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Re: LSO OOC Thread II

Posted: Wed Apr 08, 2015 11:53 am
by JadedDM
THAC0 stands for "To Hit Armor Class 0" and basically it's your 'to hit' score. The lower the better. It's how you know what number you need to hit an opponent. You take your THAC0 score and subtract your enemy's AC from it.

For instance, Drav's THAC0 is 17, which means in order to hit an enemy with AC 0, he needs to roll a 17 or higher (17-0=17). A troll has an AC of 4, so if he wanted to hit a troll, he needs a 13 or better (17-4=13). The sahuagin had an AC of 5, so he only needed a 12 or better to hit it (17-5=12). Your THAC0 improves over time as you level up.

ROF stands for 'rate of fire.' It shows how many times you can attack with that weapon in 1 round. If it says '1/1' that means you can only attack once per round. So '2/1' or '3/1' would mean you could attack twice or even three times per round. But '1/2' would mean you could only attack every other round.

There are also your saving throws, which is a die you roll to determine if you are harmed by something other than a normal attack. If you roll that number or higher, you pass. Otherwise, you fail.

PPDM means 'Poison, Paralyzation and Death Magic.' It's sort of your fortitude score to determine how well your body can fight off things like poison and such. (Death Magic refers to any magic that is meant to instantly kill you, even if you are at full HP.) It's influenced by your CON score.

RSW means 'Rods, Staves and Wands.' It reflects your reflex abilities, like how quickly you can dodge a beam from a magica wand and such. It's influenced by your DEX score.

PP is 'Polymorph and Petrification.' It's kind of your system shock roll. If your body is forced to undergo a traumatic change, how well can it survive?

BW is 'Breath Weapon.' It's pretty similar to RSW, but instead of trying to dodge a narrow beam, you are trying to dodge a large cone attack--like the fire breath of a dragon. It's also influenced by your DEX score.

Finally, there is S which means 'Spell.' This is the standard save against normal magic spells.

Re: LSO OOC Thread II

Posted: Sun Apr 19, 2015 12:47 am
by BishGada
I think we are at a very interesting position now. If I'm not mistaken, we are soon going to face the same mountain Drav is facing, only from the other side. If both 'parties' decide to climb it or surround it, we might meet soon, otherwise, it might take a while longer, if at all ;)
I would hate to be Drav if we miss each other and he stays alone on the island for more 30 years at least...
I know it is more likely we would meet one way or another, of course, but it's a sandbox game right? Everything can happen... :twisted:

Re: LSO OOC Thread II

Posted: Sun Apr 19, 2015 12:39 pm
by JadedDM
I kind of assumed that was what he was doing.

If not, I have no idea what he's doing then.

Re: LSO OOC Thread II

Posted: Wed Apr 22, 2015 10:42 am
by chese780
I just rolled with it

Re: LSO OOC Thread II

Posted: Thu Apr 23, 2015 11:29 am
by chese780
Also, a round of applause to JadedDM!

It's been almost 3 years since the first post in this story.

Congrats to dedication

Re: LSO OOC Thread II

Posted: Thu Apr 23, 2015 11:31 am
by JadedDM
Thanks. My longest running game ever was Unlikely Heroes, at 4 years. The party got up to level 6 in that one. Hopefully some day this game will surpass that one.

Re: LSO OOC Thread II

Posted: Thu Apr 23, 2015 3:42 pm
by spyguy1503
Why does Dahn move so slow?

Re: LSO OOC Thread II

Posted: Thu Apr 23, 2015 3:52 pm
by JadedDM
He's lightly encumbered, so his movement rate drops.

Re: LSO OOC Thread II

Posted: Thu Apr 23, 2015 9:49 pm
by xelphyn
Also: stubby gnome legs.

Re: LSO OOC Thread II

Posted: Fri Apr 24, 2015 9:01 am
by chese780
JadedDM wrote: The party turns away from the cave and instead starts heading to the east...straight toward where Drav is currently hiding!
The jig is up!

Re: LSO OOC Thread II

Posted: Fri Apr 24, 2015 12:07 pm
by spyguy1503
Imma find you first :)

Re: LSO OOC Thread II

Posted: Mon Apr 27, 2015 1:10 pm
by chese780
With the last thing the two of you said. I was very tempted to reply with this:

Puts finger on arrowhead and pushes Gallath's bow to the side. "The bigger question is who are you and when did you come to this island, I haven't seen you in the many years I have been here."

Re: LSO OOC Thread II

Posted: Tue Apr 28, 2015 2:25 pm
by chese780
Just realized something from the playerbook...

Please tell me that any sort of "cursed" item will not have the chance of immediately killing the user, I don't want to pick something up and then immediately croaking.

Re: LSO OOC Thread II

Posted: Tue Apr 28, 2015 2:29 pm
by JadedDM
Most cursed items just apply negative penalties to you (a sword that gives you a -1 to hit or armor that actually lowers your defense, etc). Some do really wacky things, like change your sex or force you to only speak in rhyme. Very few items would instantly kill someone upon touching them.

Re: LSO OOC Thread II

Posted: Wed Apr 29, 2015 5:35 am
by spyguy1503
Please give a rhyme item to Baeros.