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Untangling the Webs - Everyone

Two cities fates intertwined, yet paths divergent. Join the race of Technology and Sorcery, finding the best blend of each. With destruction in the west, what trouble is headed out to the coast?

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counterkid
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Re: Untangling the Webs - Everyone

Post by counterkid »

Instead of firing arrows Adrik will move behind the remaining Drow and attack with his rapier and off hand with a short sword.

Using the same rolls Adrik would get a

[1d20+9] = 12+9 = 21, it would be 12 + 7= 19
[1d20+9] = 11+9 = 20, it would be 11+7 = 18
If you need you rolls:
[1d20+7] = 3+7 = 10
[1d20+7] = 19+7 = 26, that would be a critical hit.
Off hand attack:
[1d20+7] = 17+7 = 24

Damage 1: [1d8+4] = 2+4 = 6
Damage 2: [1d8+4] = 6+4 = 10
Critical Damage if required: [1d8+4] = 8+4 = 12[1d8] = 5 = 17
Off hand damage: [1d6] = 4

He will not action surge as he used his bonus action.
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Re: Untangling the Webs - Everyone

Post by Chris1234 »

GG closes to try and skewer the drow* attacking his friend.

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*remaining drow rogue
GG Rapier [1d20+7] = 1+7 = 8, [2d8+4] = 13+4 = 17
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Re: Untangling the Webs - Everyone

Post by BishGada »

Flatbelly will continue his attacks.

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(OOC: [1d20+5] = 14+5 = 19; [1d8+5] = 5+5 = 10)
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Re: Untangling the Webs - Everyone

Post by Squirrellord »

Tornak will ask his Adrik and Renwick if they took care of the magic caster. If he gets a negative response he will attempt to sneak his way back towards where he last saw the drow caster, eyes peeled to see if he can spot a target.
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Re: Untangling the Webs - Everyone

Post by counterkid »

"No we did not. He disappeared."
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Re: Untangling the Webs - Everyone

Post by Nocturno »

I didn't need new rolls, so we will keep the miss and the crit for next round.
================================================
Initiative
Rogues 16 R1(down) 41dmg R2(down) 46dmg
Barbarian 12(down) 90dmg
GG 11
Rayman 10 28dmg
Renwick 9 32dmg
Wizard 8 10dmg
Adrik 7
Tornak 6

Adrik, with his current foes vanquished or down moves into the room with the others. Slinging his bow, and drawing his rapier he bears down on the Rogue behind his new friend. (Attk1 19, Attk2 18 Dmg 9,8). This rogue drops to the floor like a bleeding sack of grain.

After a brief exchange Tornak leaves the immediate area opposite of the party, and moves around the corner to the bridge in search of the Wizard. He gets as far as he is willig to go and blends seamlessly into the shadows of the uneven wall.
Combat4b.JPG
Combat4b.JPG (157.19 KiB) Viewed 5791 times
R1 Drogue: [1d20+7] = 4+7 = 11 [1d4+4] = 2+4 = 6 [1d20+7] = 10+7 = 17 [1d4] = 4
R2 Drogue: [1d20+7] = 4+7 = 11 [1d4+4] = 3+4 = 7 [1d20+7] = 5+7 = 12 [1d4] = 4
DBarb 2H: [1d20+6] = 3+6 = 9 [2d6+5] = 8+5 = 13
Renwick GreatAxe(R&R): [1d20+6] = 1+6 = 7 [1d12+5] = 4+5 = 9 [1d20+6] = 13+6 = 19 [1d12+5] = 5+5 = 10
Tornak Stealth: [1d20+7] = 16+7 = 23
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Re: Untangling the Webs - Everyone

Post by BishGada »

"Where did you last see the mage?" Flatbelly asks.

==============================================
(OOC: How long will it take to cast cure wounds and then replace it with detect magic for cleric?)
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Re: Untangling the Webs - Everyone

Post by Nocturno »

You can change your prepared spells at long rest.

Clerics and Wizards prepare their spell lists and then can use their slots to cast the spells of their choice during that day.
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Re: Untangling the Webs - Everyone

Post by Nocturno »

Updated position.

GG Rayman and Renwick go before the Wizard.
Combat5.JPG
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Re: Untangling the Webs - Everyone

Post by Chris1234 »

GG advances to try and implae the drow with a greenflame blade.

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GGG rapier, greenflame [1d20+7] = 5+7 = 12, [1d8+4] = 6+4 = 10, [1d8] = 1
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Re: Untangling the Webs - Everyone

Post by BishGada »

Flatbelly casts Minor illusion to stage as if the wizard they are running after had triggered a trap and arrows are flying a meter in front of him crossing his path.

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(OOC: Assuming that under pursue the wizard won't be specific in the details and Minor illusion will do to make him hesitate and slow his run.)
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Re: Untangling the Webs - Everyone

Post by Nocturno »

GG Rushes up to the Drow Wizard and impales her with his Rapier.( 10P 1F)

Rayman creates the illusion of an arrow trap in front of the Wizard.

Causing them to stutter their step for just a moment.

Renwick capitalizes on that, and slashes at the opponent, bringing an end to her life.
CombatEnd.JPG
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Renwick GreatAxe(R&R): [1d20+6] = 14+6 = 20 [1d12+5] = 7+5 = 12 [1d20+6] = 11+6 = 17 [1d12+5] = 10+5 = 15
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Re: Untangling the Webs - Everyone

Post by Chris1234 »

"Good work guys!" says GG as he starts to search the fallen drow wizard. "Search the others in case they're got anything helpful. You know, keys, documents or anything else useful ot valuable."

***
When that's done he asks, "Anyone know where thay came from?" if there's nothing obvious GG suggests they head back into the house and search upstairs. He's appy to lead the way.
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Re: Untangling the Webs - Everyone

Post by counterkid »

Adrik move to catch up to the group.
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Re: Untangling the Webs - Everyone

Post by Nocturno »

Adrik and Tornak just know that the shots came from the stairs and then footsteps took off down the hallway.
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