Re: Gregor Malvein (Gregor) - Private Thread
Posted: Wed Sep 13, 2023 4:23 pm
Gregor strode down the damp late-summer streets, hood up and avoiding as much of the drizzling rain as he could manage in the late evening. His destination lay not far, but this area of the city could be somewhat rough, so he kept an active watch. Supposedly some minor lord or something kept an unobtrusive store-house where his less-than-reputably obtained valuables were under the protection of well-crafted locks and the seldom-passage of a guard... The former daunted Gregor not in the least, and the latter.. well those poorly paid to walk a late night shift in a shady area of town redefined the interpretation of 'not my problem'.
As he walked, his ears picked up the subtle sounds of the streets. The rustle of the alley-cat, the creak of old construction in the settling eve, and the murmur of skulkers and drunks. It had been months... years even, since Gregor had fled his involuntary servitude, but now and again he could hear the voice of his old "Master"...
Worthless little $#it... the grizzled locksmith's voice grumbled. Parents should'a sold yeh ta tha' butcher rather than me... Meat's expensive these days. Despite the warm night, Gregor shivers, noting a faint mist rising from the damp on the warm stone. ... 'fn I hadn't wasted so much time already tryin' tae teech the boy sommin', 'ed be oot in tha streets long 'afore 'e broke me reputabilities!
Suddenly Gregor's ears perked up... this was no echo of memory, the sounds of the old-man were coming from the alley his last step laid him straight in the middle of...
Eh?! Whoosaat?.. Wait... I'd know that slouch anywhere...
===
do you have a preference of worlds/realms Gregor is from? There is also a homebrew world of of mine named Genwald that he could be originally from if you so choose. It doesn't matter too terribly much for this campaign, but when he meets up with other stranded characters later it might be a talking point. We can leave it undefined as well if you like.
As he walked, his ears picked up the subtle sounds of the streets. The rustle of the alley-cat, the creak of old construction in the settling eve, and the murmur of skulkers and drunks. It had been months... years even, since Gregor had fled his involuntary servitude, but now and again he could hear the voice of his old "Master"...
Worthless little $#it... the grizzled locksmith's voice grumbled. Parents should'a sold yeh ta tha' butcher rather than me... Meat's expensive these days. Despite the warm night, Gregor shivers, noting a faint mist rising from the damp on the warm stone. ... 'fn I hadn't wasted so much time already tryin' tae teech the boy sommin', 'ed be oot in tha streets long 'afore 'e broke me reputabilities!
Suddenly Gregor's ears perked up... this was no echo of memory, the sounds of the old-man were coming from the alley his last step laid him straight in the middle of...
Eh?! Whoosaat?.. Wait... I'd know that slouch anywhere...
===
do you have a preference of worlds/realms Gregor is from? There is also a homebrew world of of mine named Genwald that he could be originally from if you so choose. It doesn't matter too terribly much for this campaign, but when he meets up with other stranded characters later it might be a talking point. We can leave it undefined as well if you like.