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CH. 7: Voyage of the Bullring

A sandbox 2E game set in the home-brewed world of Amtar. On a group of tropical islands, a party of adventurers try and make their mark on the world.

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Re: CH. 7: Voyage of the Bullring

Post by Jenara »

"I should help, I can't leave her to fight that alone." Arei says, motioning for the potion, "I can't breathe under there, but I can try to get behind it...?"
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: CH. 7: Voyage of the Bullring

Post by HorizonsDream »

"How fast can this ship move?" Jocelyn asks. "Val is distracting the dragon, so couldn't we try to get away?"
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Re: CH. 7: Voyage of the Bullring

Post by Nuke »

Val, not being a hero, continues to occupy the dragon. She slows down a bit, trying to maintain interest, but not getting close enough to draw an attack on Mist. Circling the Bullring, she waits for the dragon to make a move.
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Re: CH. 7: Voyage of the Bullring

Post by Breila »

Ouragana passes Areilon the potion. "Good luck" she whispers.
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Re: CH. 7: Voyage of the Bullring

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Sierra looks to Jocelyn. "And go where? We can't keep going north, we'll run into that caravel--which wouldn't normally be a problem, but I'd rather not fight it with a dragon underneath us. If we turn back and flee, we might as well just give the pirates the cargo now. If it's not delivered in time, we lose the buyer." She shakes her head. "Besides, even if we do flee, Val gets left behind. There's no way she'll be able to keep pace with us."

Val attempts to circle the ship to keep the dragon distracted, but doesn't think this idea through entirely. The dragon remains underwater and thus can easily cut across the ship by swimming beneath it. Consequently, the dragon starts to catch up with Mist. The only way she'll be able to keep a distance from it is to swim away from the ship, further out to sea. Otherwise, the dragon will catch up in the next minute or so.

================

Initiative
Val and Mist (1d10+9): 12
Black Dragon (1d10+9): 13

Round 4!

Val and Mist attempt to circle the ship.
Black Dragon swims underneath the ship to cut the distance between them.

(OOC: Imagine a bird's eye view of the ship, with Mist swimming a big circle around the ship. The dragon can easily cross the circle's diameter by just swimming under the ship to catch up. So this plan won't work well.

Current, Val and Mist are 200 yards from the dragon.)
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Re: CH. 7: Voyage of the Bullring

Post by Jenara »

"Right, sorry captain, but I have to help her." Taking the potion Arei draws her blade and wills herself upwards
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: CH. 7: Voyage of the Bullring

Post by Nuke »

Val continues to play cat and mouse. She stays far enough away to avoid an attack, but close enough to maintain interest.
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Re: CH. 7: Voyage of the Bullring

Post by JadedDM »

Whether out of boredom and simply realizing it was being toyed with, the dragon breaks off pursuit of the orca and swims back to the ship's hull to do further damage. Despite how much Val and Mist swim around, the dragon now ignores them.

Areilon, meanwhile, consumes the potion and then slowly raises into the air.

==============

Initiative
Areilon (1d10+4): 13
Val and Mist (1d10+9): 15
Black Dragon (1d10+9): 12

Round 5!

Black dragon breaks off pursuit and returns to the ship's hull.
Areilon consumes a Potion of Flight and rises into the air.
Val and Mist continue to 'play cat and mouse' with the dragon.

(OOC: Actions and Initiative for Round 6?)
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Re: CH. 7: Voyage of the Bullring

Post by Jenara »

Sword in hand Arei holds her breath and dives under the water, looking for the dragon with her infravision.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: CH. 7: Voyage of the Bullring

Post by Nuke »

Now that the dragon is back to other interests, Val and Mist circle to the rear of the dragon again and prepare for another charge attack.
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Re: CH. 7: Voyage of the Bullring

Post by JadedDM »

Taking a deep breath, Areilon wills herself down into the water, sinking to the bottom of the ship. With her infravision, she at once sees the dragon, tearing and biting at the ship's hull from beneath.

Meanwhile, Val also takes a deep breath as Mist descends back into the water. They swim around to behind the dragon, preparing for another charge.

=============

Initiative
N/A

Round 6!

Black Dragon resumes scuttling the ship.
Areilon descends into the water and spots the dragon under the ship.
Val and Mist move into position behind the dragon's position.

(OOC: Since all anyone is doing is moving into position, I forewent initiative this round.

Areilon can hold her breath for 3 more rounds, where as Val can hold hers for another 4 rounds.

Actions and Initiative for Round 7?)
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Re: CH. 7: Voyage of the Bullring

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Re: CH. 7: Voyage of the Bullring

Post by Jenara »

Arei tries to attack the creature from behind, as it probably won't expect someone to come underwater...

1d10=10, 1d20+2=20, 1d8+1=5

Init 10, hit AC -1 for 5 damage
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: CH. 7: Voyage of the Bullring

Post by JadedDM »

Val spurs Mist forward, couching her trident again as the whale swims right toward the dragon. But just as she's about to strike, the dragon turns toward them--it was a trap! The dragon had anticipated this and was only pretending to scuttle the ship while it waited to attack. Too late to do anything about it but hold on, the dragon darts out of the way, then comes around to attack.

It launches its two front claws at Mist, who barely avoids one while taking heavy damage from the other. The dragon snakes its neck out toward Val and sinks its teeth into her, causing her to drop her coral trident which slowly sinks into the sea. Val feels tremendous pain, then everything goes black. The dragon pulls her off Mist and spits her out, and the half-orc slowly descends into the sea after her trident, bleeding profusely.

The dragon watches the half-orc sink to her death with a smug expression, but consequently is distracted and never sees Areilon coming. The elf comes up behind her and slams her sabre into its back as hard as she can--something that proves more difficult than she had anticipated, because the water slows down her momentum quite a bit.

Nevertheless, she pierces the dragon's hide, doing a little damage in the process. The dragon apparently decides it has had enough, and begins swimming away, never looking back at what struck it.

===========

Initiative
Areilon (1d10+8): 18
Val and Mist (1d10+9): 10
Black Dragon (1d10+9): 15

Round 7!

Val and Mist attack the black dragon with her fine trident (1d20+2): 3, critical fumble!; she drops the trident which slowly begins to sink toward the bottom of the ocean; while Mist bites at the dragon (1d20): 1, critical fumble! Mist is left in a vulnerable position (+4 to AC).
Black Dragon attacks Mist with its left claw (1d20+4): 6, bare miss then attacks with her right claw (1d20+4): 19, hit for (1d6+3): 5 damage, then bites at Val (1d20): 13, hit for (3d6+3): 13 damage. Val falls.
Areilon attacks the dragon from behind (+2) while underwater (-4) with her sabre (+3) (1d20-1): 19, critical hit! for (2d4): 6 damage.
Black Dragon's morale check (2d10): 8, black dragon begins to swim away.

(OOC: Uh-oh!

Areilon can hold her breath for two more rounds. Actions and initiative for Round 8?)
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Re: CH. 7: Voyage of the Bullring

Post by Jenara »

(Can Arei make it to Val in time? What happens if she goes past her breath holding limit?)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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