let's leave the tribal man here as he is, he is no threat to us, and let's move on. We're not going to find any answers here."
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 3:16 am
by Jenara
(Waiting on Jaded, before I respond fully).
"Its a path, overgrown like the others." She comments, her attention more on the still Injured Val, "Are you ok to walk, and fight?" She asks.
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 7:17 am
by Nuke
"Walk, yes. Fight, I don't know. It still hurts."
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 3:00 pm
by Jenara
"If no one else has spells to heal you, take this." She suggests, producing the healing potion.
"Am I correct that you have no have no healing left." She asks the Cleric, "I am thankful for the things you did for me, the miracle is... astounding." She pauses, "We need Val healed, or at least able to fight, I will give her this." She shows her the potion.
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 3:11 pm
by JadedDM
Previously, Areilon had scouted around the camp for any source of water. She had found a small pond not too far away.
===========
Areilon searches for water (
1d100): 37, pass. She finds a small pond nearby of fresh water.
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 3:32 pm
by HorizonsDream
"You shouldn't assume things," Jocelyn says to Areilon as she takes the potion away from her as she is holding it out, and walks over to Val. "And stop being so impatient. Potions are for emergencies." She places her hands upon Val's shoulder and begins praying much like she did with Oren. Her hands glow the same blue as the healing power courses through Val's wounds.
"Now then, Oren should take point, but Grey can scout ahead, then Val, me, Ouragana, Dalaim, and Areilon."
Cure Light Wounds (8 hp)
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 3:47 pm
by Jenara
"Fine." She shrugs, and walks away.
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 3:54 pm
by Breila
Ouragana raises an eyebrow when Jocelyn suddenly starts giving orders, but decides to let the matter rest, falling in line.
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 3:55 pm
by JadedDM
The acolyte's spells greatly help Oren and fully heal Val.
=============
Jocelyn casts Cure Light Wounds on Oren, restoring (1d8): 6 HP.
Jocelyn casts Cure Light Wounds on Val, restoring (1d8): 8 HP. Val is fully healed.
The marching order Jocelyn suggests is a single-file and doesn't take into account the druid:
Grey (scouting)
Oren
Val
Jocelyn
Ouragana
Dalaim
Areilon
Everyone okay with this?
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 4:10 pm
by Jenara
(Arei should be in front behind Grey, unless there is a reason to put her at the back)
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 4:13 pm
by JadedDM
(Do you mean you want them to scout together? Or that she take point of the main group?)
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 4:21 pm
by Jenara
(Perhaps scouting would be best, it will move her from the group and i can step back for a little while.)
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 4:50 pm
by HorizonsDream
(The druid should stick with Ouragana.)
Re: CH 3: Pulp Adventure!
Posted: Wed Dec 12, 2012 6:14 pm
by Nuke
"Thanks." is all the half-orc can muster as the magic courses through her veins. "I feel much better, lead on."