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Act 3, Scene 1: Assembly and Supplication

The 2E AD&D Homebrew Sandbox world of Genwald is large, ancient, and magical. There are many undiscovered/untamed places. The Sun Kingdom (European style, Late Medieval Human NG Monarchy) is the basic Campaign area, but PCs can end up anywhere.

The scars of ancient battles of titanic proportions mark the land. Wild magic zones, fantastical terrain, grand adventure, political strife, and even artifacts of wonder await. Choose your part and come make your mark on the world. A wide array of unconventional races and classes are available.

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TristenC
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Re: Act 3, Scene 1: Assembly and Supplication

Post by TristenC »

Fin finds some natural stone jutting from the earth, turned by the tilling roots of the nearby trees. Linar and some of the others gather plenty of firewood and prepare the camp.

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Re: Act 3, Scene 1: Assembly and Supplication

Post by Styrius »

Findalsip will do his best to blend in with the rock and such. The connection to the bones of the world give him comfort in this odd (way too open) landscape. The trees. The trees are so spooky. They grow in the rock and crack it. It makes him feel a bit sad.
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
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