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Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread)

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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Chris1234 »

Linar holds his position (unless the group facing Nocturno are all down in which case between shots he moves westward 10-15' along the S wall to see what is around the corner, falling back behind Sue if that reveals several more foes) and tries to shoot foes with another pair of arrows, choosing unengaged ones in preference to firing into melee.
If only engaged foes are visible then he will take pots at the cleanest line of sight, and if nothing to choose between them then he aims for the nearest group.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Jenara »

Advancing forwards Katten adjusts her vision to enter the torch light, heading to the south alongside the Drow, an arrow notched as she catches a glancing blow on the injured creature fighting Noctorno, before willing Dran to take it down.

Another arrow notched she prepares to shoot anything coming from the south.

Long Bow (Thaco 18) [1d20] = 14 dmg [1d6] = 1 I think thats a hit, but only 1 damage.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Squirrellord »

Now that Jordek can see that melee has been engaged by the fighters he will advance to the nearest melee (I believe those engaged with Nocturno) and strike at the goblins attacking the elf.

If he can make it there on his wee gnome legs that is :D
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by TristenC »

[lol. he certainly can. you can make some attack rolls for end of r1 and for r2. or i can make them if you prefer]
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Nocturno »

If Jordek doesn't finish off the goblin to Nocturno's right he will attack that one, or the other if the first choice is down.

He will then back up to Elden to not allow any opportunity attacks as he moves towards the plow to protect it from being rung.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by TristenC »

[end of R1]
Jordek rushes up to join the melee against the goblins. He stabs with his dagger at the one beside Nocturno wielding a spear. The dirty creature manages to keep him at bay with his longer weapon; though the Gnome nearly catches him unawares.

[Round 2]
Elden executes another perfect strike, dropping the final goblin beside him. Wow… that was easy… he says, looking for any more enemies approaching the alarm.

The mad forest gnome stabs again at his foe, narrowly missing. The goblin retaliates by stabbing him hard with the dirty spear! Pain erupts in his belly as the ugly little humanoid snarls at him.

Katten and Linar pick off the remaining goblins with precisely placed shots, while the others fail to make contact.


[Combat ends]
[Map basically the same as last round except that Jordek is beside Nocturno and all of the goblins visible are dead]
====
[end of R1]
Jordek moves 30 feet West to stab (+2 pierce vs hide) at G7(AC 6) with his dagger
Thac0 20 vs AC 6 (+2): Need 12+ to hit
[1d20] = 11, miss! (barely)
Jordek vs G7 [1d20] = 11, [1d4] = 1

[Round 2]
Jordek: (3+2 dagger) = 5
Elden: (5+3 natl attk) = 8
Indendien: (1+8 Longbow) = 9
G6: (mace) = DEAD
Katten: (2+8 Longbow) = 10
Dran: (7+3 natl attk) = 10
Dellinanth: (2+8 Longbow) = 10
Nocturno: (8+5 Longsword ) = 13
G4: (spear) = DOWN
G9: (spear) = 13
G5: (mace) = 14
G8: (mace) = 14
G7: (spear) = 16
Linar: (9+8 Longbow) = 17
G3: (mace) = DEAD

Jordek moves 30 feet West to stab (+2 pierce vs hide) at G7(AC 6) with his dagger
Thac0 20 vs AC 6 (+2): Need 12+ to hit
[1d20] = 11, miss! (barely)
Jordek vs G7 [1d20] = 11, [1d4] = 4

Elden attacks G9 with martial arts while wearing studded leather (-1)
Thac0 18 vs AC 6(-1): need 13+
Elden vs G9 martial arts [1d20] = 19, Hit!
Result 19, 1 pt chart adjustment for specialization, adjust up to Head Punch (higher dmg and KO%)
Elden does 3 dmg (chart) +1 (specialist) + 3 (str) = 7 dmg!
G9 DIES!

Indendien replaces her longbow string

Katten fires her Longbow (+2 vs hide) at G5 (AC 6) in melee with Nocturno (-4 target 1 size category smaller than ally)(+4 vs Goblins)
Thac0 18 vs AC 6 (+2): need 10+ to hit
[1d20] = 14, hit!
For [1d6] = 1 damage
G5 DIES!
Dran holds near Katten

Dellinanth fires his Longbow (+2 vs hide) at G8 (AC 6) in melee with Elden (-4 target 1 size category smaller than ally)
[1d20] = 2, miss!

Nocturno slashes with his Longsword at G7 (AC 6)
Thac0 18 vs AC 6: Need 12+
[1d20] = 6, miss!
Nocturno vs G5, LS [1d20] = 6, [1d8+3] = 6

G9 is DEAD

G5 is DEAD

G8 bashes with his mace (-2 bludg vs Splint) at Nocturno (AC 2)
G8 vs Nocturno Mace [1d20] = 3, [1d6] = 4, Miss!

G7 stabs with his spear (+2 piercing vs leather) at Jordek (AC 4)
[1d20] = 20, Hit! Possible Crit!
Crit Conf [1d20] = 6, Crit confirmed!
G7 stabs Jordek for [1d6] = 3 + [1d6] = 2 => 5 damage!
Jordek is Hurt Badly!

G7 vs Jordek spear [1d20] = 20, [1d6] = 3,
G7 vs Jordek spear [1d20] = 8, [1d6] = 2,


Linar fires his Longbow (+2 vs hide) at G8 (AC 6) in melee with Nocturno (-4 target 1 size category smaller than ally)
Thac0 19 vs AC 6 (-2): Need 15+
[1d20] = 5, miss!

Indendien finishes restringing her bow

Katten fires her Longbow (+2 vs hide) a 2nd time, at G (AC 6) in melee with Nocturno (-4 target 1 size category smaller than ally)(+4 vs Goblins)
Thac0 18 vs AC 6 (+2): need 10+ to hit
[1d20] = 13, hit!
For [1d6] = 6 damage
G8 DIES!
Katten vs G8 [1d20] = 13, [1d6] = 6

Dellinanth fires his Longbow (+2 vs hide) at G7 (AC 6) in melee with Nocturno and Jordek (-6; target 1 size category smaller than 1 ally, same size as 2nd ally)
[1d20] = 6, miss!

Linar fires his Longbow (+2 vs hide) at G7 (AC 6) in melee with Nocturno and Jordek (-6; target 1 size category smaller than 1 ally, same size as 2nd ally)
Thac0 19 vs AC 6 (-4): Need 17+
[1d20] = 17, hit!
For [1d8] = 6 damage!
G7 DIES!

[Combat ends]
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Nocturno »

Nocturno looks at the gnome. "Should probably leave the getting stabbed to me eh?" Then in a more serious tone. "I can heal that if you need."

Nocturno will cast a CLW on the gnome and move south, or just move south to check it out if the gnome declines.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Chris1234 »

Linar advances along the southern wall so as to be just out of torchlight to allow his superior infra-vision a chance.
If a look round shows nothing significant visible (up to 120' & away from the torches so SW/S/SE) then he returns to salvage some of his arrows/do a pat down or two.

A foe within range can have a single shot allowing the delicate elf to withdraw again to behind the sturdy Nocturno who he updates, e.g. "4 goblins 90' SE."
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Jenara »

Without pausing to collect her arrows Katten slips past the others, "We go south, there two passages, I go east, dark one go West. Others follow. Dran." She calls pulling the wolf from the Goblins. "Kill everything. No survivors." She warns, looking behind. "Half with me. Half with Dark one. He see well in dark. I trust him."
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."

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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Chris1234 »

Unless foes make an immediate appearance, on hearing Katten's words Linar cuts short his scavenging and matches Katten's pace southwards.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Nocturno »

"Well that is an easy choice for me." After healing or not, Nocturno will follow Katten.

===========================================

Elden looks at Nocturno with a weird look.(Like wtf is his problem), and follows Linar.

========================================================
With the metal shaping ability, would Elden be able to make a small "E" indent in the plow blade?
I know it says 1 lb per level, so just a depression in it with the letter E.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Squirrellord »

After missing twice with his dagger and getting stabbed in the gut to make him feel better about his life decisions, Jordek presses a hand on his belly and casts CLW on himself. Holding his dagger in front of this face, Jordek begins berating his dagger. "You better behave and stab who I tell you to stab next time or I'll have Chitt hide you, I swear I will. No no no, I am in charge! You don't get to make the decisions! Behave! Don't make me get him, you know he never remembers where he hides things!" after a moment with his head cocked "You're damned right your going to listen. Next time stab the people I say stab!"
Afterwards he will turn a beaming smile up to Nocturno with a chipper "Thanks for the offer, I got it though" and head off after dark elf (the skinned one, not the mood one) with a quiet "Keep up Chitt, but not to up, maybe low, umm.. hidden"
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by TristenC »

Indendien goes witn Katten, and Dellinanth moves to join the others

===[OOC]
Are Elden and Nocturno keeping their torches? infravision wont work for those within the ight.

The metal shaping weight limit is for the whole piece, no matter how minor or extensive the work.

Jordek CLW [1d8] = 1

Map represents what was seen by the others before the torchlight arrives.
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Chris1234 »

The dark elf points to the higher passage and silently heads out following the north wall intending to get out of torch light.

======
Who's with Linar? And which, if any, require torches?
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Re: Act 1, Scene 3: "Against the Wetrocks" (Main Game Thread

Post by Nocturno »

Elden looks at the group he is going with , shrugs his shoulders and hands the torch the gnome.

"I don't need that for combat, but dim light will help me walk."

===================================================
Nocturno will extinguish the torch arrow.

[Everyone with Katten has teh visionz?]
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