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Tree Lords I
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- Jenara
- Elven Princess
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- http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
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Re: Tree Lords I
"Thats a good plan!" Locky perks up, searching for her lost stones.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Tree Lords I
Jeremy and Ulster are able to retrieve all of their arrows, and Locky picks up her stones. Likewise, Thuskar retrieves his bolt, but his crossbow remains jammed. "I'll have to get it fixed later," he says.
- HorizonsDream
- Duke
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Re: Tree Lords I
Imani gave her horse a couple of pats along the side. "I think we are ready to continue," she says to Aleaha. "And thank you, Jerrard."
Re: Tree Lords I
"Tie it to Lanae." Jerrard suggests, "And my pleasure Imani. Come, let us move on." He says motioning to Aleaha. "We will follow as before."
---------
Locky resumes her place, Pocketing her stones and walking as fast as she can.
---------
Locky resumes her place, Pocketing her stones and walking as fast as she can.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Tree Lords I
With all of that decided, the party continues their seemingly endless trek through the forest.
It is another three hours before anything of significance happens. Up ahead is a creaking noise, like a tree falling over. Aleaha immediately comes to a halt and holds up her hand as a signal to the others to do likewise.
There is more creaking, then outright moaning. It is a moaning of pain and madness, and almost seems familiar to some of the party, somehow. It conjures up memories of the Shroom's caverns.
"Takasi!" Aleaha swears in Elvish. Up ahead are three treants, or so they appear. But unlike normal treants, these ones appear...corrupted. They are black and twisted, and their faces are masks of pain and hatred.
"Evil treants," Aleaha explains. "The nightmare corrupted them into monsters. They must have escaped the contained area and come here to spread their dark seed again!"
==========
It is another three hours before anything of significance happens. Up ahead is a creaking noise, like a tree falling over. Aleaha immediately comes to a halt and holds up her hand as a signal to the others to do likewise.
There is more creaking, then outright moaning. It is a moaning of pain and madness, and almost seems familiar to some of the party, somehow. It conjures up memories of the Shroom's caverns.
"Takasi!" Aleaha swears in Elvish. Up ahead are three treants, or so they appear. But unlike normal treants, these ones appear...corrupted. They are black and twisted, and their faces are masks of pain and hatred.
"Evil treants," Aleaha explains. "The nightmare corrupted them into monsters. They must have escaped the contained area and come here to spread their dark seed again!"
==========
- Attachments
-
- Key:
A - Aleaha
B - Babushka
Jy - Jeremy
g - Jeremy's gelding
II - Imani (on Artemis)
Jd - Jerrard
MM - Malika (on Lanae)
L - Locky
i - Ilvain
U - Ulster
T - Thuskar
d - Dekker
h - Harae
(Each square is 10 feet across.) - Evil Treants 01.JPG (329.56 KiB) Viewed 5923 times
Re: Tree Lords I
"What is the best way to deal with them?" Jeremy asks. "I will follow your advice in this."
Meddle not in the affairs of dragons, for you are crunchy and taste good with ketchup!
Re: Tree Lords I
"Like the troll, they are particularly vulnerable to fire, if any of you have some," Aleaha says, drawing her long sword and dagger as the treants approach.
- HorizonsDream
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Re: Tree Lords I
Imani dismounts from her horse, and draws her two scimitars. "I don't have fire, but the others might be able to come up with something while we distract them."
Re: Tree Lords I
Jeremy replies, "Blast! It'll take to long for me to build a fire, so I'll just have to be front line!" at which he draws his short sword and follows Aleaha into the fray!
Meddle not in the affairs of dragons, for you are crunchy and taste good with ketchup!
Re: Tree Lords I
"Jerrard, give your flint and steel to Malika to start a fire!" Babushka shouts as she draws the longtooth and normal daggers and moves to attack the treant to her left.
Init 4, Longtooth dagger (14) hits AC2, critical hit (20) with fine dagger
Longtooth dagger does 9 DMG, fine dagger 3 (I assumed the treant to be large)
Init 4, Longtooth dagger (14) hits AC2, critical hit (20) with fine dagger
Longtooth dagger does 9 DMG, fine dagger 3 (I assumed the treant to be large)
There's more to me than meets the eye...
Re: Tree Lords I
"This is where I wish I could conjure more than a simple flame!" Jerrard ponders, "Here." Passing her the flint and steel he adds, "Get some wood, start a fire."
"Thuskar, take the front line, Ulster we are going to fire flaming arrows at them. Locky, shoot them." With that he prepares his last magic missile.
"Thuskar, take the front line, Ulster we are going to fire flaming arrows at them. Locky, shoot them." With that he prepares his last magic missile.
Re: Tree Lords I
Letting loose a stone at the closest Locky shouts. "What silly trees!"
Init 5, hit 15 (AC 3) 4 damage.
Init 5, hit 15 (AC 3) 4 damage.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Tree Lords I
While Imani dismounts Artemis, Aleaha calmly walks toward the furthest treant, her weapons at the ready.
Babushka and Jeremy both charge at the other two. Jeremy stabs at his opponent with his short sword, managing to pierce the bark from the momentum of his charge. Surprisingly, the creature bleeds some kind of oozing black slime. It also shrieks in pain at the attack. Babushka, likewise, scores two direct hits. The Longtooth dagger slices through the bark as easily as a hot knife through butter, wounding the treant significantly. She then manages to stab her fine dagger right in the wound, doing further damage. She gets splattered by warm, black ooze.
Jerrard hands his flint and steel to Malika, who accepts it incredulously. "ME?! Why do I have to do it?!" she demands, dismounting from Lanae.
The wounded treant shrieks at Babushka and slams its boughs down on top of her, hitting her twice and nearly knocking her out. Ulster, ignoring Jerrard entirely, draws his sword and shield and heads to the gnome to help. Thuskar, meanwhile, obeying Jerrard heads out to find a target with his great sword.
Jeremy's opponent attacks the woodsman, swinging its boughs down at his head. He takes quite a pummeling, and Locky slings a rock to aid him, but it gets stuck in the treant's bough and never actually hits it.
Finally, Aleaha deals with the third treant. She takes a glancing blow from its boughs, and then manages to evade the second attack entirely.
==============
Initiative
Imani (1d10): 5
Jeremy (1d10+3+2): 7
Babushka (1d10+2+2): 8
Jerrard (1d10): 8
Locky (1d10+11): 16
Malika (1d10): 8
Ulster (1d10+4): 12
Thuskar (1d10+7): 13
Aleaha (1d10+2): 6
Evil Treant 01 (1d10+9): 11
Evil Treant 02 (1d10+9): 15
Evil Treant 03 (1d10+9): 17
Round 1!
Imani dismounts Artemis and draws her scimitars.
Aleaha moves 120 feet west toward Evil Treant 03.
Jeremy charges (+2) 60 feet northwest and attacks Evil Treant 02 and attacks with his short sword (1d20+2): 17, hit for (1d8): 4 damage.
Babushka charges (+2) 45 feet toward Evil Treant 01 and attacks with her Longtooth Dagger (+2) (1d20+4): 16, hit for (1d8+2): 9 damage. She then attacks with her fine dagger (1d20): 20, critical hit! for (2d3+1): 5 damage.
Jerrard hands Malika his flint and steel.
Malika accepts the flint and steel and dismounts from Lanae.
Evil Treant 01 attacks Babushka with its boughs (1d20+1): 19, hit for (2d8): 8 damage. It then attacks again (1d20+1): 12, hit for (2d8): 8 damage.
Ulster draws his rusty sword and moves 80 feet southwest toward Evil Treant 01.
Thuskar moves 80 feet west.
Evil Treant 02 attacks Jeremy with its boughs (1d20+1): 13, hit for (2d8): 7 damage. It then attacks again (1d20+1): 7, hit for (2d8): 13 damage.
Locky slings a single stone at Evil Treant 02 (1d20+5): 15, miss.
Evil Treant 03 attacks Aleaha with its boughs (1d20): 15, hit for (2d8): 3 damage. It then attacks again (1d20): 4, miss.
(OOC: I think you guys underestimated how far away the treants were. Each square is 10 feet across. In order for Jeremy and Babushka to reach their targets and still attack, I had to rule they charged (+2 to hit, -2 to initiative, +1 to AC), otherwise they wouldn't have made it that far before their turn ended. Remember to keep movement rate and distance in mind when deciding your attacks.
Breila's assumption is correct, the treants are H-sized, so all should use the damage dice for Large foes.
Actions and Initiative for Round 2?)
Babushka and Jeremy both charge at the other two. Jeremy stabs at his opponent with his short sword, managing to pierce the bark from the momentum of his charge. Surprisingly, the creature bleeds some kind of oozing black slime. It also shrieks in pain at the attack. Babushka, likewise, scores two direct hits. The Longtooth dagger slices through the bark as easily as a hot knife through butter, wounding the treant significantly. She then manages to stab her fine dagger right in the wound, doing further damage. She gets splattered by warm, black ooze.
Jerrard hands his flint and steel to Malika, who accepts it incredulously. "ME?! Why do I have to do it?!" she demands, dismounting from Lanae.
The wounded treant shrieks at Babushka and slams its boughs down on top of her, hitting her twice and nearly knocking her out. Ulster, ignoring Jerrard entirely, draws his sword and shield and heads to the gnome to help. Thuskar, meanwhile, obeying Jerrard heads out to find a target with his great sword.
Jeremy's opponent attacks the woodsman, swinging its boughs down at his head. He takes quite a pummeling, and Locky slings a rock to aid him, but it gets stuck in the treant's bough and never actually hits it.
Finally, Aleaha deals with the third treant. She takes a glancing blow from its boughs, and then manages to evade the second attack entirely.
==============
Initiative
Imani (1d10): 5
Jeremy (1d10+3+2): 7
Babushka (1d10+2+2): 8
Jerrard (1d10): 8
Locky (1d10+11): 16
Malika (1d10): 8
Ulster (1d10+4): 12
Thuskar (1d10+7): 13
Aleaha (1d10+2): 6
Evil Treant 01 (1d10+9): 11
Evil Treant 02 (1d10+9): 15
Evil Treant 03 (1d10+9): 17
Round 1!
Imani dismounts Artemis and draws her scimitars.
Aleaha moves 120 feet west toward Evil Treant 03.
Jeremy charges (+2) 60 feet northwest and attacks Evil Treant 02 and attacks with his short sword (1d20+2): 17, hit for (1d8): 4 damage.
Babushka charges (+2) 45 feet toward Evil Treant 01 and attacks with her Longtooth Dagger (+2) (1d20+4): 16, hit for (1d8+2): 9 damage. She then attacks with her fine dagger (1d20): 20, critical hit! for (2d3+1): 5 damage.
Jerrard hands Malika his flint and steel.
Malika accepts the flint and steel and dismounts from Lanae.
Evil Treant 01 attacks Babushka with its boughs (1d20+1): 19, hit for (2d8): 8 damage. It then attacks again (1d20+1): 12, hit for (2d8): 8 damage.
Ulster draws his rusty sword and moves 80 feet southwest toward Evil Treant 01.
Thuskar moves 80 feet west.
Evil Treant 02 attacks Jeremy with its boughs (1d20+1): 13, hit for (2d8): 7 damage. It then attacks again (1d20+1): 7, hit for (2d8): 13 damage.
Locky slings a single stone at Evil Treant 02 (1d20+5): 15, miss.
Evil Treant 03 attacks Aleaha with its boughs (1d20): 15, hit for (2d8): 3 damage. It then attacks again (1d20): 4, miss.
(OOC: I think you guys underestimated how far away the treants were. Each square is 10 feet across. In order for Jeremy and Babushka to reach their targets and still attack, I had to rule they charged (+2 to hit, -2 to initiative, +1 to AC), otherwise they wouldn't have made it that far before their turn ended. Remember to keep movement rate and distance in mind when deciding your attacks.
Breila's assumption is correct, the treants are H-sized, so all should use the damage dice for Large foes.
Actions and Initiative for Round 2?)
- Attachments
-
- Key:
A - Aleaha
B - Babushka
Jy - Jeremy
g - Jeremy's gelding
I - Imani
aa - Artemis
Jd - Jerrard
M - Malika
lala - Lanae
L - Locky
i - Ilvain
U - Ulster
T - Thuskar
d - Dekker
h - Harae
(Each square is 10 feet across.) - Evil Treants 02.JPG (329.27 KiB) Viewed 5907 times
- HorizonsDream
- Duke
- Posts: 5159
- Joined: Sat Jul 02, 2011 5:36 pm
- Location: Washington
Re: Tree Lords I
Now on the ground, Imani moves to help Jeremy with the treant. She decides to deal with the creature from behind while Jeremy takes a beating.
Init Roll, Hit Rolls (1, 3, 10)
(Whee, my horrible luck is still around.)
Init Roll, Hit Rolls (1, 3, 10)
(Whee, my horrible luck is still around.)