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Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thread)
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
Seeing that all the foul creatures have been attacked since being turned Jerry equips her morningstar and tries to end the nesrby zombie. She feels less effective with the weapon than with her holy symbol.
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Jerry morningstar thac0 17 [1d20] = 4, [2d4+1] = 6+1 = 7
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Jerry morningstar thac0 17 [1d20] = 4, [2d4+1] = 6+1 = 7
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
"Gosh. Did anyone ever tell you it's not polite to groan if things don't go your way!" Pyros jabs at the zombie as he bashes at it.
Clubbin': [1d20] = 1 [1d6] = 6
After the brutal swing goes wild he groans.
Ironically of course!
Clubbin': [1d20] = 1 [1d6] = 6
After the brutal swing goes wild he groans.
Ironically of course!
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
(I realised I used an attack from a TOTALLY different PC! Thanks for honouring the attack, and now my punishment for such an action).
Karl swings the mace, once more, he had been expecting Skeletons, and thus his choice of weapon, he swings and strikes for the creature once more, watching his mace fly harmlessly into the webbing.
Mace ThaCo 14 [1d20] = 1 [1d6+1] = 6+1 = 7
Karl swings the mace, once more, he had been expecting Skeletons, and thus his choice of weapon, he swings and strikes for the creature once more, watching his mace fly harmlessly into the webbing.
Mace ThaCo 14 [1d20] = 1 [1d6+1] = 6+1 = 7
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
Mira hangs back, guarding the rear and holding her spells for now, lest they be needed later.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
With sword in hand, Adran will wait until the danger has been disposed of to go into the chamber and help any who needs to be freed from the web....
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
R3
Pyros, Jerry and the fighters all take swings at the remaining zombies, though the thick webbing and tight quarters seem to be making the melee almost impossible! Adrestia has some luck, however. Powering her way only a couple of feet through the webbing, she manages to just reach the last zombie attacking Pyros. She lunges with a cumbersome thrust, and takes down the undead. Only one such creature remains. Beset on all sides, it tries to back thorugh the wall to no avail. With nowhere to go and attackers all around, it lashes out at the heavily armored knight. The shackles glance ineffectively off of the banded armor.
[Finish HIIIIIM! Mortal Kombat style, lol.]
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Init R3:
Adran (1+3 ss): 4
Pyros (2+4 club): 6
Elsa: 6
Artanis: 7
Cross: (6 +1 spell): 7
Jerry (4+3 Turn): 7
Merrick (2+6 sling): 8
Mira: 9
s2: 11
Pytor (8+4 WHammer): 12
Adrestia (10+3 Mrapier): 13
Karl (8+6 HMace): 14
z1: last
z4: last
Adran holds, waiting for the melee to end so he can help cut any stuck allies free
Pyros bashes with his damaged Gold club at z4
Thac0 18 vs AC 7: Need 11+
[1d20] = 1, miss! Possible fumble!
pyros fumble conf [1d20] = 9, fumble confirmed!
Pyros' club gets stuck in the web!
(str check to pull it free, can still attack next round if weapon is freed)
Elsa moves North 15 feet
Elsa cannot reach any foe
Artanis moves North 15 feet
Art cannot reach any foe
Cross holds
Jerry bashes at z1 with her Magical Morningstar
Thac0 17 vs AC 7: Need 10+
[1d20] = 4, miss!
Merrick holds
Mira holds
Pytor bashes with his Warhammer at z1
Thac0 13 vs AC 8: Need 5+
[1d20] = 4, miss!
Pytor vs z1 [1d20] = 4 [1d4+6] = 2+6 = 8
Adrestia struggles through the webs
[str 17, webs around her half strength from save. Can push through 2 ft of web per round]
Adrestia moves 2 ft North towards z4
Adrestia stabs with her Magical Rapier at z4
Thac0 14 vs AC 8: Need 6+
[1d20] = 14, hit!
[1d6+4] = 7 damage
Karl bashes at z1 with his horseman's mace
Thac0 13 vs AC 8: Need 5+
[1d20] = 1, miss! Possible fumble!
Karl fumble conf [1d20] = 3, fumble confirmed!
Karl misses and his mace head gets stuck in the nearby webbing! (str check to pull it free, can still attack next round if weapon is freed)
z1 cannot escape and is being attacked in melee
the Turn Undead on z1 is broken!
z1 bashes (-1 bash vs Banded armor) at Sir Karl (AC 2) with metal shackles!
Thac0 19 vs AC 2 (-1): Need 18+
[1d20] = 12, miss
z1 vs Karl [1d20] = 12 [1d8] = 3
Pyros, Jerry and the fighters all take swings at the remaining zombies, though the thick webbing and tight quarters seem to be making the melee almost impossible! Adrestia has some luck, however. Powering her way only a couple of feet through the webbing, she manages to just reach the last zombie attacking Pyros. She lunges with a cumbersome thrust, and takes down the undead. Only one such creature remains. Beset on all sides, it tries to back thorugh the wall to no avail. With nowhere to go and attackers all around, it lashes out at the heavily armored knight. The shackles glance ineffectively off of the banded armor.
[Finish HIIIIIM! Mortal Kombat style, lol.]
====
Init R3:
Adran (1+3 ss): 4
Pyros (2+4 club): 6
Elsa: 6
Artanis: 7
Cross: (6 +1 spell): 7
Jerry (4+3 Turn): 7
Merrick (2+6 sling): 8
Mira: 9
s2: 11
Pytor (8+4 WHammer): 12
Adrestia (10+3 Mrapier): 13
Karl (8+6 HMace): 14
z1: last
z4: last
Adran holds, waiting for the melee to end so he can help cut any stuck allies free
Pyros bashes with his damaged Gold club at z4
Thac0 18 vs AC 7: Need 11+
[1d20] = 1, miss! Possible fumble!
pyros fumble conf [1d20] = 9, fumble confirmed!
Pyros' club gets stuck in the web!
(str check to pull it free, can still attack next round if weapon is freed)
Elsa moves North 15 feet
Elsa cannot reach any foe
Artanis moves North 15 feet
Art cannot reach any foe
Cross holds
Jerry bashes at z1 with her Magical Morningstar
Thac0 17 vs AC 7: Need 10+
[1d20] = 4, miss!
Merrick holds
Mira holds
Pytor bashes with his Warhammer at z1
Thac0 13 vs AC 8: Need 5+
[1d20] = 4, miss!
Pytor vs z1 [1d20] = 4 [1d4+6] = 2+6 = 8
Adrestia struggles through the webs
[str 17, webs around her half strength from save. Can push through 2 ft of web per round]
Adrestia moves 2 ft North towards z4
Adrestia stabs with her Magical Rapier at z4
Thac0 14 vs AC 8: Need 6+
[1d20] = 14, hit!
[1d6+4] = 7 damage
Karl bashes at z1 with his horseman's mace
Thac0 13 vs AC 8: Need 5+
[1d20] = 1, miss! Possible fumble!
Karl fumble conf [1d20] = 3, fumble confirmed!
Karl misses and his mace head gets stuck in the nearby webbing! (str check to pull it free, can still attack next round if weapon is freed)
z1 cannot escape and is being attacked in melee
the Turn Undead on z1 is broken!
z1 bashes (-1 bash vs Banded armor) at Sir Karl (AC 2) with metal shackles!
Thac0 19 vs AC 2 (-1): Need 18+
[1d20] = 12, miss
z1 vs Karl [1d20] = 12 [1d8] = 3
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
Jerry gets her feet firmly placed for a better swing at the loathsome undead.
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Jerry morningstar thac0 17 [1d20] = 17, [2d4+1] = 7+1 = 8
======
Jerry morningstar thac0 17 [1d20] = 17, [2d4+1] = 7+1 = 8
- TristenC
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
Jerry crushes the last zombies skull with her Morning Star.
[Combat Ends, lol]
The small chamber is still completely full of sticky webbing. Adran begins to try to cut his way forward free Pyros or any others. Adrestia begins to help pull the Kender free.
Amid the bodies and bones dangling in the webbing there stands the monolithic Stone in the center of the room. Pyros can see from his position The broken figure of a human woman is stretched out upon the stone slab. She is held in place by iron bands around her neck, wrists, and ankles which are spiked into place on the slab. Although she may once have been quite lovely, she shows every indication of having starved to death here. Layers of webbing hang before her face and features like some mcabre veil
[Combat Ends, lol]
The small chamber is still completely full of sticky webbing. Adran begins to try to cut his way forward free Pyros or any others. Adrestia begins to help pull the Kender free.
Amid the bodies and bones dangling in the webbing there stands the monolithic Stone in the center of the room. Pyros can see from his position The broken figure of a human woman is stretched out upon the stone slab. She is held in place by iron bands around her neck, wrists, and ankles which are spiked into place on the slab. Although she may once have been quite lovely, she shows every indication of having starved to death here. Layers of webbing hang before her face and features like some mcabre veil
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
If Jerry is near enough to help the starving woman then she tries to do so. Otherwise she waits patiently knowing that she isn't strong enough to do anything about the web.
Last edited by Chris1234 on Tue Jan 05, 2021 4:13 pm, edited 1 time in total.
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
"I can think of many many many MANY ways better to go than being starved to death... I mean being stepped on by a giant... much faster less messy." He feebly struggles with the webbing, but will let the others drag him out.
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
Adran will continue to cut his way through the web and attempt to free anyone he can....
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Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
It takes a few minutes for those helping/investigating to cut, hack and push their way through the webbing to their destinations. Adrestia and Adran manage to free the Kender. Jerry approaches the slab with the apparently dead woman on it. Only after very careful examination can she determine that the lady still clings most feebly to life!
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
Jerry murmurs, "Hang on in there! Stay with me!" and casts Cure Light Wounds on the poor woman.
Having done that, she professionally examines the person for wounds (including vampire bites), talking gently all the while. "Can you hear me? I'm Jerry. What's your name? What's the last thing you remember? So what happened? Where are you from.."
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CLW [1d8] = 8
Having done that, she professionally examines the person for wounds (including vampire bites), talking gently all the while. "Can you hear me? I'm Jerry. What's your name? What's the last thing you remember? So what happened? Where are you from.."
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CLW [1d8] = 8
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
"Isshealive?Isshealive?Howisshealive?" Pyros' curiosity is peaked completely.
Re: Act 2 Scene 5: "Cavern of the Crown of Souls" (Game Thre
Recovering his mace from the sticky webbing he moves to kneel by Jerry and the lady, "She lives? She looks as if she were dead, but your magic has saved her." Checking his sword hilt he intends to stay at her side. "Perhaps a few less questions, she quite hurt."