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Act 2, Scene 3: Twisting Paths
Moderator: TristenC
- Jenara
- Elven Princess

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- http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
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Re: Act 2, Scene 3: Twisting Paths
"Take Wounded back to light." Katten pauses, trying to fight the red mist that had fallen over her eyes, it took all her willpower not to chase the fleeing creatures "I go kill.. they not survive." She turns to the captives, "Where his lair?" She points to the leader who's head she sorely wanted to remove from his body.
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 2, Scene 3: Twisting Paths
"I have your back. Can the rest of you get everyone out?"
As they go to leave he will use a CLW on himself.
CLW: [1d8]=5
As they go to leave he will use a CLW on himself.
CLW: [1d8]=5
- TristenC
- Temporal Immortal

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Re: Act 2, Scene 3: Twisting Paths
Nocturno heals himself again, restoring himself to a condition much better than before. Katten asks the captives about the chief's lair while Jordek begins
A human woman with determined features and dark hair approaches. She points to the SouthWest with the goblin spear she has been using, a wound visible on her arm aa she does so. I am Aldgild, a former guard from Bordertown. The Chief's quarters are there. It certainly looks like all of his personal guards and the few orcs were in this fight, so hopefully there won't be more than a handfull around still patroling. She sets the weapon down amd takes up one of the battle axes as she checks the guards. Coming up with a ring of keys she seems relieved. My sons are still chained together with the others. She adds, unlocking the long chain ripped from the wall that still connects some of the captives. Quickly they are freed and the others begin helping the injured.
I will escort the others out, then return to help you.
Aldgild shakes her head, I cannot wait, She removes the armor from one of the dead orcs and dons it herself. Aside from the leaders, these goblins are cowards. The path back to the other captives should still be clear. We'll be right behind you.
At least take this. Jordek says, digging out a torch and lighting it on the still burning one. Aldgild accepts it with a silent nod.
====
So is this the current plan?
-Linar, Bull Jordek escorting the captives out, Linar to return to help if needed
-Katten and Nocturno to explore Chief's quarters to SouthWest
-Aldgild to unlock the remaining prisoners and try to escort them out
Nocturno casts Cure Light Wounds on himself
[1d8] = 5
Nocturno improves from Hurt Badly to Hurt [18/27 Hps]
A human woman with determined features and dark hair approaches. She points to the SouthWest with the goblin spear she has been using, a wound visible on her arm aa she does so. I am Aldgild, a former guard from Bordertown. The Chief's quarters are there. It certainly looks like all of his personal guards and the few orcs were in this fight, so hopefully there won't be more than a handfull around still patroling. She sets the weapon down amd takes up one of the battle axes as she checks the guards. Coming up with a ring of keys she seems relieved. My sons are still chained together with the others. She adds, unlocking the long chain ripped from the wall that still connects some of the captives. Quickly they are freed and the others begin helping the injured.
I will escort the others out, then return to help you.
Aldgild shakes her head, I cannot wait, She removes the armor from one of the dead orcs and dons it herself. Aside from the leaders, these goblins are cowards. The path back to the other captives should still be clear. We'll be right behind you.
At least take this. Jordek says, digging out a torch and lighting it on the still burning one. Aldgild accepts it with a silent nod.
====
So is this the current plan?
-Linar, Bull Jordek escorting the captives out, Linar to return to help if needed
-Katten and Nocturno to explore Chief's quarters to SouthWest
-Aldgild to unlock the remaining prisoners and try to escort them out
Nocturno casts Cure Light Wounds on himself
[1d8] = 5
Nocturno improves from Hurt Badly to Hurt [18/27 Hps]
Re: Act 2, Scene 3: Twisting Paths
"Here, wait for this at least."
He will use his last CLW on Aldgild.
CLW: [1d8]=5
After that he will start to move in the direction she pointed.
He will use his last CLW on Aldgild.
CLW: [1d8]=5
After that he will start to move in the direction she pointed.
Re: Act 2, Scene 3: Twisting Paths
"Look for Dran. He protect you." She gives them a salute and readies her bow once more walking alongside the Drow she speaks Elven.
"We should be swift and not linger. We strike from a distance kill and move on." She details her plan, "Agreed?"
"We should be swift and not linger. We strike from a distance kill and move on." She details her plan, "Agreed?"
" Kid never learned to clear a room. Doors and corners, I told him. Doors and corners."
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Demiplane of Dread - Mira Human Bard (Searching for the Crown)
Genwald - Nesserrr (Katten) Feliz Ranger (Going Solo..)
- Stardust (Jade) Pixie Warlock (Seeking answers)
Borderlands 3 - Navi
Re: Act 2, Scene 3: Twisting Paths
Nocturno draws his bow.
"Agreed. I am out of healing for the day. No more large fights."
"Agreed. I am out of healing for the day. No more large fights."
