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The Heart of Darkness... [Main Game Thread]

The (Original!) Tomb of Horrors!!!
S1 by the great Gygax 1978. Everything adapted to 2e. This is NOT the Return to ToH written for 2e


Labyrinth of Madness!!! Previously Concluded (by TPK)
S6 by Monte Cook from 1995. Designed for 2e. IMHO this one is the tougher of the two, but not by much.

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Squirrellord
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Re: The Heart of Darkness... [Main Game Thread]

Post by Squirrellord »

Bryce will head back in and start checking the wall that the giant block slid out of to see if he can hopefully find a trigger or something to activate a "resetting" of the stone block.
"Were I the one building this I would not have a device to reverse this here. Who knows though, maybe we'll get lucky and this was made by someone who is less versed in the art of traps than I. One can hope."
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Re: The Heart of Darkness... [Main Game Thread]

Post by BishGada »

=====================================================
(OOC:
About reverse spell... Darn! :)
About our situation, maybe I didn't understand something correctly.
As far as I understood we had nice and clean corridor with sliding wall at the left and push trigger at the end of the corridor. We were outside and once the trigger was set off, the sliding wall moved and behind it a boulder that was kept in place by the wall was now rolling to crash anyone that stood in the corridor (that wasn't us thanks to the other players wisdom) and now the boulder blocks completely the corridor and in order to enter it we need somehow to clear the boulder from the corridor.
Is it correct or the corridor is free to get into??
Now, I think we suspected the other entrance is also a trap.. I didn't understand if Brice suggest we go there again or search for a third entrance.

Sorry for the confusion...

)
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Re: The Heart of Darkness... [Main Game Thread]

Post by TristenC »

===
i see the confusion:
There was no boulder. The sliding portion of wall did not slide away, it slid into the hallway and was itself a very large block that filled the width of the hall like a deadbolt sliding into a slot.

there is a space behind the massive block, but it cannot be moved. the party could attempt to reach the space by altering or bypassing the block magically
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Re: The Heart of Darkness... [Main Game Thread]

Post by Nocturno »

Sauntering in, Van will engage his brothers.

"Well, well well. What a mess. I see three options. 1. We turn in at camp, have a lovely dinner, and I could get some castings of Stone to Mud on the books. 2. We go out and find another hidden entrance. I mean there were two, so why not three? 3. We find the damned reset switch. Hoping the creator here was not as clever as our brother. I say we do 3. If that does not work. We do 2. until 1. becomes the only option. Though 1. is my favoured option, no trail rations in that one."

He will start to look around, hoping a fresh set of eyes will help with the investigation.

==================================
I will leave the rolls to you. He is looking for anything that would conceal a reset.
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Re: The Heart of Darkness... [Main Game Thread]

Post by counterkid »

"Five of us should go outside to search for another entrance" says Zafron. "Two should stay here searching for a reset button. The other should stand guard at the entrance to his cave in case something goes wrong during the search. That person can worn the rest of us. If something goes wrong."
"I will continue to search outside. Tabbi you can stay inside and search with Bryce for the reset button."

"Galan your with me. Tabbi lend him your 10 foot pole."

"We will start our search in the middle of these two entrances. I will go left and you can go right. Can your with me. You need to start doing something instead of just standing around looking pretty." Zafron says with a big laugh."
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Re: The Heart of Darkness... [Main Game Thread]

Post by BishGada »

Galan takes the pole awkwardly, "Oh.. OK. Why not. So Faladair, you stand guard and make sure our three teams are coordianted."

Faladair gives a sharp nod and assembles the people left outside of searching the new entrance or the reset trigger. "Let's spread 50 feet from each other so we can assist any group in need quickly and pass messages easily." he orders.

================================================
(OOC: Thanks for the clarification.
if it comes to option 1 Galan can cast disintegrate.
Also, if we reset the trap and Galan is VERY STRONG, he can fly everyone above the trap.)
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Re: The Heart of Darkness... [Main Game Thread]

Post by Nocturno »

Before leaving with the elder Brother, Van will take a look around with Bryce.

"Every since Father passed you'd think your britches grew two sizes." He raises his eyebrows at Bryce and rolls his eyes.
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Re: The Heart of Darkness... [Main Game Thread]

Post by TristenC »

The group splits up, some of them searching the hallway while others move towards the center of the north face of the Hill. Tabby and Zafron search the walls in the hall but find no secret doors or reset switches.

Galan and Bryce begin poking the side of the hill with 10ft poles. Almost immediately they discover another void in the hill...

[it will take 10 mins for 3 chars to dig out a hole wide enough to crawl through]
====
Winged boots do not allow you to carry other people in the air
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Re: The Heart of Darkness... [Main Game Thread]

Post by Nocturno »

"Come Sorril. Let us lend our backs to the cause and move some dirt!"
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Re: The Heart of Darkness... [Main Game Thread]

Post by TristenC »

Sorril obliges. Nothing like honest work as a warm up for fighting evil. He grins slightly at Van, knowing the Dwarf likes to avoid manual labor. You must be eager as well, my friend. he very nearly teases.

In 10 minutes a crawl-space is uncovered...

===
Who will take the honor of squirming into the unknown first?

A larger opening wide enough to walk through can be made with all 6 characters working in 2 shifts for a total of 1 hour

===
Time is 11:45 am, Day 1
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Re: The Heart of Darkness... [Main Game Thread]

Post by BishGada »

Galan rubs at his chin mesmerized. "What do you know?! Another entrance... This hill is full of surprises and we only just begun." he takes his mandoline and play a dramatic tune.
"Well Faladair," he calls out, "Let's gather everyone and search the third bunny hole..."
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Re: The Heart of Darkness... [Main Game Thread]

Post by counterkid »

Tabby and Zafron end there search and head to the third entrance to meet the group. "Is it time to stop for a snack?" says Zafron looking at his brothers.
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Re: The Heart of Darkness... [Main Game Thread]

Post by TristenC »

The group gathers before the newly excavated 3rd crawlspace...
Whom will enter first? OR Will they take the time to widen it so more than one may pass at a time?
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Re: The Heart of Darkness... [Main Game Thread]

Post by counterkid »

We will spend more time digging out the sand to make a bigger opening. 1 hour.
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Re: The Heart of Darkness... [Main Game Thread]

Post by TristenC »

The party labors in shifts for nearly an hour to excavate the newfound entrance.

Bright, brilliant colors are to be seen everywhere, the stones and pigments undimmed by the passage of time. The floor of the corridor is a colorful mosaic of stone, with a distinct, winding path of red tiles about 2' wide (the line snaking its way south down the corridor) easily visible to the onlooker. No stonework can be seen on the walls or the ceiling 20' above, for some sort of cement or plaster has been smoothed over all of these surfaces and then illustrated.

The scenes painted show fields with kine grazing, a copse with several wolves in the background, slaves (human, orc, elven, and strange human-animal mixtures; pig men, ape men, and dog men) going about various tasks. Certain frescoes are painted to depict rooms: A library filled with many books and scrolls; a torture chamber; a wizard's work room. There are various objects and other animals painted as well; chairs, windows, boxes, bales, doors, chests, birds, bats, spiders and all manner of things shown on the walls.

The most outstanding feature of this area is actually juts from the wall! Two jackal headed human figures are painted so as to
appear to be holding a real bronze chest which protrudes into the room.

===
the circled 4 is where the chest protrudes from the wall
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