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Return [To Madness]: Act 1, Scene 2

A classic 2e Puzzle dungeon for High Level characters
Beware, this one is substantially longer and (IMHO) even harder than the legendary Tomb of Horrors!
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Nocturno
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Re: Return [To Madness]: Act 1, Scene 2

Post by Nocturno »

"Well maybe your big fella can open the door here too."
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BishGada
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Re: Return [To Madness]: Act 1, Scene 2

Post by BishGada »

"Well, I guess searching around is needed. Mourkol, did you notice a latch, level or loose brick on the other side of the wall?"
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Re: Return [To Madness]: Act 1, Scene 2

Post by Nocturno »

If the shambling corpse can't just push the door, Jack will look for a release/switch.
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Re: Return [To Madness]: Act 1, Scene 2

Post by TristenC »

Mourkol rolls his incorporeal eyes at his master. Nothing on the other side. And I cannot see through the walls themselves...

The troll zombie 'William' presses on the door again but it does not budge.

Jack examines the newly revealed seam and notes three stone plugs designed to prevent the door from sliding open. Each of the three plugs glows with magical power to Gur's vision
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Re: Return [To Madness]: Act 1, Scene 2

Post by Nocturno »

Jack will try to remove them if he seems it safe. Unless the magical sighted people stop him.
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