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The Sarcophagus Legion III
Moderator: JadedDM
- Jerrard
- Baronet
- Posts: 2033
- http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
- Joined: Fri Dec 03, 2010 2:53 pm
Re: The Sarcophagus Legion III
Watching the Dwarf jump he wracks his brain, thinking of what spell he could have cast. (Spellcraft: 1d20=1, assume Blink).
Treading on the dying creature he rounds the table and attempts to strike the dwarf before he can move,
1d10, 1d20+1, 1d6+2=[1], [18, 1], [1, 2]
Init 1, hit AC 0, 3 damage.
Treading on the dying creature he rounds the table and attempts to strike the dwarf before he can move,
1d10, 1d20+1, 1d6+2=[1], [18, 1], [1, 2]
Init 1, hit AC 0, 3 damage.
- HorizonsDream
- Duke
- Posts: 5159
- Joined: Sat Jul 02, 2011 5:36 pm
- Location: Washington
Re: The Sarcophagus Legion III
Now that there is light again, Imani takes the time to pick up her sword while the others charge the dwarf.
Re: The Sarcophagus Legion III
While Imani hurries and picks up her fallen scimitar, Jerrard's mind races. He recalls hearing of a spell that might explains this, called Blink. The dwarf will randomly teleport around the room, making it difficult to hit him. However, he recalls that the dwarf cannot control where or when he teleports. And the spell takes time to recharge after each teleport. That means if he moves fast enough, he can still attack.
Not wasting any further time then, Jerrard rounds the table and strikes with his short sword, cutting the dwarf across his left arm. Babushka, meanwhile, ignores her serious injuries and picks up her magical dagger, which instantly grows back to its larger size. She moves toward the dwarf, ready to strike from the other side.
The dwarf sneers at Jerrard. "You will never steal my research!" he cries in Common, before turning to plunge his short sword into Babushka's heart.
Or rather, he would have, if he had not suddenly appeared ten feet to the south, and stabbed Ulster in the back instead.
"Gaaahh!" Ulster cries, whirling around. His leather armor wasn't much defense against the blade. He counterattacks, but the Theiwar easily parries with his own blade.
Locky suffers another bite from her opponent, before she stabs it in the neck with the tip of her hoopak, putting an end to its incessant yapping (and biting).
Thuskar manages to dispatch his own opponent, as well, cutting down the vermin dog with a battle scream of fury.
All that remains now is the blinking dark dwarf.
=========
Initiative Order
Babushka (1d10): 6
Locky (1d10+6): 12
Jerrard (1d10+3): 4
Imani (1d10): 2
Ulster (1d10+5): 15
Thuskar (1d10+7): 10
Theiwar (1d10+2): 6
Vermin Dog 03 (1d20+3): 4
Vermin Dog 05 (1d20+3): 9
Round 4!
Imani picks up her fallen scimitar.
Jerrard attacks the Theiwar with his short sword (1d20+1): 19, hit for (1d6+2): 3 damage.
Vermin Dog 03 attacks Thuskar (1d20): 3, miss.
Babushka picks up her Longtooth Dagger and then closes in on the Theiwar.
Theiwar blinks ten feet to the south, and then attacks Ulster with his short sword from behind (1d20+5): 10, hit for (1d6+1): 5 damage.
Vermin Dog 05 attacks Locky (1d20): 18, hit for (1d4+1): 2 damage. Locky makes a save vs. disease (1d20+2): 9, pass.
Thuskar attacks Vermin Dog 03 with his two-handed sword (1d20+2): 18, hit for (1d10+3): 13 damage. Vermin Dog 03 falls.
Locky attacks Vermin Dog 05 with her hoopak's point (1d20+2): 20, hit for (1d6+2): 7 damage. Vermin Dog 05 falls.
Ulster attacks the Theiwar with his rusty long sword (1d20+1): 11, miss.
Not wasting any further time then, Jerrard rounds the table and strikes with his short sword, cutting the dwarf across his left arm. Babushka, meanwhile, ignores her serious injuries and picks up her magical dagger, which instantly grows back to its larger size. She moves toward the dwarf, ready to strike from the other side.
The dwarf sneers at Jerrard. "You will never steal my research!" he cries in Common, before turning to plunge his short sword into Babushka's heart.
Or rather, he would have, if he had not suddenly appeared ten feet to the south, and stabbed Ulster in the back instead.
"Gaaahh!" Ulster cries, whirling around. His leather armor wasn't much defense against the blade. He counterattacks, but the Theiwar easily parries with his own blade.
Locky suffers another bite from her opponent, before she stabs it in the neck with the tip of her hoopak, putting an end to its incessant yapping (and biting).
Thuskar manages to dispatch his own opponent, as well, cutting down the vermin dog with a battle scream of fury.
All that remains now is the blinking dark dwarf.
=========
Initiative Order
Babushka (1d10): 6
Locky (1d10+6): 12
Jerrard (1d10+3): 4
Imani (1d10): 2
Ulster (1d10+5): 15
Thuskar (1d10+7): 10
Theiwar (1d10+2): 6
Vermin Dog 03 (1d20+3): 4
Vermin Dog 05 (1d20+3): 9
Round 4!
Imani picks up her fallen scimitar.
Jerrard attacks the Theiwar with his short sword (1d20+1): 19, hit for (1d6+2): 3 damage.
Vermin Dog 03 attacks Thuskar (1d20): 3, miss.
Babushka picks up her Longtooth Dagger and then closes in on the Theiwar.
Theiwar blinks ten feet to the south, and then attacks Ulster with his short sword from behind (1d20+5): 10, hit for (1d6+1): 5 damage.
Vermin Dog 05 attacks Locky (1d20): 18, hit for (1d4+1): 2 damage. Locky makes a save vs. disease (1d20+2): 9, pass.
Thuskar attacks Vermin Dog 03 with his two-handed sword (1d20+2): 18, hit for (1d10+3): 13 damage. Vermin Dog 03 falls.
Locky attacks Vermin Dog 05 with her hoopak's point (1d20+2): 20, hit for (1d6+2): 7 damage. Vermin Dog 05 falls.
Ulster attacks the Theiwar with his rusty long sword (1d20+1): 11, miss.
- Attachments
-
- Key:
Brown rectangle - Table
Beige rectangle - Wall of plaster
D - Theiwar
1-5 - Vermin Dogs
B - Babuska
L - Locky
U - Ulster
d - Dekker
I - Imani
T - Thuskar
J - Jerrard
Yellow circle - Lantern light (centered on table)
(Each square is about 5 feet) - Transmuter's Room.jpg (54.81 KiB) Viewed 5152 times
Re: The Sarcophagus Legion III
Babushka stands with her back to the wall, panting, waiting for the theiwar to appear within her range of action, and attack then.
There's more to me than meets the eye...
Re: The Sarcophagus Legion III
Spinning round quickly, Locky attempting to jab her hoopak into the dwarf.
1d10, 1d20+1, 1d6+2=[3], [2, 1], [2, 2] Total miss!
1d10, 1d20+1, 1d6+2=[3], [2, 1], [2, 2] Total miss!
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: The Sarcophagus Legion III
Sword still drawn Jerrard rounds the table quickly before slicing at the dwarf once more, he holds his second attack to see if the dwarf will jump once more.
1d10, 1d20+1, 1d6+2=[1], [8, 1], [1, 2] Hit AC10.
(oops, was still set to Locky on Invis castle)
1d10, 1d20+1, 1d6+2=[1], [8, 1], [1, 2] Hit AC10.
(oops, was still set to Locky on Invis castle)
- HorizonsDream
- Duke
- Posts: 5159
- Joined: Sat Jul 02, 2011 5:36 pm
- Location: Washington
Re: The Sarcophagus Legion III
With both of her scimitar's back in her hands, Imani rushes forward to attack the dark dwarf.
Init Roll, Hit Rolls(7, 16, 21)
DMG Roll (8, 8)
OOC: I have never had three critical hits in the same battle in my life!
Init Roll, Hit Rolls(7, 16, 21)
DMG Roll (8, 8)
OOC: I have never had three critical hits in the same battle in my life!
Re: The Sarcophagus Legion III
Jerrard rounds the table, striking at the dwarf, but he ducks at the last second, avoiding the attack. The dark dwarf then stabs toward Ulster, who throws up his shield feebly to protect himself. However, the dwarf teleports behind Jerrard and stabs him from behind instead. Luckily, it's only a minor flesh wound.
Sighing in relief, Ulster limps backward, his shield raised. He withdraws into a corner, where he's less likely to be ambushed by the blinking dwarf.
At this point, Locky, Imani and Thuskar all converge on the dwarf, ready to cut him into ribbons. However, they hit nothing but air, as the dwarf has already teleported to another part of the room. Jerrard, however, is still within range. he turns and attacks, but the dwarf parries with his own short sword.
=============
Initiative Order
Babushka (N/A)
Locky (1d10+6): 9
Jerrard (1d10+3): 4
Imani (1d10+5): 12
Ulster (1d10): 5
Thuskar (1d10+7): 16
Theiwar (1d10+2): 4
Round 5!
Jerrard attacks Theiwar with his short sword (1d20+1): 9, miss.
Theiwar teleports ten feet to the right, then attacks Jerrard from behind with his short sword (1d20+2): 16, hit for (1d6+1): 2 damage.
Ulster goes into full defense (AC improves by 2) and backs away.
Locky attempts to stab the Theiwar with her hoopak, but he is no longer standing in the same spot.
Imani attempts to attack the Theiwar with her scimitars, but he is no longer standing in the same spot.
Thuskar attempts to attack the Theiwar with his two-handed sword, but he is no longer standing in the same spot.
Jerrard turns around and attacks the Theiwar with his short sword (1d20+1): 4, miss.
(Actions for Round 6?)
Sighing in relief, Ulster limps backward, his shield raised. He withdraws into a corner, where he's less likely to be ambushed by the blinking dwarf.
At this point, Locky, Imani and Thuskar all converge on the dwarf, ready to cut him into ribbons. However, they hit nothing but air, as the dwarf has already teleported to another part of the room. Jerrard, however, is still within range. he turns and attacks, but the dwarf parries with his own short sword.
=============
Initiative Order
Babushka (N/A)
Locky (1d10+6): 9
Jerrard (1d10+3): 4
Imani (1d10+5): 12
Ulster (1d10): 5
Thuskar (1d10+7): 16
Theiwar (1d10+2): 4
Round 5!
Jerrard attacks Theiwar with his short sword (1d20+1): 9, miss.
Theiwar teleports ten feet to the right, then attacks Jerrard from behind with his short sword (1d20+2): 16, hit for (1d6+1): 2 damage.
Ulster goes into full defense (AC improves by 2) and backs away.
Locky attempts to stab the Theiwar with her hoopak, but he is no longer standing in the same spot.
Imani attempts to attack the Theiwar with her scimitars, but he is no longer standing in the same spot.
Thuskar attempts to attack the Theiwar with his two-handed sword, but he is no longer standing in the same spot.
Jerrard turns around and attacks the Theiwar with his short sword (1d20+1): 4, miss.
(Actions for Round 6?)
- Attachments
-
- Key:
Brown rectangle - Table
Beige rectangle - Wall of plaster
D - Theiwar
1-5 - Vermin Dogs
B - Babuska
L - Locky
U - Ulster
d - Dekker
I - Imani
T - Thuskar
J - Jerrard
Yellow circle - Lantern light (centered on table)
(Each square is about 5 feet) - Transmuter's Room.jpg (53.61 KiB) Viewed 5137 times
Re: The Sarcophagus Legion III
Breila digs out her sling and a few stones out of her jacket pocket and fires at the dwarf.
INIT=1, but a miss, luckily no fumble (2)
INIT=1, but a miss, luckily no fumble (2)
There's more to me than meets the eye...
Re: The Sarcophagus Legion III
Jerrard leaps forwards, swinging his blade at the Dwarf, missing terribly.
1d10=3, 1d20+1=3, 1d6+2=4
1d10=3, 1d20+1=3, 1d6+2=4
Re: The Sarcophagus Legion III
Locky rounds the table, tapping Babuskha on the shoulder as her holy symbol begins to glow.
"May Paladines light heal you my friend." She says with a worried frown.
1d8=5
"May Paladines light heal you my friend." She says with a worried frown.
1d8=5
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: The Sarcophagus Legion III
Babushka smiles at Locky. "Thank you, I seem to always need his help."
There's more to me than meets the eye...
- HorizonsDream
- Duke
- Posts: 5159
- Joined: Sat Jul 02, 2011 5:36 pm
- Location: Washington
Re: The Sarcophagus Legion III
Imani looks to be getting a little frustrated at this blinking dwarf. Though, she continues to go after him.
Init Roll, Hit Rolls (10,20,6,13)
DMG Rolls (9, 6)
Init Roll, Hit Rolls (10,20,6,13)
DMG Rolls (9, 6)
Re: The Sarcophagus Legion III
"I think we need a new strategy!" Ulster calls from his corner, keeping his shield up in case the dwarf appears near him again. "We need a way to make him hold still for a minute!"
The dark dwarf stabs at Jerrard in the right shoulder with his sword, then vanishes, appearing on the other side of the table. Jerrard and Imani both close in on the dwarf's previous location, but are moments too late.
Meanwhile, Babushka drops her daggers to the ground with a clatter, her Longtooth blade shrinking back to its normal size. Then she pulls out her sling and fires, but the dwarf is nowhere near the same location he was a moment ago. Locky approaches and instantly heals the bite wound the gnome suffered on her ankle with a cure spell.
Thuskar, unable to keep up with the dwarf, instead begins attacking the rat creatures stuck in the plaster. They are defenseless against his strikes as he puts them, one by one, out of their misery. They squeak even louder in fear and desperation at this.
=============
Initiative Order
Babushka (1d10+6): 7
Jerrard (1d10+2): 5
Locky (1d10+5): 10
Imani (1d10+5): 15
Ulster (N/A)
Thuskar (1d10+7): 11
Theiwar (1d10+2): 4
Round 6!
Ulster remains in full defense (AC improves by 2).
Theiwar attacks Jerrard with his short sword (1d20+1): 10, hit for (1d6+1): 6 damage. Theiwar teleports 10 feet to the northwest.
Jerrard attacks Theiwar with his short sword but he is no longer there!
Babushka drops her daggers and fires her sling at Theiwar but he is no longer there!
Locky casts Cure Light Wounds on Babushka. (1d8): 5 HP are healed.
Imani attacks Theiwar with her scimitars, but he is no longer there!
Thuskar attacks the mutated rat creatures in a rage.
(Actions for Round 7?)
The dark dwarf stabs at Jerrard in the right shoulder with his sword, then vanishes, appearing on the other side of the table. Jerrard and Imani both close in on the dwarf's previous location, but are moments too late.
Meanwhile, Babushka drops her daggers to the ground with a clatter, her Longtooth blade shrinking back to its normal size. Then she pulls out her sling and fires, but the dwarf is nowhere near the same location he was a moment ago. Locky approaches and instantly heals the bite wound the gnome suffered on her ankle with a cure spell.
Thuskar, unable to keep up with the dwarf, instead begins attacking the rat creatures stuck in the plaster. They are defenseless against his strikes as he puts them, one by one, out of their misery. They squeak even louder in fear and desperation at this.
=============
Initiative Order
Babushka (1d10+6): 7
Jerrard (1d10+2): 5
Locky (1d10+5): 10
Imani (1d10+5): 15
Ulster (N/A)
Thuskar (1d10+7): 11
Theiwar (1d10+2): 4
Round 6!
Ulster remains in full defense (AC improves by 2).
Theiwar attacks Jerrard with his short sword (1d20+1): 10, hit for (1d6+1): 6 damage. Theiwar teleports 10 feet to the northwest.
Jerrard attacks Theiwar with his short sword but he is no longer there!
Babushka drops her daggers and fires her sling at Theiwar but he is no longer there!
Locky casts Cure Light Wounds on Babushka. (1d8): 5 HP are healed.
Imani attacks Theiwar with her scimitars, but he is no longer there!
Thuskar attacks the mutated rat creatures in a rage.
(Actions for Round 7?)
- Attachments
-
- Transmuter's Room.jpg (53.42 KiB) Viewed 5120 times
Re: The Sarcophagus Legion III
"Retreat and come back when he's no longer doing that?" Babushka suggests after Ulster's remark. She picks up her daggers and moves around the table and towards the door.
[ooc: where do the initiative modifiers come from?]
[ooc: where do the initiative modifiers come from?]
There's more to me than meets the eye...