Haahqae, Gregeddin and Gobax (Deserted Building, Guard Lounge)
Things quickly take a turn for the worse. Gregeddin fends off one Histachii only for another to join in. "There are too many of them!" he warns. "We need to get out of here!" But his warning comes too late. One of the Histachii leaps atop him, pinning him to the ground and knocking him unconscious.
Gobax manages to hit the Histachii he is fighting in the jaw, knocking it to the ground where it twitches and bleeds. However, with Gregeddin down, he has no further assistance against the other two and the archer.
Haahqae pops out from behind cover and fires another arrow into the back of an enemy. Before he can return to cover, though, the archer gets a lucky shot on him, hitting him square in the chest. His Histachii illusion fades, and the gnome drops backwards, darkness encroaching over his consciousness.
Grubnick is now left alone against three enemies. He can try to run and hope they don't skewer him as soon as he turns his back or he can try and finish the last three off himself.
The archer, as if sensing his thoughts, fires an arrow at him, but misses. "Surrender now goblin, and we'll spare your life!" he calls.
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Initiative
Haahqae (1d10+7): 1+7 = 8
Gregeddin (
1d10+4): 2+4 = 6
Gobax (1d10+9): 4+9 = 13
Rogue Man (
1d10+7): 9+7 = 16
Histachii 03 (
1d10+3): 8+3 = 11
Histachii 04 (
1d10+3): 6+3 = 9
Histachii 05 (
1d10+3): 1+3 = 4
Round 4!
Histachii 05 swings its right claw at Gregeddin [TN 9] (
1d20): 11, hit for (
1d2): 2 damage. It then swings its left claw at Gregeddin [TN 9] (
1d20): 20,
critical hit! for (
2d2): 2 damage. Finally, it bites at Gregeddin [TN 9] (
1d20): 20,
critical hit! for (
2d3): 2 damage.
Gregeddin is now critically wounded (25% HP).
Gregeddin swings his enchanted (+1 hit/dmg) broad sword at Histachii 03 [TN 11] (
1d20+1): 19+1 = 20, hit for (
2d4+1): 5+1 = 6 damage.
Histachii 03 is now critically wounded.
Haahqae fires a sheaf arrow with excellent aim (+2 hit) from behind (+2 hit) Histachii 05 [TN 11] (1d20+4): 14+4 = 18, hit for (1d8): 5 damage.
Histachii 05 is now near death.
Histachii 04 moves 10 feet to the west. It swings its right claw at Gregeddin [TN 9] (
1d20): 14, hit for (
1d2): 2 damage. It then swings its left claw at Gregeddin [TN 9] (
1d20): 17, hit for (
1d2): 2 damage. Finally, it bites at Gregeddin [TN 9] (
1d20): 14, hit for (
1d3): 1 damage.
Gregeddin falls at -1 HP.
Histachii 03 swings its right claw at Gobax [TN 16] (
1d20): 16, bare hit for (
1d2): 2 damage. It then swings its left claw at Gobax [TN 16] (
1d20): 5, miss. Finally, it bites at Gobax in hide armor (+2 hit) [TN 16] (
1d20+2): 13+2 = 15, bare miss.
Gobax swings the maul awkwardly (-3 hit) at Histachii 03 [TN 12] (1d20-3): 20-3 = 17,
critical hit! for (2d4): 2x2 = 4 damage.
Histachii 03 falls.
Rogue Man fires a sheaf arrow from his short bow at Haahqae who is behind cover (-9 hit) [TN 13] (
1d20-9): 20-9 = 11,
critical hit! for (
2d8): 14 damage.
Haahqae falls at -8 HP.
Haahqae is down.
Rogue Man fires a sheaf arrow from his short bow at Gobax in hide armor (+2 hit) [TN 17] (
1d20+2): 2+2 = 4, miss.

- Deserted Building 07.jpg (22.31 KiB) Viewed 5326 times
(OOC: Nah, you can only backstab when the opponent isn't aware of your presence. Once you've done it, they know you're there and you can't do any more.
Boy, that escalated quickly. I'm always suspicious of Invisible Castle and how often natural 20s come up. I once killed an entire party because I couldn't stop rolling 4-5 crits each round.
Initiative and Actions for Round 5?)
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Kendra Greylock (Temple of Takhisis)
The woman pulls out some papers and goes through them. Kendra recognizes them as the file the Holy Guard kept on her when the Seekers were still in charge. "You don't seem to have any whoring experience that I can see," she notices. "Rather, you seemed quite an adept swordswoman. But according to this, you quit...or were trying to."
Tulbas Erogund (Unknown location)
"I am Sigbert," says the charmed man. "And this is Lindhart," he adds, gesturing to the other burned man.
Leota and the three Histachii escort Tulbas out of the room. They enter a large hallway with several snake statues along the walls in small niches. The snakes are cobras, specifically, with their hoods spread open and their fangs revealed.
There are a number of doors down the hall, and Tulbas gets the impression this place--wherever it is--is fairly large. He is escorted to one of the doors, the one closest to the barracks and led inside. This brings them to a very large, cavernous and dark room. There are small, lit candles placed about on the floor, which hinders Tulbas' infravision but does illuminate at least part of the room. Tulbas hears something slithering in the darkness.
"Master Belzor," says Leota. "We bring you the prisoner for inspection. He is a mage, my lord. I think you will be pleased." She nudges Tulbas. "Get on your knees," she hisses.
Arulia Seroth (Harbor District)
As far as she can tell, the man appears to be alone. "Ah, yes, this," he says, holding up the broken lute. "Well, it turns out that those strange dragonmen folk aren't connoisseurs of fine music, as it turns out. I suppose I'm lucky all it broke was my lute, but then again...it is my livelihood. I've been trying to find a place to repair it, but the prices in this city are outrageous. The best option I could find was 30 steel, and if I had not much coin, I'd just buy a new one then." He sighs and shakes his head.
"Ah, but enough of my problems," he says. "You seem troubled. How about we discuss it, say, over lunch?"