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Act 2 Scene 4: "Descent into Darkness" (Game Thread)
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Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
While the others cross, Pyros will set to exploring for anything interesting. Cautiously. He may not be fearful, but fool him once, haha. Fool him twice... ok you are kinda smart. But fool him THREE times. He will not let that happen!
Quietly and looking for anything out of the "ordinary".
Quietly and looking for anything out of the "ordinary".
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Jerry looks around for any further signs of undead (in addition to the weird bone consrtuction leading upwards)..lairs, whatever makes her hair tingle.
Last edited by Chris1234 on Fri Apr 10, 2020 7:43 am, edited 1 time in total.
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
(Of course, doh).
"We should have a while, hopefully we can be out of this before it ends." And with that she hops on the bones and starts carefully crossing. "I can cast this one too, so if we need another I can arrange it." She adds, grasping the rope and continuing. "Nice work by the way."
"We should have a while, hopefully we can be out of this before it ends." And with that she hops on the bones and starts carefully crossing. "I can cast this one too, so if we need another I can arrange it." She adds, grasping the rope and continuing. "Nice work by the way."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Karl spies the magical bridge with some suspicion, "You are sure this is safe?" He asks as Mira begins to cross, his place was at the Fore! He should have been the one to cross first. Cursing his own bad luck he begins to tentatively cross once Mira is safe on the other side. "Ingenious, very ingenious." He accepts, listening to the discussions around him.
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Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Several members of the party cross carefully once Adrestia secures the end of the rope on the ledge side of the pit.
They crowd onto the platform in the ribcage of the massive skeleton. Pyros looks for anything unusual, but it occurs to him that everything about this is unusual. Jerry inspects the areas she can see, but finds no hidden threats or hazards unless the entire construction animates...
A spiral staircase of bone wide enough for one person to pass at a time leads up, passing into a narrow opening in the base of the gargantuan skull. No other path seems apparent.
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If the group ascends, please give me a marching order. it will be crowded depending on how many try to go up there
They crowd onto the platform in the ribcage of the massive skeleton. Pyros looks for anything unusual, but it occurs to him that everything about this is unusual. Jerry inspects the areas she can see, but finds no hidden threats or hazards unless the entire construction animates...
A spiral staircase of bone wide enough for one person to pass at a time leads up, passing into a narrow opening in the base of the gargantuan skull. No other path seems apparent.
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If the group ascends, please give me a marching order. it will be crowded depending on how many try to go up there
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Pyros will insist on a head start. He will check every second even stair for traps, if he can take only every second one. Else check them all.
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Adran will be the third person to ascend the stairs with sword in hand....hopefully something useful is at the top....
OOC - what do we hope to find?
OOC - what do we hope to find?
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Jerry migrates back to Merrick, "How you holding up?" and is conmfortable ascending with him somewhere in the middle of the marching order.
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OOC - @WIZID - We're stuck in this plane and all seek to go home.We think vaguely, in a completely undefined way, that a certain crown (presumed magical) will help. We're in an area where we think it might be, hence the searching.
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OOC - @WIZID - We're stuck in this plane and all seek to go home.We think vaguely, in a completely undefined way, that a certain crown (presumed magical) will help. We're in an area where we think it might be, hence the searching.
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Mira stays to the rear, letting others go up before her. "Be careful up there." She calls.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
- TristenC
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Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
The party begins to ascend the spiral staircase, built from huge shoulder blades. The railing, formed from interlocking hands and arms, runs along the side of the stairs worn fairly smooth and warm to the touch. Pyros rushes on ahead, followed quickly by Adrestia, Adran, Sir Karl and the others. [proposed order below]
A black curtain dominates one wall one wall of this room. It is almost unnaturally deep and rich, making it difficult to tell exactly where the surface of the cloth is. An image is depicted on the fabric by stark-white lines, which contrast so strongly they seem to stand above the surface of the curtain. The picture shows a young woman manacled to an upright slab of stone. A ring of skeletons armed with flails and whips, stand around her in the image, as if ready to strike. An occasional ripple in the surface of the material makes it seem as if the skeletons are moving ever so slightly.
In addition to the macabre curtain, a large black table strewn with bone fragments and bits of meat stands to the left. The bones are yellow with age and the flesh is beginning to rot, filling the air with a sickly sweet odor of corruption. The rippling curtain conceals the remainder of the room to the south...
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Here is the order I have based on previous character actions and what has been declared so far
Pyros, Adrestia, Adran, Karl
Elsa, Jerry, Merrick, Pytor,
Cross, Mira, Artanis
A black curtain dominates one wall one wall of this room. It is almost unnaturally deep and rich, making it difficult to tell exactly where the surface of the cloth is. An image is depicted on the fabric by stark-white lines, which contrast so strongly they seem to stand above the surface of the curtain. The picture shows a young woman manacled to an upright slab of stone. A ring of skeletons armed with flails and whips, stand around her in the image, as if ready to strike. An occasional ripple in the surface of the material makes it seem as if the skeletons are moving ever so slightly.
In addition to the macabre curtain, a large black table strewn with bone fragments and bits of meat stands to the left. The bones are yellow with age and the flesh is beginning to rot, filling the air with a sickly sweet odor of corruption. The rippling curtain conceals the remainder of the room to the south...
====
Here is the order I have based on previous character actions and what has been declared so far
Pyros, Adrestia, Adran, Karl
Elsa, Jerry, Merrick, Pytor,
Cross, Mira, Artanis
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Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Is the curtain scene reminiscent of anything Jerry has seen before? (e.g. a ritual for Myrkul, "Lord of Bones").
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Order is fine.
Do the bone fragments (and bits of flesh) seems sufficient to make one of more skeletons (or zombies)?
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Order is fine.
Do the bone fragments (and bits of flesh) seems sufficient to make one of more skeletons (or zombies)?
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Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
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The curtain does not have any particular significance for Jerry. the bones and bits are by far too few and incomplete a collection to create an undead creature"
The curtain does not have any particular significance for Jerry. the bones and bits are by far too few and incomplete a collection to create an undead creature"
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
"Well I never thought I'd be standing in the middle of a skeleton." Mira offers as she waits, crossbow in hand.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
"Normally only my mace does that," answers Jerry. "This is all very elaborate for 'merely' a killing block."
***
Unless anything intervenes she tries an abjuration cantrip to freshen the air, "The odour here makes me queasy so let smell of lemons be free and easy!"
***
Unless anything intervenes she tries an abjuration cantrip to freshen the air, "The odour here makes me queasy so let smell of lemons be free and easy!"
Re: Act 2 Scene 4: "Descent into Darkness" (Game Thread)
Adran will look at the edges of the curtain, without touching, to see if there are any obvious mechanisms that will activate a trap.