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Out of Character discussion

The 2E AD&D Homebrew Sandbox world of Genwald is large, ancient, and magical. There are many undiscovered/untamed places. The Sun Kingdom (European style, Late Medieval Human NG Monarchy) is the basic Campaign area, but PCs can end up anywhere.

The scars of ancient battles of titanic proportions mark the land. Wild magic zones, fantastical terrain, grand adventure, political strife, and even artifacts of wonder await. Choose your part and come make your mark on the world. A wide array of unconventional races and classes are available.

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Chris1234
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Re: Out of Character discussion

Post by Chris1234 »

TristenC wrote:
Chris wrote:And is the right fighter than Contiual Light?
I'm not sure what this means. The Worg (after moving) and goblins fighting Garroth are not hindered by the light. The others were.
Damn autocorrect. I meant 'Was the light brighter than Continual Light?'
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TristenC
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Re: Out of Character discussion

Post by TristenC »

No, it was simply continual light, but i gave the goblins facing the 'bullseye' style light source a -1 for that round only due to the abruptness of it.

And yes, auto-correct and speech-to-text can be really irritating at times :lol:
Nocturno wrote: Elden is so screwed lol.
A fair portion of the party is. Hell, Nocturno only has 1 hp more than Elden right now; though his AC is far better. Dran is hurting and so is Garroth... That Worg is going to be serious trouble if someone doesn't neutralize it soon...
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Re: Out of Character discussion

Post by Nocturno »

I wish we were a group who already trusted each other... lol all of these rangers and fighters... everyone could be raging...

So light has to be cast on the dark area to negate it?
More curiosity than rules lawyering here.
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TristenC
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Re: Out of Character discussion

Post by TristenC »

In any case, a direct casting of equal or stronger magical light against magical darkness (and vise versa) would negate the spell completely.

It seems i made a small mistake here.

The spell description for the Divine version (what the shaman used) of magical darkness states "... Any normal light source or magical light source of lesser intensity than full daylight does not function in magical darkness"

Vanidur's staff is the Arcane version of "Continual Light" which says "A continual light brought into an area of magical darkness (or vise versa) is temporarily negated..."

I stopped reading there, but it goes on to say
"...so that the prevailing light conditions exist in the overlapping area of effect."

The divine version words it differently
"A continual light brought into an area of magical darkness (or vise versa) cancels the darkness so that the prevailing light conditions exist in the overlapping area of effect."


What should have happened with the staff is that Vanidur's staff would have changed a cone of the magical darkness into normal, mundane darkness only while he had it in there. The rest of the darkness would remain, leaving Garroth, Linar, Nocturno and Katten still unable to see... And the darkness would return as soon as he removed the light source.

So it's a good thing Linar dispelled it :)
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Re: Out of Character discussion

Post by Nocturno »

Negating normal into normal darkness would have allowed Infravision to work?

In the cone, that the staff was pointing in?

Just thinking of possible strategies in the future lol. Not that normal darkness helps Elden.
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TristenC
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Re: Out of Character discussion

Post by TristenC »

Think of it like 'destructive interference' with wavelengths.
yes, the area of temporarily canceled darkness would allow infravision to work
And elden would have been the only ally in the cone aside from Van and maybe katten.
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Re: Out of Character discussion

Post by Jenara »

I wish we were a group who let the Chr with the best chance of catching them unawares go first..

Now that's £^πked let's deal with the aftermath.
Katten is going to take the Warg on.

It's a shame, i did like her character...
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Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
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Re: Out of Character discussion

Post by Nocturno »

Well you can always start her Identical Cousin.

Edited in:

In the case of healing another in Melee, if the touch fails, could I redirect the heal to myself if injured?
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Re: Out of Character discussion

Post by Chris1234 »

@Tristen: Would Linar expect most goblins to speak (or at least understand) Orcish or Undercommon? (If both, which is the more likely to be understood by them?)
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Re: Out of Character discussion

Post by TristenC »

Some speak orcish, and a rare goblin might know undercommon. Orcish is by far the more likely of the two.

I keep forgetting Linar doesn't speak common
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Re: Out of Character discussion

Post by Sol Mazer »

If Van is able to Spook the Warg, it'll take off and Katten could engage the goblins around Garroth. Options!

=^)
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Re: Out of Character discussion

Post by Chris1234 »

TristenC wrote:...I keep forgetting Linar doesn't speak common
I took all the starting languages and NWPs from those that I thought would be appropriate to a Drow starting life in the Underdark. Some of these will likely not get in-campaign use, e.g. Duergar, Drow sign language, Survival (Underground), Underground Navigation & Direction Sense. <shrugs>
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Re: Out of Character discussion

Post by Jenara »

Nocturno wrote:That sucks... the spell failure to learn was interesting in 2E, btu the spells in 5E seem more fair and less balanced towards FIREBALL!! Sorry I can't say that normally lol.
ausie wrote:I failed to
Learn light. :(
Sorry that was a rushed way of asking if Garlth had any spells that might help...
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Re: Out of Character discussion

Post by TristenC »

Ausie; if the worg is spooked away before hiss turn, would garroth prefer to pursue it or stay and fight the goblins?
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Re: Out of Character discussion

Post by ausie »

He would prefer to fight the goblins.. He knows he is very weak and not about to turn his back on the remaining gobs and their hurty spears. Without the warg there, he is more interested in quickly dispatching the two goblins.
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Garroth Kazzak (Minotaur Ranger/Mage)
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