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CH 3: Pulp Adventure!

A sandbox 2E game set in the home-brewed world of Amtar. On a group of tropical islands, a party of adventurers try and make their mark on the world.

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Re: CH 3: Pulp Adventure!

Post by JadedDM »

"Hold on there," Grey says to Jocelyn, returning with his dagger. He gestures to the arrow still sticking in his shoulder. "I could use some of that good stuff, if you don't mind. I think Val took a hit or two, too."
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Re: CH 3: Pulp Adventure!

Post by Breila »

"Lights in the form of a will-o-wisp, or a lantern twenty feet away. Good to distract a sentry, perhaps lure them away. No lighting. That's another spell.

Oh, hell, do I need to explain myself to you? You're not my superior."
Ouragana turns away from Jocelyn.

She approaches Val, "I have no special training in treating wounds, but I can do the basics, like taking arrows out and stop the bleeding. Would you like me to help you?"
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Re: CH 3: Pulp Adventure!

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"Ah hell, just yank 'em out, just flesh wounds, they will heal fine." Val waits for a bit, then looks around at the group. "We ready to go?" Val will proceed down the path.
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Re: CH 3: Pulp Adventure!

Post by HorizonsDream »

"Didn't say lighting, I said lights," Jocelyn said to the mage as she went about tending Gray. Satisfied with how Gray turned out, she walks over to Val. "Leave the healing to those that know how to do it," she says as she shoos the woman away with her hand. Turning her attention to Val, she looks up to the woman. "Hold still a moment," she adds as she quickly tends to Val before she walks off.

Healing Check (11)
HP Restored (3)

Healing Check (1)
HP Restored (1)
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Re: CH 3: Pulp Adventure!

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Jocelyn removes the arrow in Grey, cleans the wound and patches him up. Using some herbs to lessen the pain, he now feels as good as new.

Moving on, she does the same with Val. At once, the half-orc feels better, as if one of the scratches she took never happened.

With that, Dalaim casts one more cure spell on himself. "Well, that'll do. I think I have an old healing potion, among other things, around from my younger days if things get too hot," he says. "Shall we move on?"

========

Jocelyn performs a Healing check on Grey (1d20): 11, pass and restores (1d3): 3 HP. Grey is fully healed.
Jocelyn performs a Healing check on Val (1d20): 1, pass and restores (1d3): 1 HP.
Dalaim casts Cure Light Wounds on himself, restoring (1d8): 3 HP.

(OOC: New marching order or keep the one we have?)
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Re: CH 3: Pulp Adventure!

Post by Breila »

Ouragana raises a brow and shakes her head behind Jocelyn's back, but does not say anything.

"Can we change places?" she asks Areilon as they move on, she wants to avoid Jocelyn's close company for the time being.
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Re: CH 3: Pulp Adventure!

Post by Nuke »

I think Val is best suited for point still.
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Re: CH 3: Pulp Adventure!

Post by JadedDM »

(OOC: For reference, this was the last marching order you guys gave me:

Dahn
Areilon/Val
Jocelyn/Ouragana
Oren and Dalaim)
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Re: CH 3: Pulp Adventure!

Post by Jenara »

"I will stay in the middle, if that is ok, perhaps you should take the lead Jocelyn?" Arei asks painfully grabs her chest.

(Arei better go in the middle as she can barely walk, let alone fight...)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: CH 3: Pulp Adventure!

Post by HorizonsDream »

"That will go well, with me leading," Jocelyn said sarcastically. "Val and Gray should be up front. I'll be behind them. Oren, stay with the Kohen. Areilon and Ouragana behind me."
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Re: CH 3: Pulp Adventure!

Post by Jenara »

Arei mumbles something under her breath, all that can be caught by Our is "..to hurt to argue.." as she takes her place.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: CH 3: Pulp Adventure!

Post by JadedDM »

The party continues through the jungle for another hour and a half. During this time, they encounter no further trouble. The sun comes up, allowing the human members of the expedition to see better. But with the light, comes the oppressive heat, as well. Also, the vegetation of the jungle becomes thicker and thicker, until the trail all but vanishes.

Val is the first to notice the smell of cooking meat wafting from up ahead. It smells like fish, specifically.

==========

It is now 6:10 AM.
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Re: CH 3: Pulp Adventure!

Post by Jenara »

"Well this is fun." Arei comments, collecting a broken branch to use as a walking stick, "This looks like another trap to me."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: CH 3: Pulp Adventure!

Post by HorizonsDream »

"A trap?" Jocelyn asks without bothering to look over her shoulder to Areilon. "How do you figure that?"
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Re: CH 3: Pulp Adventure!

Post by Nuke »

"Are we going to scout, or just walk right in?" Val asks, not even bothering to voice her opinion.
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