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The Pod-Caverns of the Sinister Shroom (Game Thread V)

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Jerrard »

"No." Jerrard turns to Elvenoff with a curious glance. "We were all called here for separate reasons, by separate people, yet we have a unified goal. We have our own skills, yet we are weak in combat." Jerrard replies, standing by the net. "Do you fancy fish for supper?" He smiles, collecting the fish in his hands. "South or East? Do you have a preference?"
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Jenara »

"Hmmmm." Locky ponders the drop with a curious smile, "You know if we tied ourselves to one of the dead trees, and went down the waterfall." She giggles, "I have some rope, but not enough, besides its back at 'base camp'." (20ft rope in her pack

Wading into the pool she glances over the edge (searching for a lever or anything like the last waterfall, used search for traps as it covers searching for anything hidden: 1d100=12)
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by JadedDM »

Searching carefully, Locky cannot find anything like a keyhole, lever, or hidden ladder.

Meanwhile, Jerrard collects the trout in the net. If nothing else, the party may have something to eat for dinner this night other than dried rations.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Breila »

"Let's go back, Locky." Babushka says. "This seems to be a dead end. All the other passages that the podmen and their master use was outfitted with something to go up and down. Perhaps a tunnel on the lower level leads down there. We'll see.

But you know what? Before we return, we could go to the chamber behind the stone mouth and collect some of the moss that attracts metal. Jerrard would be delighted, I think. And it's not far from here."
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Jenara »

Locky gives a little pout and turns away, the Kender in her loved the idea of jumping over the cliff.

"I wanted some too!" her face lights up at the mention of the moss, thoughts of the cliff forgotten.. "Lets go!" grabbing the Gnome by the hand she walks off.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Elvenoff »

Elvenoff watches Jerrard fish about with the fish and nods his understanding of the answer to his question. He glances about the area one more time before answering him. "Yes, I enjoy a well cooked fish. I was raised upon the tender meat of the Great northern perch." he smiles with the recall of memories.

He looks at the directions for a moment, pondering if he had any perferencies. "Nope, either way is fine, for I am sure we will run into something regardless which way we go."
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Breila »

With a smile, Babushka follows Locky. With her better infravision, she can see further ahead, and she'll stop Locky by taking her by the arm if she sees something or when they reach a bend or junction. At the junction with the main tunnel, they stop to see and listen if the coast is clear, then turn right. After a short walk, the stone mouth is on the left, they carefully scramble in and follow the low-ceilinged tunnel into the chamber.

(At least that's the plan.)
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by JadedDM »

Babushka and Locky return to the stone mouth and enter, reaching the chamber with the strange metal-attracting moss. So far, they have encountered no resistance.

(OOC: Man, no random encounters yet? Must be the luck of the kender.)
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Jenara »

"So Shall I go in, the ride in last time was sooooo much fun,." Locky jumps inside, pulls Bab up and proceeds to pass through to the moss.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by JadedDM »

The chamber is much as they left it. The walls are lightly crusted with small patches of a strange blue-green lichen. Any metal objects they are wearing or carrying start to tug weakly.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Breila »

Using her own dagger, Babushka tries to carefully pry off a piece of the lichen. Once loose, it should cling to the blade.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Jenara »

Locky starts to peel off a small area of the moss, it gets bigger and bigger until she has removed a huge area. Ooopps Is all she says, smiling sheepishly.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by JadedDM »

The moss is easy enough to remove. It seems to maintain its quasi-magnetic properties even when taken from the wall.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Breila »

At Locky's "oops", Babushka looks her way. "I think we have enough of it. Will you give me some, please?" she says.
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Re: The Pod-Caverns of the Sinister Shroom (Game Thread V)

Post by Jenara »

"Of course!" Locky passes the Gnome a large piece of the moss, she seems to be enjoying herself as usual, the sadness of yesterday had gone. "Where should we go now? Should we go back to the others?" She asks, stuffing some glowing moss into her pouches.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
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