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Act 1, Scene 4: "To Skald" (Game Thread)
Moderator: TristenC
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Re: Act 1, Scene 4: "To Skald" (Game Thread)
Artanis heeds Pyros' warning and does not, at least for now, make a dash for the door. "Curses, foiled again." He watches the window for any movement of the curtains or from behind the curtains (if sheers).
He is indeed paying attention to the man behind the curtain.
He is indeed paying attention to the man behind the curtain.
Current Games & Characters:
Demiplane of Dread: Artanis Auir
Rashtan:Glinel Rinelendrieth, Frankie Waldon
The Fall: Bruno Dodd, The Iron Sheik, Denise Dodd, Ald, Dannii Dodd
Demiplane of Dread: Artanis Auir
Rashtan:Glinel Rinelendrieth, Frankie Waldon
The Fall: Bruno Dodd, The Iron Sheik, Denise Dodd, Ald, Dannii Dodd
Re: Act 1, Scene 4: "To Skald" (Game Thread)
Pyros will try to listen(Detect Noise) to try an discern anything out of the ordinary.
- TristenC
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Re: Act 1, Scene 4: "To Skald" (Game Thread)
Pyros listens intently, but doesn't hear anything out of the ordinary.
Artanis watches the curtains a moment longer (not sheer) before they move slightly back to their original position.
Artanis watches the curtains a moment longer (not sheer) before they move slightly back to their original position.
Re: Act 1, Scene 4: "To Skald" (Game Thread)
Mira keeps her position and waits for Merrick to return..
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 1, Scene 4: "To Skald" (Game Thread)
Artanis waits for another couple of minutes, watching the curtain for even the slightest movement again. If he sees none, he will nod to Pyros then bolt for the door. And hope that Pyros follows him.
Current Games & Characters:
Demiplane of Dread: Artanis Auir
Rashtan:Glinel Rinelendrieth, Frankie Waldon
The Fall: Bruno Dodd, The Iron Sheik, Denise Dodd, Ald, Dannii Dodd
Demiplane of Dread: Artanis Auir
Rashtan:Glinel Rinelendrieth, Frankie Waldon
The Fall: Bruno Dodd, The Iron Sheik, Denise Dodd, Ald, Dannii Dodd
Re: Act 1, Scene 4: "To Skald" (Game Thread)
Pyros returns the nod, but he is unsure what they were nodding about.
- TristenC
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- Joined: Thu Jul 16, 2015 3:23 pm
- Location: somewhere in the aether
Re: Act 1, Scene 4: "To Skald" (Game Thread)
[Ok, no word from rivi recently so moving Merrick back]
Merrick and Mira: [East]
Merrick returns to where Mira was before, speaking quietly, Are.. are you still here?
Cross, Elsa and Jerry: [South]
Crap, i can't see anything...
Artanis and Pyros: [North/West]
The ranger watches closely, but sees no motion. He nods to Pyros and bolts towards the house, reaching it apparently without raising alarm...
Merrick and Mira: [East]
Merrick returns to where Mira was before, speaking quietly, Are.. are you still here?
Cross, Elsa and Jerry: [South]
Crap, i can't see anything...
Artanis and Pyros: [North/West]
The ranger watches closely, but sees no motion. He nods to Pyros and bolts towards the house, reaching it apparently without raising alarm...
Re: Act 1, Scene 4: "To Skald" (Game Thread)
"Yes, walk to my voice." When he gets close she grasps his hand trying not to grab anywhere else as she didnt want Merrick or Jerry to get the wrong idea. "I suspect Artanis is going to try something, he's quite rash. If he does I think they will either attack him or come through this door, if they do we have to try to stop them. I think they will try to slow us again, or something else, I Have to stop that."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 1, Scene 4: "To Skald" (Game Thread)
Pyros understands the nodding!
He bolts as fast as his legs will take him bobbing topknot and flailing hoopak.
He bolts as fast as his legs will take him bobbing topknot and flailing hoopak.
- TristenC
- Temporal Immortal

- Posts: 12371
- Joined: Thu Jul 16, 2015 3:23 pm
- Location: somewhere in the aether
Re: Act 1, Scene 4: "To Skald" (Game Thread)
Merrick and Mira: [East]
I understand... i'm ready... He says, joining her.
Artanis and Pyros: [North/West]
Pyros makes it to the door also, without event.
I understand... i'm ready... He says, joining her.
Artanis and Pyros: [North/West]
Pyros makes it to the door also, without event.
Re: Act 1, Scene 4: "To Skald" (Game Thread)
"Whew, that was close!"
Re: Act 1, Scene 4: "To Skald" (Game Thread)
cross nods to Elsa's comment on not seeing anything "should we move closer?"
Characters:
Demiplane of Dread - Cross aka the dagger mage
Classic Puzzle-Cait aka the angel of death
Tales from Golden City-max aka Lady Red Fox
The Forge-dm
Genwald-Elden aka the SoulForger
Demiplane of Dread - Cross aka the dagger mage
Classic Puzzle-Cait aka the angel of death
Tales from Golden City-max aka Lady Red Fox
The Forge-dm
Genwald-Elden aka the SoulForger
Re: Act 1, Scene 4: "To Skald" (Game Thread)
Artanis whispers to Pyros. "Check the door to see if it is trapped, locked and try to open it. As quietly as possible."
Current Games & Characters:
Demiplane of Dread: Artanis Auir
Rashtan:Glinel Rinelendrieth, Frankie Waldon
The Fall: Bruno Dodd, The Iron Sheik, Denise Dodd, Ald, Dannii Dodd
Demiplane of Dread: Artanis Auir
Rashtan:Glinel Rinelendrieth, Frankie Waldon
The Fall: Bruno Dodd, The Iron Sheik, Denise Dodd, Ald, Dannii Dodd
Re: Act 1, Scene 4: "To Skald" (Game Thread)
"Sure, lickety split." He will check the handle and lock for traps then if it is locked.
[OoC: You roll those?]
[OoC: You roll those?]
- TristenC
- Temporal Immortal

- Posts: 12371
- Joined: Thu Jul 16, 2015 3:23 pm
- Location: somewhere in the aether
Re: Act 1, Scene 4: "To Skald" (Game Thread)
[Ok... i know i replied to this... my phone has been crap-tastic today.]
Pyros checks the door thoroughly for any trip wires, triggers, pressure plates or latches that cpuld dump boiling hpt berry juice (or something even worse!) on him. Finding nothing, he sets about unlocking the door; finally managing it with a satisfying click!
====
Pyros searches for traps fpr [1d10] = 5 minutes
pyros OL: 80%
Pyros OL [1d100] = 71,
Pass
Pyros spends [1d10] = 3 minutes to unlock the door
Pyros checks the door thoroughly for any trip wires, triggers, pressure plates or latches that cpuld dump boiling hpt berry juice (or something even worse!) on him. Finding nothing, he sets about unlocking the door; finally managing it with a satisfying click!
====
Pyros searches for traps fpr [1d10] = 5 minutes
pyros OL: 80%
Pyros OL [1d100] = 71,
Pass
Pyros spends [1d10] = 3 minutes to unlock the door


