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Re: LSO OOC Thread II
Posted: Thu Mar 05, 2015 1:15 am
by BishGada
Best of luck in the restorations.
Re: LSO OOC Thread II
Posted: Thu Mar 05, 2015 8:39 am
by spyguy1503
Baeros just made a speech without breaking social rules, and it actually was a decent speech!!!

Re: LSO OOC Thread II
Posted: Thu Mar 05, 2015 9:57 pm
by JadedDM
I know. I'm scared, too.

Re: LSO OOC Thread II
Posted: Sun Mar 08, 2015 1:17 am
by BishGada
Yep. The muse just hit him. But don't worry, he will probably screw it up soon.
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 7:39 am
by spyguy1503
Sorry about the no-post this weekend, sister's appendix ruptured and it was just a nightmare weekend.
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 9:56 am
by JadedDM
Hey, don't worry about it. My appendix ruptured when I was around 12 or so, and it came very close to killing me. I hope your sister is doing alright now.
In other news, for those of you who were here since the beginning, you might recognize the fellow who just walked into the Paragon Inn. After a two year absence, xelphyn has returned. Let's all welcome him back to the game.
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 10:30 am
by spyguy1503
New character! Cool!
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 2:12 pm
by Breila
Welcome back, xelphyn.
I don't have the time right now to read through our early adventures,could you remind me how Dahn and the rest of the group separated?
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 2:27 pm
by JadedDM
After the party returned from the tribal island, they started investigating the local murders without Dahn and Oren. So when the party was arrested and subsequently banished, those two remained in Narin.
Speaking of which, here's your old stat block, xelphyn. (I can send you a copy of your bio, too, if you have need of it.)
Dahndodat Nayadond Kotetaut Lemeloan Honsoth Tohstubson "Dahn" (Played by xelphyn)
Male Gnome Illusionist 1/Thief 2 (CG)
STR 10, DEX 16, CON 11, INT 14, WIS 5, CHA 13, Age 75, HT 3'0", WT 65 lbs, Birthday 02/20/237
HP: 06/06
THAC0: 20 (+1 projectiles, +1 vs kobolds and goblins, +1 punching)
AC: 8 (-2 DEX, -4 against ogres/trolls/giants)
Dmg: Dagger (1d4/1d3), Punch (1d3+1/1d3+1)
ROF: Dagger (melee) 1/1, Dagger (thrown) 2/1, Punch 2/1
XP: 1,227/2,500 and 1,349/2,500
Saves: PPDM 13 (+3 poison), RSW 11 (+1 reflex), PP 12, BW 15 (+1 reflex), S 12 (+3 spells, +1 illusions)
Skills: Gnomish Resistance (+3), Magical Malfunction (20%), Kobold/Goblin Enmity, Small-sized bonus, infravision (60 feet), detect grade or slope in passage (1-5 on 1d6), detect unsafe walls, ceiling and floors (1-7 on 1d10), determine approximate depth underground (1-4 on 1d6), determine approximate direction underground (1-4 on 1d6), Illusion Specialization, Pick Pockets (15%), Open Locks (20%), Find/Remove Traps (40%), Move Silently (35%), Hide in Shadows (35%), Detect Noise (30%), Climb Walls (60%), Read Languages (0%), Backstab (x2 damage), Thieves Cant, XP Bonus (10% for Thief only)
WP: Dagger, Punching Specialization
NWP: Artistic Ability [Illusions] (5), Cantrips (12, +1 illusions), Jumping (10), Persuasion (13), Seduction (13), Spellcraft (12), Tumbling (16)
Languages: Gnomish, Common, Elven, Merfolk, Deep Common
Gear:
Head – Grey wide-brimmed hat
Neck - Bare
Torso – Backpack [2 lbs], duster
Hands - Bare
Waist – Belt, dagger (x4) [4 lb], small belt pouch [0.5 lbs], small belt pouch [0.5 lbs], small belt pouch [0.5 lbs], trousers, skirt
Feet – Padded boots
Small belt pouch 01 - Components [1 lb]
Small belt pouch 02 – 213 GP, 2 SP, 9 CP [4.5 lbs]
Small belt pouch 03 - Spice [2 lbs]
Backpack – Dry rations (14 meals) [7 lbs], beginner's spellbook [3 lbs], small-sized bedroll [4 lbs], flask of Greek fire [2 lbs], flint and steel [0.1 lbs], Potion of Fire Resistance [1 lb]
Encumbrance: 31.6 lbs (None, MV 6)
Stowed Gear: None
Spells: (1) Audible Glamer, Change Self, Friends, Light, Phantasmal Force, Shocking Grasp
Memorized Spells:
Cantrips: 5/5
1st Level: Change Self, Phantasmal Force
Let's add 8,300 XP to both of his classes and 260 GP to his inventory. This will make him Illusionist 3/Thief 4.
You'll need to roll 2d4 and 2d6 for HP. You'll get another 60 points for your thief skills that you can distribute as you like, including Read Languages.
You can pick 2 new first level spells and let's say...5 second level spells. You'll also get a new weapon proficiency and non-weapon proficiency. Your THAC0 will improve, but your saving throws will not.
If there are any new items you want, just ask.
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 5:07 pm
by xelphyn
I'm having problems with invisible castle.
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 5:10 pm
by JadedDM
Oh, right. I forgot it was down again. Well, it should be back up eventually. You only need that for the HP anyway, so we can just update that last, I suppose.
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 6:49 pm
by xelphyn
Okay, so...
Nwp: Increase artistic ability
Wp:heavy crossbow.
Skills: 20 each in move silently, hide in shadows, and read language.
1st level spells: armor, read magic
2nd level spells: blur, improved phantasmal force, invisibility, strength
Re: LSO OOC Thread II
Posted: Mon Mar 09, 2015 11:25 pm
by JadedDM
Okay, done. Let me know if you want to buy anything new for his inventory. You have over 400 GP to spend, if you want to.
Re: LSO OOC Thread II
Posted: Tue Mar 10, 2015 1:36 am
by BishGada
Hello xelphyn. Nice meeting you.
Re: LSO OOC Thread II
Posted: Tue Mar 10, 2015 8:26 am
by xelphyn
Nice to meet you as well, BishGada.