Re: CH. 9: Road to Tu'Valie
Posted: Sat Mar 08, 2014 4:32 pm
With that settled, the party continues on down the forest trail.
Eventually the storm stops, night falls, and the party makes camp again. Everyone eats dry rations, except Thunder who consumes the remaining carrots and grain and Takit, who eats nothing (as the party has no meat). The uneventful day allows Val to heal up a bit more, as well. Ouragana uses 3 cantrips on Jocelyn and herself to keep the insects away. They keep the same watch as before, but this time nothing bothers them.
The next morning (the 5th of Ruebon), it's a little cooler than before, but without the rain, it's hard to tell the difference. The temperature is in the early 90s F (or early 30s C) for most of the day, but at least the canopy helps keep the sun away a bit. Jocelyn replenishes everyone's waterskins and then they set out. They don't run into any trouble. Eventually, night falls and they make camp again. Everyone eats and drinks, except the animals. What's more, Val consumes what is left of her rations, so now she is out of food, as well. She eats enough for today, though, and after sleeping, feels back to her old self again.
The morning after that (the 6th of Ruebon), is very hot again (mid-90s F or mid-30s C). This time there is no breeze, and no rain. Only the shade of the canopy helps with the relentless heat. Jocelyn is no longer bothered by mosquitoes during the night, thanks to Ouragana's cantrips. However, her back has grown stiffer, to her chagrin. It has also been a week now since Areilon's last bath; she's beginning to smell a bit ripe; not as bad as Val, though, at least.
Before breakfast, the party needs to decide what to do about the food situation. Andar speculates that it may take them another five or six days to reach Tu'Valie at their current speed. Those with extra rations can donate some to Val. However, Takit can only eat meat and Thunder needs either grain or veggies. It may become necessary to hunt and forage for them.
Or the party can just soldier on, and not take the risks of leaving the trail path.
"What does everyone think?" asks Andar after explaining the situation to everyone.
=============
Areilon is no longer in light encumbrance. The party's movement rate increases to 12.
Ruebon 04, 313; Soulday
The party travels 6 miles in 10 hours. Their destination is now 44 miles away.
Val regains 1 HP back. She is now at 96% HP.
Ruebon 05, 313; Frostday
The party travels 6 miles in 10 hours. Their destination is now 38 miles away.
Val regains 1 HP back. She is now at full health.
Jocelyn suffers a -1 to DEX until further notice.
Areilon and Val suffer -1 to CHA until further notice.
It is now Ruebon 06, 313; Flameday at 9:00 AM.
(OOC: Okay, so it's like this. Takit, Val and Thunder are now all out of food. If only Jocelyn were a level higher, then this wouldn't be an issue. She could cast Create Food and Water.
Anyway, the game is fairly forgiving for those who go without food, so long as they have water--which we have plenty, thanks to Jocelyn. Val can actually go 7 days without food, as long as she has water, before suffering any fatigue penalties. Same with Takit. Thunder can actually go 8 days. The downside, though, is that natural healing won't work if they aren't eating. They'll have to rely on magical healing only.
On the other hand, Takit can hunt and Baeros can hunt and forage. Takit has a hunting score of [12] and Baeros has one of [13]. If they hunt together, they have a total score of [15].
Baeros can also forage, but his skill level is quite low, only [5]. But this is still better than anyone else in the party. Foraging can help in finding edible, non-poisonous plants.
However, the severe downside is that to hunt or forage (or both), the party will have to leave the trail. Thus, they risk running into dangerous things.
So the question before the party is, should they just push on? Or should they risk hunting and/or foraging. And if the latter, when should they do it (in the morning, when the casters are praying/studying, or at night, after camp is made, a fire is going, and the watch hasn't started yet). If they go hunting, should Baeros go alone? Or should go Takit go alone? Or should they both go together? (Anyone else going hunting would just get in the way, scare off the game, etc.) If they go foraging, should it just be Baeros, or should others accompany him?
How the party decides will determine what happens next.)
Eventually the storm stops, night falls, and the party makes camp again. Everyone eats dry rations, except Thunder who consumes the remaining carrots and grain and Takit, who eats nothing (as the party has no meat). The uneventful day allows Val to heal up a bit more, as well. Ouragana uses 3 cantrips on Jocelyn and herself to keep the insects away. They keep the same watch as before, but this time nothing bothers them.
The next morning (the 5th of Ruebon), it's a little cooler than before, but without the rain, it's hard to tell the difference. The temperature is in the early 90s F (or early 30s C) for most of the day, but at least the canopy helps keep the sun away a bit. Jocelyn replenishes everyone's waterskins and then they set out. They don't run into any trouble. Eventually, night falls and they make camp again. Everyone eats and drinks, except the animals. What's more, Val consumes what is left of her rations, so now she is out of food, as well. She eats enough for today, though, and after sleeping, feels back to her old self again.
The morning after that (the 6th of Ruebon), is very hot again (mid-90s F or mid-30s C). This time there is no breeze, and no rain. Only the shade of the canopy helps with the relentless heat. Jocelyn is no longer bothered by mosquitoes during the night, thanks to Ouragana's cantrips. However, her back has grown stiffer, to her chagrin. It has also been a week now since Areilon's last bath; she's beginning to smell a bit ripe; not as bad as Val, though, at least.
Before breakfast, the party needs to decide what to do about the food situation. Andar speculates that it may take them another five or six days to reach Tu'Valie at their current speed. Those with extra rations can donate some to Val. However, Takit can only eat meat and Thunder needs either grain or veggies. It may become necessary to hunt and forage for them.
Or the party can just soldier on, and not take the risks of leaving the trail path.
"What does everyone think?" asks Andar after explaining the situation to everyone.
=============
Areilon is no longer in light encumbrance. The party's movement rate increases to 12.
Ruebon 04, 313; Soulday
The party travels 6 miles in 10 hours. Their destination is now 44 miles away.
Val regains 1 HP back. She is now at 96% HP.
Ruebon 05, 313; Frostday
The party travels 6 miles in 10 hours. Their destination is now 38 miles away.
Val regains 1 HP back. She is now at full health.
Jocelyn suffers a -1 to DEX until further notice.
Areilon and Val suffer -1 to CHA until further notice.
It is now Ruebon 06, 313; Flameday at 9:00 AM.
(OOC: Okay, so it's like this. Takit, Val and Thunder are now all out of food. If only Jocelyn were a level higher, then this wouldn't be an issue. She could cast Create Food and Water.
Anyway, the game is fairly forgiving for those who go without food, so long as they have water--which we have plenty, thanks to Jocelyn. Val can actually go 7 days without food, as long as she has water, before suffering any fatigue penalties. Same with Takit. Thunder can actually go 8 days. The downside, though, is that natural healing won't work if they aren't eating. They'll have to rely on magical healing only.
On the other hand, Takit can hunt and Baeros can hunt and forage. Takit has a hunting score of [12] and Baeros has one of [13]. If they hunt together, they have a total score of [15].
Baeros can also forage, but his skill level is quite low, only [5]. But this is still better than anyone else in the party. Foraging can help in finding edible, non-poisonous plants.
However, the severe downside is that to hunt or forage (or both), the party will have to leave the trail. Thus, they risk running into dangerous things.
So the question before the party is, should they just push on? Or should they risk hunting and/or foraging. And if the latter, when should they do it (in the morning, when the casters are praying/studying, or at night, after camp is made, a fire is going, and the watch hasn't started yet). If they go hunting, should Baeros go alone? Or should go Takit go alone? Or should they both go together? (Anyone else going hunting would just get in the way, scare off the game, etc.) If they go foraging, should it just be Baeros, or should others accompany him?
How the party decides will determine what happens next.)