Re: CH. 7: Voyage of the Bullring
Posted: Thu Sep 12, 2013 3:47 pm
The two ships continue to close, now only 40 yards apart. Sierra calls for the archers to fire, and they again rain death upon the orcs. Half a score of them die in the onslaught.
"The Soulbiter clan are not ordinary orcs," Javos cautions Areilon. "Their alliance with black dragons extends beyond simple teamwork. Their captain will likely be dragon-touched. Be careful if you see any orcs with black scales, or even wings."
Areilon spots a spare grappling hook and rope and picks it up. Looking over at the enemy ship, she can easily see that despite the casualties they've taken, there are still nearly 200 orcs on it.
"Better cast that protection spell on your elf friend," Sierra says to Jocelyn. "She's getting that look like she's about to do something suicidally stupid again. Keep the holding spell ready for when we start boarding. It'll come in handy most then."
"Incoming!" comes Terra's warning again. Only a few arrows pelt the ship. One poor gnome in the rigging is hit, and screams out before tumbling down into the drink.
Ouragana hurries into Thaddeus' quarters and spots the artifact right away, sitting on a piece of paper on his desk. She grabs the paper and pulls it out from under the artifact, but not quite fast enough. The artifact tumbles to the ground, and something is knocked loose. A piece of the artifact moves, and then projects an image into the air above it. It's some kind of holographic map. There is script, but the symbols are Eonian, a language Ouragana can recognize but not actually read.
Under any other circumstance, this would be a massive find!
===========
Maneuvering Dice
The Bullring seeks to close (1d6+4): 5
The Nightmare seeks to flee (1d6+1): 3
Round 14!
The Bullring closes the difference by 20 yards. The ships are now 40 yards apart. The Bullring gains a +1 to next maneuverability roll and a +2 bonus to missile/artillery combat rolls this round.
Bullring's archers (x40) fire their long bows (+2) at the Nightmare's crew whom are wearing hide armor (+2)
(1d20+4): 22, 7 hits (7d10): 5, blocked; 1, blocked; 6, sailor killed; 6, sailor killed; 1, blocked; 4, blocked; 8, marine killed.
(1d20+4): 21, 7 hits (7d10): 7, sailor killed; 3, blocked; 7, sailor killed; 7, sailor killed; 4, blocked; 5, blocked; 1, blocked.
(1d20+4): 21, 7 hits (7d10): 7, sailor killed; 6, sailor killed; 1, blocked; 6, sailor killed; 4, blocked; 3, blocked; 1, blocked.
(1d20+4): 15, 5 hits (5d10): 10, first mate wounded; 4, blocked; 4, blocked; 8, marine killed; 6, sailor killed.
Areilon picks up a grappling hook.
Ouragana heads to Thaddeus' room and retrieves the scroll.
Total Nightmare causalities: 2 marines killed, 9 sailors killed, 1 officer wounded.
Nightmare's archers (x6) fire their long bows at the Bullring's crew whom are wearing leather armor (+2)
(1d20+2): 6, 2 hits (2d10): 5, blocked; 7, sailor killed.
Total Bullring causalities: 1 sailor killed.
"The Soulbiter clan are not ordinary orcs," Javos cautions Areilon. "Their alliance with black dragons extends beyond simple teamwork. Their captain will likely be dragon-touched. Be careful if you see any orcs with black scales, or even wings."
Areilon spots a spare grappling hook and rope and picks it up. Looking over at the enemy ship, she can easily see that despite the casualties they've taken, there are still nearly 200 orcs on it.
"Better cast that protection spell on your elf friend," Sierra says to Jocelyn. "She's getting that look like she's about to do something suicidally stupid again. Keep the holding spell ready for when we start boarding. It'll come in handy most then."
"Incoming!" comes Terra's warning again. Only a few arrows pelt the ship. One poor gnome in the rigging is hit, and screams out before tumbling down into the drink.
Ouragana hurries into Thaddeus' quarters and spots the artifact right away, sitting on a piece of paper on his desk. She grabs the paper and pulls it out from under the artifact, but not quite fast enough. The artifact tumbles to the ground, and something is knocked loose. A piece of the artifact moves, and then projects an image into the air above it. It's some kind of holographic map. There is script, but the symbols are Eonian, a language Ouragana can recognize but not actually read.
Under any other circumstance, this would be a massive find!
===========
Maneuvering Dice
The Bullring seeks to close (1d6+4): 5
The Nightmare seeks to flee (1d6+1): 3
Round 14!
The Bullring closes the difference by 20 yards. The ships are now 40 yards apart. The Bullring gains a +1 to next maneuverability roll and a +2 bonus to missile/artillery combat rolls this round.
Bullring's archers (x40) fire their long bows (+2) at the Nightmare's crew whom are wearing hide armor (+2)
(1d20+4): 22, 7 hits (7d10): 5, blocked; 1, blocked; 6, sailor killed; 6, sailor killed; 1, blocked; 4, blocked; 8, marine killed.
(1d20+4): 21, 7 hits (7d10): 7, sailor killed; 3, blocked; 7, sailor killed; 7, sailor killed; 4, blocked; 5, blocked; 1, blocked.
(1d20+4): 21, 7 hits (7d10): 7, sailor killed; 6, sailor killed; 1, blocked; 6, sailor killed; 4, blocked; 3, blocked; 1, blocked.
(1d20+4): 15, 5 hits (5d10): 10, first mate wounded; 4, blocked; 4, blocked; 8, marine killed; 6, sailor killed.
Areilon picks up a grappling hook.
Ouragana heads to Thaddeus' room and retrieves the scroll.
Total Nightmare causalities: 2 marines killed, 9 sailors killed, 1 officer wounded.
Nightmare's archers (x6) fire their long bows at the Bullring's crew whom are wearing leather armor (+2)
(1d20+2): 6, 2 hits (2d10): 5, blocked; 7, sailor killed.
Total Bullring causalities: 1 sailor killed.